Visualize

Visualize is a skill for Claude Code, Codex from danielmiessler/LifeOS. It costs 197 tokens per session (1,801 once invoked), scanned A, original, MIT.

A skill for turning codebases, physical plans, timelines, processes, finances, comparisons, concepts, URLs, and datasets into short console summaries and designed HTML pages. It labels each fact with its source, such as a file, URL, quotation, calculation, or general knowledge.

In plain words
What is it for?
Use it to map a codebase, draw a physical setup, explain a process or timeline, compare options, or present a dataset or financial plan visually.
Why use it?
It makes complex subjects easier to understand while showing where the information came from and marking unconfirmed details.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: reads .claude/ paths.

Good fit Use it to map a codebase, draw a physical setup, explain a process or timeline, compare options, or present a dataset or financial plan visually.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/danielmiessler/lifeos/visualize
About the project

LifeOS is an AI-assisted personal operating system that records a person’s goals, values, context, and current situation to help move them toward a desired future state. It supports work such as building applications, starting businesses, and creative projects. Its catalogue entries extend the system through skills, hooks, agents, and commands.

danielmiessler/LifeOS · 19,631 stars · on GitHub · ourlifeos.ai

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add danielmiessler/LifeOS --skill visualize
Clone the repo
git clone --depth 1 https://github.com/danielmiessler/LifeOS

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for Visualize

README.md
[![agentmods](https://agentmods.dev/badge/skills/danielmiessler/lifeos/visualize/github.svg)](https://agentmods.dev/skills/danielmiessler/lifeos/visualize)
Your own site
<a href="https://agentmods.dev/skills/danielmiessler/lifeos/visualize"><img src="https://agentmods.dev/badge/skills/danielmiessler/lifeos/visualize/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for Visualize

Your own site · 80×15
<a href="https://agentmods.dev/skills/danielmiessler/lifeos/visualize"><img src="https://agentmods.dev/badge/skills/danielmiessler/lifeos/visualize.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 197 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,801 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00197 $0.01801
Opus 5.5 $0.00079 $0.00720
Sonnet 5.5 $0.00039 $0.00360
Haiku 4.5 $0.00020 $0.00180

Measured yesterday against content hash 62d60dc623b6, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

Visualize scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

The scan reads SKILL.md. This mod also ships 3 executable files (Tools/Bake.ts, Tools/Visualize.ts, Tools/VisualizePlan.ts), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

LifeOS/install/skills/Visualize/SKILL.md · 101 lines

How it starts

The opening of the file, as written. The whole thing — 101 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Visualize

Contents: Ideal State · Intent Routing · Data & Config · Split of work · Gotchas · Examples

Points at a project, repo, directory or ISA and leaves the principal understanding how it works: a concise ASCII map in the console and a designed HTML explanation saved next to the code. The purpose is that nothing runs in production that nobody understands.

Points at a physical plan (a gear setup, a rig, a room, a purchase list) and leaves the principal seeing it: a to-scale top-down drawing with the cost split, the full order and the open decisions, every fact quoted from the plan document.

Anything else (an idea, a comparison, a dataset, a timeline, a process) becomes one hand-built concept page with a short console summary. The skill never declines.

Ideal State

  • Whatever is named gets visualized through the route that fits it (system map, physical plan or concept page), never declined and never squeezed into the wrong route.
  • Every fact on a page says where it came from (a file or file:line, a verbatim plan quote, a URL, computed, the principal's words or general knowledge), and anything unconfirmed is labelled as such rather than stated.
  • The console summary alone tells the principal what the thing is and the one thing worth acting on, and the page holds the full picture, looked at in a real renderer before delivery.
  • The subject is only read: the page (and a plan's model under USER) are the only writes, and no secret value lands on any page.

Intent Routing

Intent Trigger File
Visualize "visualize" on code, "how does X work", "map this system", "explain this architecture" Intents/Visualize.md
Plan "visualize" on a physical thing: "visualize my drum/studio/desk plan", "lay out my setup", "draw my rig", "show me my order" Intents/Plan.md
Concept "visualize" on anything that is neither code nor a physical plan: an idea, a scientific question, a comparison, a dataset, a timeline, a process Intents/Concept.md

Read the full file on GitHub · 101 lines

Files

What ships with it

7 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday First seen · 101 lines · 197 tokens per session scan A 62d60dc623b6

Subscribe to this mod's changes

Visualize is a skill published in the GitHub repository danielmiessler/LifeOS (19,631 stars, last pushed today), licensed MIT. It adds 197 tokens to every session and 1,801 once invoked, about $0.0008 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-28.

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