animate

A design skill for adding purposeful animation, small interactive effects, and motion to a feature. These changes are intended to support usability as well as visual appeal.

In plain words
What is it for?
Use it to review a feature and improve its motion, transitions, or small interaction effects.
Why use it?
It helps when an interface feels static or when movement could make interactions clearer and more satisfying.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/danielw-sudo/skill-quiver/animate
Any agent
npx skills add danielw-sudo/skill-quiver --skill animate
Clone the repo
git clone --depth 1 https://github.com/danielw-sudo/skill-quiver

Made for: Claude Code, Codex.

Per session 25 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,760 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00025 $0.01760
Opus 5 $0.00013 $0.00880
Sonnet 5 $0.00005 $0.00352
Haiku 4.5 $0.00003 $0.00176

Measured 2d ago against content hash 617067e94c9b, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

animate scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

design/verbs/animate/SKILL.md · 181 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 181 lines · 25 tokens per session scan A 617067e94c9b

Subscribe to this mod's changes

animate is a skill published in the GitHub repository danielw-sudo/skill-quiver (2 stars, last pushed 2mo ago), with no licence file. It adds 25 tokens to every session and 1,760 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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