cwicr-resource-analyzer

cwicr-resource-analyzer is a skill for Claude Code, Codex from datadrivenconstruction/DDC_Skills_for_AI_Agents_in_Construction. It costs 36 tokens per session (3,768 once invoked), scanned A, original, MIT.

An analyzer for construction resources such as workers, materials, equipment, and subcontractors, using the DDC CWICR construction-cost database. It estimates resource needs and productivity for planned work.

In plain words
What is it for?
Use it to plan labour hours and crews, identify required materials and equipment, prepare procurement information, and review resource efficiency.
Why use it?
It replaces guesswork with resource requirements based on stored construction norms, reducing the risk of having too many or too few resources.

Skill for Claude CodeCodex

Which agent this was written for is unclear — built for openclaw. Also seen: built for openclaw.

Good fit Use it to plan labour hours and crews, identify required materials and equipment, prepare procurement information, and review resource efficiency.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/datadrivenconstruction/ddc_skills_for_ai_agents_in_construction/cwicr-resource-analyzer
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add datadrivenconstruction/DDC_Skills_for_AI_Agents_in_Construction --skill cwicr-resource-analyzer
Clone the repo
git clone --depth 1 https://github.com/datadrivenconstruction/DDC_Skills_for_AI_Agents_in_Construction

Made for: Claude Code, Codex.

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README.md
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<a href="https://agentmods.dev/skills/datadrivenconstruction/ddc_skills_for_ai_agents_in_construction/cwicr-resource-analyzer"><img src="https://agentmods.dev/badge/skills/datadrivenconstruction/ddc_skills_for_ai_agents_in_construction/cwicr-resource-analyzer.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 36 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,768 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00036 $0.03768
Opus 5 $0.00018 $0.01884
Sonnet 5 $0.00007 $0.00754
Haiku 4.5 $0.00004 $0.00377

Measured 13d ago against content hash 45729a463c5a, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

cwicr-resource-analyzer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 13d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

1 near-identical copy found in the catalogue:

1_DDC_Toolkit/CWICR-Database/cwicr-resource-analyzer/SKILL.md · 473 lines

How it starts

The opening of the file, as written. The whole thing — 473 lines — stays where its author put it; the contents beside it link to each section on GitHub.

CWICR Resource Analyzer

Business Case

Problem Statement

Construction projects require precise resource planning:

  • How many labor hours are needed?
  • What materials need to be procured?
  • What equipment is required and for how long?

Traditional methods rely on experience-based estimates, leading to over/under allocation.

Solution

Data-driven resource analysis using CWICR's 27,672 resources with detailed breakdowns of labor norms, material requirements, and equipment usage.

Business Value

  • Accurate planning - Based on validated resource norms
  • Cost optimization - Identify resource inefficiencies
  • Procurement support - Generate material lists
  • Labor planning - Calculate crew requirements

Technical Implementation

Python Implementation

import pandas as pd
import numpy as np
from typing import Dict, Any, List, Optional, Tuple
from dataclasses import dataclass, field
from enum import Enum
from collections import defaultdict


class ResourceType(Enum):
    """Types of construction resources."""
    LABOR = "labor"
    MATERIAL = "material"
    EQUIPMENT = "equipment"
    SUBCONTRACT = "subcontract"


class LaborCategory(Enum):
    """Labor skill categories."""
    UNSKILLED = "unskilled"
    SEMI_SKILLED = "semi_skilled"
    SKILLED = "skilled"
    FOREMAN = "foreman"
    SUPERVISOR = "supervisor"
    SPECIALIST = "specialist"


class EquipmentCategory(Enum):
    """Equipment categories."""
    EARTHMOVING = "earthmoving"
    LIFTING = "lifting"
    CONCRETE = "concrete"
    TRANSPORT = "transport"
    COMPACTION = "compaction"
    PUMPING = "pumping"
    POWER_TOOLS = "power_tools"
    SCAFFOLDING = "scaffolding"


