dfs_lineup_building

dfs_lineup_building is a skill for Claude Code, Codex from DanielTomaro13/sportsdata-agents. It costs 33 tokens per session (491 once invoked), scanned A, original, MIT.

A daily-fantasy-sports lineup-building workflow. Daily fantasy sports contests require choosing players under site-specific roster, scoring, and salary rules.

In plain words
What is it for?
Use it to turn player projections into valid lineups, compare locked or excluded players, and make separate judgment calls for cash contests, tournaments, stacking, and player ownership.
Why use it?
It makes the assumptions behind projections and lineup choices explicit instead of silently applying the wrong contest rules.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to turn player projections into valid lineups, compare locked or excluded players, and make separate judgment calls for cash contests, tournaments, stacking, and player ownership.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/danieltomaro13/sportsdata-agents/dfs_lineup_building
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add DanielTomaro13/sportsdata-agents --skill dfs_lineup_building
Clone the repo
git clone --depth 1 https://github.com/DanielTomaro13/sportsdata-agents

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for dfs_lineup_building

README.md
[![agentmods](https://agentmods.dev/badge/skills/danieltomaro13/sportsdata-agents/dfs_lineup_building/github.svg)](https://agentmods.dev/skills/danieltomaro13/sportsdata-agents/dfs_lineup_building)
Your own site
<a href="https://agentmods.dev/skills/danieltomaro13/sportsdata-agents/dfs_lineup_building"><img src="https://agentmods.dev/badge/skills/danieltomaro13/sportsdata-agents/dfs_lineup_building/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for dfs_lineup_building

Your own site · 80×15
<a href="https://agentmods.dev/skills/danieltomaro13/sportsdata-agents/dfs_lineup_building"><img src="https://agentmods.dev/badge/skills/danieltomaro13/sportsdata-agents/dfs_lineup_building.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 33 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 491 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00033 $0.00491
Opus 5 $0.00016 $0.00246
Sonnet 5 $0.00007 $0.00098
Haiku 4.5 $0.00003 $0.00049

Measured 11d ago against content hash 5954d72bb291, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

dfs_lineup_building scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

src/sportsdata_agents/skills/dfs_lineup_building/SKILL.md · 41 lines

What it actually says

DFS lineup building

Build daily-fantasy lineups: projections in, optimal lineup out — with the judgment calls made explicit.

Before optimising, establish (ask the user what you can't infer)

  • Site + contest rules: roster slots, salary cap, scoring system. They differ (DraftKings/FanDuel/local AU sites); never assume.
  • Projection source: the user's numbers, or build them from stats (per-game averages adjusted for opponent/pace/minutes). State which you used.
  • Contest type: cash games want the highest floor (consistent scorers); GPP tournaments want ceiling + leverage (lower-owned players whose upside separates you from the field).

Using optimize_lineup

  • Pass EVERY candidate player with positions, salary, projection — the tool does all the math (deterministic beam search; near-optimal).
  • locked forces players in (the user's picks or a stack); excluded removes injured/benched players. Re-run with different locks to compare builds.
  • Multi-position eligibility matters: pass all listed positions; "G"/"F"/"UTIL" slots accept their families automatically.

Judgment the optimiser does NOT make (you do, and say so)

  • Stacking: correlated players (QB+WR, same-team hitters) raise ceiling for GPP — lock the stack, optimise the rest.
  • Late swap / news: confirm lineups against the latest scratchings/injury news before presenting; flag any player whose status is uncertain.
  • Ownership leverage: in GPP, an equal-projection pivot at lower ownership is usually the better tournament play.

Honesty rules

  • Projections are estimates; report the lineup's projected points as a point estimate, not a promise.
  • Always state the slots/cap/scoring you optimised for, and the source of every projection. Advisory only.
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 41 lines · 33 tokens per session scan A 5954d72bb291

Subscribe to this mod's changes

dfs_lineup_building is a skill published in the GitHub repository DanielTomaro13/sportsdata-agents (5 stars, last pushed 8d ago), licensed MIT. It adds 33 tokens to every session and 491 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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