retro-enforcement

retro-enforcement is a skill for Claude Code, Codex from DanWahlin/ai-agent-board. It costs 0 tokens per session (1,348 once invoked), scanned A, a copy of retro-enforcement, MIT.

A scheduling and tracking rule for team retrospectives, which are meetings where a team reviews recent work and agrees on improvements.

In plain words
What is it for?
Use it to check recent retrospective logs, block other work when a retrospective is overdue, and track resulting action items in GitHub.
Why use it?
It detects when a retrospective is overdue and requires its follow-up tasks to be tracked as GitHub Issues instead of easy-to-miss markdown checklists.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to check recent retrospective logs, block other work when a retrospective is overdue, and track resulting action items in GitHub.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/danwahlin/ai-agent-board/retro-enforcement
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add DanWahlin/ai-agent-board --skill retro-enforcement
Clone the repo
git clone --depth 1 https://github.com/DanWahlin/ai-agent-board

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for retro-enforcement

README.md
[![agentmods](https://agentmods.dev/badge/skills/danwahlin/ai-agent-board/retro-enforcement/github.svg)](https://agentmods.dev/skills/danwahlin/ai-agent-board/retro-enforcement)
Your own site
<a href="https://agentmods.dev/skills/danwahlin/ai-agent-board/retro-enforcement"><img src="https://agentmods.dev/badge/skills/danwahlin/ai-agent-board/retro-enforcement/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for retro-enforcement

Your own site · 80×15
<a href="https://agentmods.dev/skills/danwahlin/ai-agent-board/retro-enforcement"><img src="https://agentmods.dev/badge/skills/danwahlin/ai-agent-board/retro-enforcement.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 0 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,348 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00000 $0.01348
Opus 5 $0.00000 $0.00674
Sonnet 5 $0.00000 $0.00270
Haiku 4.5 $0.00000 $0.00135

Measured 11d ago against content hash 1bc1c8d7d27f, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

retro-enforcement scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to retro-enforcement — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.squad/templates/skills/retro-enforcement/SKILL.md · 149 lines

How it starts

The opening of the file, as written. The whole thing — 149 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Skill: Retro Enforcement

Purpose

Ensure retrospectives happen on schedule and that their action items are tracked in GitHub Issues — not markdown checklists.

This skill addresses a specific, measured failure mode: 0% completion rate on markdown retro action items across 6 consecutive retrospectives. GitHub Issues have an 85%+ completion rate in the same squad. The format was the problem, not the people.

Core Function: Test-RetroOverdue

function Test-RetroOverdue {
    param(
        [string]$LogDir    = ".squad/log",
        [int]$WindowDays   = 7,
        [string]$Pattern   = "*retrospective*"
    )

    $cutoff = (Get-Date).AddDays(-$WindowDays)

    $retroLogs = Get-ChildItem -Path $LogDir -Filter $Pattern -ErrorAction SilentlyContinue |
                 Where-Object { $_.LastWriteTime -ge $cutoff }

    return ($retroLogs.Count -eq 0)
}

Returns

  • $true — No retro log found within the window. Retro is overdue. Block other work.
  • $false — At least one retro log found within the window. Proceed normally.

Detection Logic

The function checks .squad/log/ for any file matching *retrospective* dated within the last $WindowDays days (default: 7). If none is found, the retro is overdue.

File naming convention: .squad/log/{ISO8601-timestamp}-retrospective.md

Example: .squad/log/2026-03-24T14-45-00Z-retrospective.md

Coordinator Integration

Call Test-RetroOverdue at the start of every round, before building the work queue.

# At round start — before any work queue construction
if (Test-RetroOverdue -LogDir ".squad/log" -WindowDays 7) {
    Write-Host "[RETRO] Retrospective overdue. Running before other work."

    # Spawn retro facilitator
    Invoke-RetroSession -Mode "catch-up"

    # Wait for retro log to be written
    # Then resume normal round
}

# Proceed with normal work queue
$workQueue = Get-PendingIssues | Sort-Object -Property Priority

Blocking Semantics

When Test-RetroOverdue returns $true:

Read the full file on GitHub · 149 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 149 lines · 0 tokens per session scan A 1bc1c8d7d27f

Subscribe to this mod's changes

retro-enforcement is a skill published in the GitHub repository DanWahlin/ai-agent-board (58 stars, last pushed 16d ago), licensed MIT. It costs nothing until one of its globs matches a file; then it loads 1,348 tokens. A static security scan graded it A with 0 findings. It is 100% identical to retro-enforcement, differing in 0 lines, and is treated as a copy.

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