@dataclass
class LaborResource:
    """Represents a labor resource."""
    resource_code: str
    description: str
    category: LaborCategory
    hourly_rate: float
    skill_level: int
    productivity_factor: float = 1.0


@dataclass
class MaterialResource:
    """Represents a material resource."""
    resource_code: str
    description: str
    unit: str
    unit_price: float
    category: str
    waste_factor: float = 0.05  # 5% default waste


@dataclass
class EquipmentResource:
    """Represents an equipment resource."""
    resource_code: str
    description: str
    category: EquipmentCategory
    hourly_rate: float
    daily_rate: float
    monthly_rate: float
    fuel_consumption: float = 0.0  # liters per hour
    operator_required: bool = True


@dataclass
class ResourceRequirement:
    """Calculated resource requirement."""
    resource_code: str
    description: str
    resource_type: ResourceType
    quantity: float
    unit: str
    unit_cost: float
    total_cost: float
    duration_hours: float = 0.0


@dataclass
class ResourceSummary:
    """Summary of all resource requirements."""
    labor_hours: float
    labor_cost: float
    material_cost: float
    equipment_cost: float
    total_cost: float

    labor_by_category: Dict[str, float] = field(default_factory=dict)
    materials_list: List[Dict[str, Any]] = field(default_factory=list)
    equipment_list: List[Dict[str, Any]] = field(default_factory=list)


class CWICRResourceAnalyzer:
    """Analyze resources from CWICR database."""

    def __init__(self, cwicr_data: pd.DataFrame,
                 resources_data: Optional[pd.DataFrame] = None):
        self.work_items = cwicr_data
        self.resources = resources_data

        # Create indexes
        self._index_work_items()
        if resources_data is not None:
            self._index_resources()

    def _index_work_items(self):
        """Index work items for fast lookup."""
        if 'work_item_code' in self.work_items.columns:
            self._work_index = self.work_items.set_index('work_item_code')
        else:
            self._work_index = None

    def _index_resources(self):
        """Index resources for fast lookup."""
        if self.resources is not None and 'resource_code' in self.resources.columns:
            self._resource_index = self.resources.set_index('resource_code')
        else:
            self._resource_index = None

    def analyze_labor_requirements(self, items: List[Dict[str, Any]]) -> Dict[str, Any]:
        """Analyze labor requirements for work items."""

        total_hours = 0.0
        labor_by_category = defaultdict(float)
        labor_by_skill = defaultdict(float)
        labor_details = []

        for item in items:
            code = item.get('work_item_code', item.get('code'))
            qty = item.get('quantity', 0)

            if self._work_index is not None and code in self._work_index.index:
                work_item = self._work_index.loc[code]
                labor_norm = float(work_item.get('labor_norm', 0) or 0)
                hours = labor_norm * qty

                total_hours += hours

                # Get category if available
                category = str(work_item.get('category', 'General'))
                labor_by_category[category] += hours

                labor_details.append({
                    'work_item_code': code,
                    'description': work_item.get('description', ''),
                    'quantity': qty,
                    'labor_norm': labor_norm,
                    'total_hours': hours
                })

        return {
            'total_labor_hours': round(total_hours, 2),
            'labor_by_category': dict(labor_by_category),
            'crew_days_8hr': round(total_hours / 8, 1),
            'crew_weeks_40hr': round(total_hours / 40, 1),
            'details': labor_details
        }

    def analyze_material_requirements(self, items: List[Dict[str, Any]],
                                       include_waste: bool = True) -> Dict[str, Any]:
        """Analyze material requirements."""

