navigation-change-destination

navigation-change-destination is a skill for Claude Code, Codex from Darwin-Agent/Car-bench-TRACE. It costs 207 tokens per session (4,647 once invoked), scanned A, original, MIT.

A navigation skill for changing the endpoint of an active route. It identifies the new destination, shows route choices, and applies the selected change.

In plain words
What is it for?
Use it to replace a route’s final stop with a city, landmark, point of interest, or earlier stop. It also covers getting route options when a new journey segment is needed.
Why use it?
It handles unclear destination descriptions and prevents a route from being changed before the user chooses or confirms an option.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to replace a route’s final stop with a city, landmark, point of interest, or earlier stop. It also covers getting route options when a new journey segment is needed.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/darwin-agent/car-bench-trace/navigation-change-destination
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Darwin-Agent/Car-bench-TRACE --skill navigation-change-destination
Clone the repo
git clone --depth 1 https://github.com/Darwin-Agent/Car-bench-TRACE

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for navigation-change-destination

README.md
[![agentmods](https://agentmods.dev/badge/skills/darwin-agent/car-bench-trace/navigation-change-destination/github.svg)](https://agentmods.dev/skills/darwin-agent/car-bench-trace/navigation-change-destination)
Your own site
<a href="https://agentmods.dev/skills/darwin-agent/car-bench-trace/navigation-change-destination"><img src="https://agentmods.dev/badge/skills/darwin-agent/car-bench-trace/navigation-change-destination/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for navigation-change-destination

Your own site · 80×15
<a href="https://agentmods.dev/skills/darwin-agent/car-bench-trace/navigation-change-destination"><img src="https://agentmods.dev/badge/skills/darwin-agent/car-bench-trace/navigation-change-destination.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 207 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,647 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00207 $0.04647
Opus 5 $0.00103 $0.02323
Sonnet 5 $0.00041 $0.00929
Haiku 4.5 $0.00021 $0.00465

Measured 11d ago against content hash a6b4ca0fc082, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

navigation-change-destination scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills_bank/navigation-change-destination/SKILL.md · 108 lines

How it starts

The opening of the file, as written. The whole thing — 108 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Change the final navigation destination

Navigation is active and the user wants a different endpoint. The new destination may be a city name, described indirectly (a landmark, "the capital of X"), chosen from POIs in a place, or — when they want to cut a trip short — an existing earlier stop on the current route. You resolve the destination, fetch route options when a genuinely new leg is needed, and commit the change exactly once with the tool that fits the change. Sometimes the route is under-specified; sometimes an edit or follow-on tool is missing. The same method handles all of these.

When this applies

"Change my destination to …", "let's go to … instead", "navigate to …", "swap the end for ", "drop the last stop / end at instead", often bundled with a follow-on ("…and do I have enough range?") — while a route is active. (To start navigation when none is active, or to add a stop without changing the endpoint, see the other navigation skills.)

Tools

  • get_current_navigation_state({detailed_information:true}) — read the current start so you can request routes from it. Usually still available even when edit tools are gone.
  • get_location_id_by_location_name({location}) — resolve a place name (including one you inferred from an indirect description) to a location id.
  • get_user_preferences() — read the user's standing route preference when they invoke their usual route. This disambiguates that case — not a question.
  • search_poi_at_location({location_id, category_poi}) — when the destination is a POI, list candidates for the user to pick.
  • get_routes_from_start_to_destination({start_id, destination_id}) — fetch route options to the new endpoint. Only when you can actually commit the change — don't fetch and pretend.
  • navigation_replace_final_destination({new_destination_id, route_id_leading_to_new_destination}) — the correct tool when the endpoint becomes a genuinely new place (one new leg, one route id leading from the previous waypoint to it). May be the missing one. When present, use it. It will error if the new destination is already a waypoint on the route — that case is a delete, not a replace.
  • navigation_delete_destination({destination_id_to_delete}) — the correct tool when the user wants to end at a stop that is already an earlier waypoint (drop the current final destination so the last intermediate stop becomes the endpoint). No new route is needed; the existing leg to the prior stop is kept. Needs an active multi-stop route. May be the missing one.
  • set_new_navigation({route_ids}) — activate a fresh route; errors while navigation is active. Not a way to switch an active route. Often also removed.
  • navigation_replace_one_waypoint, navigation_delete_waypoint, delete_current_navigation — may be stripped/erroring; not substitutes for a final-destination change.
  • get_charging_specs_and_status({}) — read battery/range; a common follow-on that may be missing even when the destination edit works.
  • For a charging-stop follow-on: get_user_preferences({points_of_interest:{charging_stations:true}}) reads the standing rule for where to charge (the deciding factor for the search point, not a question); get_distance_by_soc converts a preferred SOC threshold to a distance; search_poi_along_the_route({route_id, category_poi:"charging_stations", at_kilometer}) finds the station (at_kilometer is required for charging stations); call_phone_by_number dials a station only when the user asks.

Read the full file on GitHub · 108 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 108 lines · 207 tokens per session scan A a6b4ca0fc082

Subscribe to this mod's changes

navigation-change-destination is a skill published in the GitHub repository Darwin-Agent/Car-bench-TRACE (8 stars, last pushed 8d ago), licensed MIT. It adds 207 tokens to every session and 4,647 once invoked, about $0.0010 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories

systematic-debugging

Use when encountering any bug, test failure, or unexpected behavior, before proposing fixes.

obra/superpowers · 21 tokens

local-ai-agents

Build local-first AI agents that run entirely on a developer workstation with Microsoft Foundry Local and Qwen function-calling models. Covers Small Language Models (SLMs), the OpenAI-compatible local endpoint, sandboxed local tools, local RAG with Chroma, local MCP servers, hybrid cloud/local routing, and the…

microsoft/ai-agents-for-beginners · 200 tokens

next-cache-components-adoption

Turn on Cache Components in a Next.js app and resolve the blocking routes it surfaces. Use when the user wants to enable, adopt, or migrate to Cache Components, flip the cacheComponents flag, work through a flood of blocking-prerender / instant validation errors, run the cache-components-instant-false codemod, or…

vercel/next.js · 95 tokens

insight-error-page

Write or audit an insight-kind error page for the Next.js dev overlay. Use when creating a new errors/ .mdx page, auditing an existing one, or checking that a page matches the framework fix cards. Covers page structure, title alignment, FixCard cards with Copy prompt button, code snippets, terminology verification…

vercel/next.js · 83 tokens

next-cache-components-optimizer

Drive a Next.js route to instant navigation by setting up an agentic loop, under Cache Components / PPR, on initial load (hard navigation) and client-side navigation (soft navigation). Encode the goal as a failing @next/playwright instant() e2e and work it to green, one verified route at a time; the shipped test then…

vercel/next.js · 170 tokens

next-partial-prefetching-adoption

Turn on Partial Prefetching in a Next.js app and work through the insights it surfaces. Use when the user wants to enable or adopt Partial Prefetching, flip the partialPrefetching flag, opt routes in with export const prefetch = 'partial', audit Link prefetch={true} behavior, preserve existing prefetched UI with…

vercel/next.js · 103 tokens