ambient-light-color

ambient-light-color is a skill for Claude Code, Codex from Darwin-Agent/Car-bench-TRACE. It costs 139 tokens per session (2,684 once invoked), scanned A, original, MIT.

A control guide for the decorative ambient lighting inside a car. It can set the cabin light color and on/off state, including choosing a color based on the car’s exterior color.

In plain words
What is it for?
Use it to turn ambient lighting on or off, choose a supported color, match it to the exterior, or check available and current colors.
Why use it?
It helps distinguish mood lighting from reading lights and exterior lights, and handles requests for unsupported or unspecified colors.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to turn ambient lighting on or off, choose a supported color, match it to the exterior, or check available and current colors.

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Install with agentmods
npx agentmods add skills/darwin-agent/car-bench-trace/ambient-light-color
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Darwin-Agent/Car-bench-TRACE --skill ambient-light-color
Clone the repo
git clone --depth 1 https://github.com/Darwin-Agent/Car-bench-TRACE

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ambient-light-color

README.md
[![agentmods](https://agentmods.dev/badge/skills/darwin-agent/car-bench-trace/ambient-light-color/github.svg)](https://agentmods.dev/skills/darwin-agent/car-bench-trace/ambient-light-color)
Your own site
<a href="https://agentmods.dev/skills/darwin-agent/car-bench-trace/ambient-light-color"><img src="https://agentmods.dev/badge/skills/darwin-agent/car-bench-trace/ambient-light-color/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ambient-light-color

Your own site · 80×15
<a href="https://agentmods.dev/skills/darwin-agent/car-bench-trace/ambient-light-color"><img src="https://agentmods.dev/badge/skills/darwin-agent/car-bench-trace/ambient-light-color.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 139 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,684 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00139 $0.02684
Opus 5 $0.00069 $0.01342
Sonnet 5 $0.00028 $0.00537
Haiku 4.5 $0.00014 $0.00268

Measured 10d ago against content hash bd6fdc052904, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

ambient-light-color scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills_bank/ambient-light-color/SKILL.md · 73 lines

How it starts

The opening of the file, as written. The whole thing — 73 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Ambient light color

Set the interior ambient lighting to a color (and on/off state). Requests range from a single unambiguous color change, to "match the ambient lights to my car's exterior color" (the color is derived from a read, not stated), to ones where the user names no color, names a color that isn't supported, or where the control needed to set a color is missing. The same method handles all of these.

When this applies

"Set the ambient lights to ", "turn on the cabin mood lighting in ", "match the interior ambient lighting to my car's exterior color", "switch the interior lighting off", "change the ambient lighting" / "set a different mood color" (no color named), "what colors are available?", "what color is it now?". This skill is only for the soft decorative cabin lighting. A bare "adjust the lights" / "it's getting dark" names no specific light — ambient, reading lights, and exterior headlights/fog lights are different controls, so ask which the user means before assuming this one. Seat reading lights and exterior lighting are separate skills.

Tools

  • get_user_preferences() — read the user's preferred ambient color (the preference may be keyed to context such as time of day). This is what resolves an unnamed color.
  • get_car_color() — read the car's exterior color. This is what resolves a "match my car color" request. The color field may come back "unknown" — genuinely unverifiable, so you cannot derive a matching color from it.
  • get_ambient_light_status_and_color() — read whether the ambient lights are on and their current color. Use to report the current color and as harmless grounding context. A field may come back "unknown" — genuinely unverifiable, not a value you can read.
  • set_ambient_lights({lightcolor, on}) — set the ambient color and on/off state. lightcolor accepts a fixed set of supported colors; on is the on/off state. Before relying on it to set a color, verify the color argument is actually present in the tool's schema: if it isn't, the tool can only toggle on/off and any attempt to set a color will error on a missing required argument — treat that as no color-setting capability.

Read the full file on GitHub · 73 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 73 lines · 139 tokens per session scan A bd6fdc052904

Subscribe to this mod's changes

ambient-light-color is a skill published in the GitHub repository Darwin-Agent/Car-bench-TRACE (8 stars, last pushed 7d ago), licensed MIT. It adds 139 tokens to every session and 2,684 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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