developing-win-strategy

developing-win-strategy is a skill for Claude Code from danielkinneyspears/federal-proposal-skills. It costs 95 tokens per session (1,671 once invoked), scanned A, original, Apache-2.0.

A plan for why a bidder should win a US federal contract. It develops key messages, evidence-backed differences from competitors, and language for addressing competing offers.

In plain words
What is it for?
Use it to test possible differentiators, connect them to customer priorities and evaluation criteria, and guide proposal outlines and executive summaries.
Why use it?
It helps a proposal do more than satisfy requirements by giving evaluators clear, supported reasons to choose it.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the federal-proposal-skills plugin — 22 skills shipped together

Good fit Use it to test possible differentiators, connect them to customer priorities and evaluation criteria, and guide proposal outlines and executive summaries.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/danielkinneyspears/federal-proposal-skills/developing-win-strategy
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add danielkinneyspears/federal-proposal-skills --skill developing-win-strategy
Clone the repo
git clone --depth 1 https://github.com/danielkinneyspears/federal-proposal-skills

Made for: Claude Code.

Or install federal-proposal-skills, the plugin that ships this one along with the rest of its 22 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for developing-win-strategy

README.md
[![agentmods](https://agentmods.dev/badge/skills/danielkinneyspears/federal-proposal-skills/developing-win-strategy/github.svg)](https://agentmods.dev/skills/danielkinneyspears/federal-proposal-skills/developing-win-strategy)
Your own site
<a href="https://agentmods.dev/skills/danielkinneyspears/federal-proposal-skills/developing-win-strategy"><img src="https://agentmods.dev/badge/skills/danielkinneyspears/federal-proposal-skills/developing-win-strategy/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for developing-win-strategy

Your own site · 80×15
<a href="https://agentmods.dev/skills/danielkinneyspears/federal-proposal-skills/developing-win-strategy"><img src="https://agentmods.dev/badge/skills/danielkinneyspears/federal-proposal-skills/developing-win-strategy.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 95 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,671 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00095 $0.01671
Opus 5 $0.00048 $0.00835
Sonnet 5 $0.00019 $0.00334
Haiku 4.5 $0.00010 $0.00167

Measured 9d ago against content hash 0794398b48a5, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

developing-win-strategy scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/developing-win-strategy/SKILL.md · 145 lines

How it starts

The opening of the file, as written. The whole thing — 145 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Developing Win Strategy

Turn customer knowledge and competitive analysis into a win strategy: the validated discriminators, the substantiated win themes, the ghosting language, and the plan for the team's own exposures. This is the difference between a proposal that is merely compliant and one that is built to win. Compliance answers every requirement. A win strategy gives the evaluator a reason to pick this offer over the others.

When to use this skill

Use this skill late in capture, once customer hot buttons, the competitive field, and the price posture are understood, to set the strategy the proposal will execute. The win strategy is the bridge from capture to proposal development: outlining-proposals, drafting-proposal-sections, and writing-executive-summaries all consume it.

Re-run it when the RFP releases and Section M is known, to map themes to the actual evaluation factors and re-test discriminators against the real criteria.

Inputs

Preferred upstream artifacts:

  • 02-capture-plan.md: customer hot buttons, biases, and the requirement read.
  • 03-competitive-assessment.md: competitors' likely themes, the ghosting opportunities, and the team's exposures.
  • 04-price-to-win.md: the price posture the strategy must be consistent with.
  • The solicitation, if released — Section M evaluation factors.

Without the upstream artifacts, the skill runs from intake, but a win strategy built without a competitive assessment cannot validate the rarity half of a discriminator. Flag that limitation clearly and recommend running analyzing-competitors first.

Read ../../shared/glossary.md and ../../shared/pursuit-workspace.md if not already read this session.

Intake

Ask these as a numbered list. Skip what upstream artifacts answer.

  1. Customer hot buttons. What does this customer care about most — the past pain, the risks they fear, the mission pressures, the priorities? (See references/customer-hot-buttons.md for how to surface and validate these.)
  2. Candidate strengths. What does the team believe it does well for this requirement and customer — capabilities, past performance, people, approach, relationships?
  3. The competitive field. Who is competing, and what would each competitor claim as their discriminators? (This is what tests whether the team's strengths are actually rare.)
  4. The team's exposures. Where is the team weak, and what will competitors ghost about the team's likely offer?
  5. Evaluation factors. If the RFP is out, what are the Section M factors and their relative importance? If not, what is the best read of how the customer will evaluate?
  6. Price posture. What pricing posture is the bid taking (from the price-to-win analysis), and does the strategy need to defend a premium or win on price?

Read the full file on GitHub · 145 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 145 lines · 95 tokens per session scan A 0794398b48a5

Subscribe to this mod's changes

developing-win-strategy is a skill published in the GitHub repository danielkinneyspears/federal-proposal-skills (5 stars, last pushed 1mo ago), licensed Apache-2.0. It adds 95 tokens to every session and 1,671 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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