        materials = defaultdict(lambda: {'quantity': 0, 'unit': '', 'cost': 0})
        total_cost = 0.0

        for item in items:
            code = item.get('work_item_code', item.get('code'))
            qty = item.get('quantity', 0)

            if self._work_index is not None and code in self._work_index.index:
                work_item = self._work_index.loc[code]
                material_cost = float(work_item.get('material_cost', 0) or 0) * qty

                if include_waste:
                    material_cost *= 1.05  # 5% waste factor

                total_cost += material_cost

                # Aggregate by category
                category = str(work_item.get('category', 'General'))
                materials[category]['cost'] += material_cost

        return {
            'total_material_cost': round(total_cost, 2),
            'by_category': dict(materials),
            'waste_included': include_waste,
            'waste_factor': 0.05 if include_waste else 0
        }

    def analyze_equipment_requirements(self, items: List[Dict[str, Any]]) -> Dict[str, Any]:
        """Analyze equipment requirements."""

        equipment_hours = defaultdict(float)
        total_cost = 0.0

        for item in items:
            code = item.get('work_item_code', item.get('code'))
            qty = item.get('quantity', 0)

            if self._work_index is not None and code in self._work_index.index:
                work_item = self._work_index.loc[code]
                equipment_cost = float(work_item.get('equipment_cost', 0) or 0) * qty
                equipment_norm = float(work_item.get('equipment_norm', 0) or 0) * qty

                total_cost += equipment_cost

                category = str(work_item.get('category', 'General'))
                equipment_hours[category] += equipment_norm

        return {
            'total_equipment_cost': round(total_cost, 2),
            'equipment_hours_by_category': dict(equipment_hours),
            'total_equipment_hours': sum(equipment_hours.values())
        }

    def generate_resource_summary(self, items: List[Dict[str, Any]]) -> ResourceSummary:
        """Generate complete resource summary."""

        labor = self.analyze_labor_requirements(items)
        materials = self.analyze_material_requirements(items)
        equipment = self.analyze_equipment_requirements(items)

        # Calculate labor cost
        avg_labor_rate = 35.0  # Default hourly rate
        labor_cost = labor['total_labor_hours'] * avg_labor_rate

        return ResourceSummary(
            labor_hours=labor['total_labor_hours'],
            labor_cost=labor_cost,
            material_cost=materials['total_material_cost'],
            equipment_cost=equipment['total_equipment_cost'],
            total_cost=labor_cost + materials['total_material_cost'] + equipment['total_equipment_cost'],
            labor_by_category=labor['labor_by_category']
        )

    def calculate_crew_requirements(self, labor_hours: float,
                                     project_duration_days: int,
                                     hours_per_day: int = 8) -> Dict[str, Any]:
        """Calculate crew size requirements."""

        available_hours = project_duration_days * hours_per_day
        min_crew_size = labor_hours / available_hours if available_hours > 0 else 0

        return {
            'total_labor_hours': labor_hours,
            'project_duration_days': project_duration_days,
            'hours_per_day': hours_per_day,
            'minimum_crew_size': round(min_crew_size, 1),
            'recommended_crew_size': int(np.ceil(min_crew_size * 1.15)),  # 15% buffer
            'utilization_at_recommended': round(min_crew_size / np.ceil(min_crew_size * 1.15) * 100, 1)
        }

    def identify_critical_resources(self, items: List[Dict[str, Any]],
                                     top_n: int = 10) -> Dict[str, List[Dict]]:
        """Identify critical resources by cost impact."""

        breakdowns = []
        for item in items:
            code = item.get('work_item_code', item.get('code'))
            qty = item.get('quantity', 0)

            if self._work_index is not None and code in self._work_index.index:
                work_item = self._work_index.loc[code]

                breakdowns.append({
                    'work_item_code': code,
                    'description': work_item.get('description', ''),
                    'quantity': qty,
                    'labor_cost': float(work_item.get('labor_cost', 0) or 0) * qty,
                    'material_cost': float(work_item.get('material_cost', 0) or 0) * qty,
                    'equipment_cost': float(work_item.get('equipment_cost', 0) or 0) * qty,
                    'total_cost': (
                        float(work_item.get('labor_cost', 0) or 0) +
                        float(work_item.get('material_cost', 0) or 0) +
                        float(work_item.get('equipment_cost', 0) or 0)
                    ) * qty
                })

