Getting it into your agent
It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.
git clone --depth 1 https://github.com/danielraffel/generous-corp-marketplacenpx agentmods add skills/danielraffel/generous-corp-marketplace/visage-themeWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/danielraffel/generous-corp-marketplace/visage-theme)<a href="https://agentmods.dev/skills/danielraffel/generous-corp-marketplace/visage-theme"><img src="https://agentmods.dev/badge/skills/danielraffel/generous-corp-marketplace/visage-theme/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/danielraffel/generous-corp-marketplace/visage-theme"><img src="https://agentmods.dev/badge/skills/danielraffel/generous-corp-marketplace/visage-theme.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00083 | $0.01012 |
| Opus 5 | $0.00042 | $0.00506 |
| Sonnet 5 | $0.00017 | $0.00202 |
| Haiku 4.5 | $0.00008 | $0.00101 |
Grade A, and why
visage-theme scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 118 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Visage Theme System
Theme Designer Workflow
- Open
Tools/theme-designer.htmlin a browser (works viafile://, no server needed) - Edit colors visually or describe what you want to Claude
- Claude updates the
<script id="theme-data">JSON block in the HTML - Refresh browser to see changes instantly
- When happy, export C++:
python3 scripts/generate_theme.py Tools/themes/my-theme.json --mode both --output Source/Theme - Include
Source/Theme.hand callinitThemePalette(palette)at plugin startup
JSON Theme Schema
The theme JSON has these sections:
colors— Standard Visage widget tokens (Button, Toggle, TextEditor, PopupMenu, ScrollBar)values— Visage value tokens (rounding, margins, sizes) as floats with min/max hintscustom— Project-specific tokens (knobs, meters, waveform, panels, cards, accents, etc.)juce— JUCE LookAndFeel ColourId mappings keyed as"ClassName::colourIdName"meta— Theme name, version, base (for inheritance)overrides— Per-OverrideId Visage color overrides (advanced)
Color format: "value": "#RRGGBB" (web-standard hex) + "alpha": 0.0-1.0 (separate float).
The codegen converts to Visage 0xAARRGGBB format automatically.
ARGB Color Format
Visage uses 0xAARRGGBB — alpha in the most-significant byte. This differs from CSS rgba.
0xFFFF0000 // Fully opaque red
0x800000FF // 50% transparent blue
0x00000000 // Fully transparent
Conversion: alpha_byte = round(alpha_0_to_1 * 255), shifted left 24 bits.
C++ Codegen
# Visage header (VISAGE_THEME_COLOR / VISAGE_THEME_VALUE macros)
python3 scripts/generate_theme.py theme.json --output Source/Theme.h
# JUCE LookAndFeel class
python3 scripts/generate_theme.py theme.json --mode juce --output Source/ThemeLookAndFeel.h
# Both at once
python3 scripts/generate_theme.py theme.json --mode both --output Source/Theme
# Validate only
python3 scripts/generate_theme.py theme.json --validate-only
Palette API
visage::Palette palette;
palette.initWithDefaults(); // Load all registered token defaults
// Apply theme colors
palette.setColor(theme::KnobArc, visage::Color(0xFF00FFD4));
// Apply theme values
palette.setValue(theme::TextEditorRounding, 6.0f);
// Propagate to frame tree
rootFrame->setPalette(&palette);
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 11d ago First seen · 118 lines · 83 tokens per session scan A 630909deee05
visage-theme is a skill published in the GitHub repository danielraffel/generous-corp-marketplace (11 stars, last pushed 12d ago), licensed MIT. It adds 83 tokens to every session and 1,012 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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