        df = pd.DataFrame(breakdowns)
        if df.empty:
            return {'labor': [], 'material': [], 'equipment': [], 'total': []}

        return {
            'labor': df.nlargest(top_n, 'labor_cost')[['work_item_code', 'description', 'labor_cost']].to_dict('records'),
            'material': df.nlargest(top_n, 'material_cost')[['work_item_code', 'description', 'material_cost']].to_dict('records'),
            'equipment': df.nlargest(top_n, 'equipment_cost')[['work_item_code', 'description', 'equipment_cost']].to_dict('records'),
            'total': df.nlargest(top_n, 'total_cost')[['work_item_code', 'description', 'total_cost']].to_dict('records')
        }

    def analyze_productivity(self, items: List[Dict[str, Any]],
                             actual_hours: Optional[Dict[str, float]] = None) -> Dict[str, Any]:
        """Analyze productivity vs planned norms."""

        if actual_hours is None:
            return {'error': 'Actual hours required for productivity analysis'}

        analysis = []
        for item in items:
            code = item.get('work_item_code', item.get('code'))
            qty = item.get('quantity', 0)

            if code in actual_hours and self._work_index is not None:
                if code in self._work_index.index:
                    work_item = self._work_index.loc[code]
                    planned_hours = float(work_item.get('labor_norm', 0) or 0) * qty
                    actual = actual_hours[code]

                    productivity = planned_hours / actual * 100 if actual > 0 else 0

                    analysis.append({
                        'work_item_code': code,
                        'planned_hours': planned_hours,
                        'actual_hours': actual,
                        'productivity_percent': round(productivity, 1),
                        'variance_hours': planned_hours - actual
                    })

        df = pd.DataFrame(analysis)
        if df.empty:
            return {'items': [], 'average_productivity': 0}

        return {
            'items': analysis,
            'average_productivity': round(df['productivity_percent'].mean(), 1),
            'total_variance': round(df['variance_hours'].sum(), 1),
            'underperforming_items': len(df[df['productivity_percent'] < 90])
        }


class ResourceOptimizer:
    """Optimize resource allocation."""

    def __init__(self, analyzer: CWICRResourceAnalyzer):
        self.analyzer = analyzer

    def suggest_material_substitutions(self, items: List[Dict[str, Any]],
                                        cost_threshold: float = 0.9) -> List[Dict]:
        """Suggest cheaper material substitutions."""
        # Placeholder for substitution logic
        return []

    def optimize_crew_allocation(self, labor_by_category: Dict[str, float],
                                  available_crew: Dict[str, int]) -> Dict[str, Any]:
        """Optimize crew allocation across categories."""

        allocation = {}
        unmet_demand = {}

        for category, hours_needed in labor_by_category.items():
            available = available_crew.get(category, 0)
            days_needed = hours_needed / 8

            if available > 0:
                days_available = available * 1  # 1 day per person
                if days_available >= days_needed:
                    allocation[category] = {
                        'assigned': int(np.ceil(days_needed)),
                        'remaining': available - int(np.ceil(days_needed))
                    }
                else:
                    allocation[category] = {'assigned': available, 'remaining': 0}
                    unmet_demand[category] = days_needed - days_available
            else:
                unmet_demand[category] = days_needed

        return {
            'allocation': allocation,
            'unmet_demand': unmet_demand,
            'fully_staffed': len(unmet_demand) == 0
        }

Read the full file on GitHub · 473 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 13d ago First seen · 473 lines · 36 tokens per session scan A 45729a463c5a

Subscribe to this mod's changes

cwicr-resource-analyzer is a skill published in the GitHub repository datadrivenconstruction/DDC_Skills_for_AI_Agents_in_Construction (310 stars, last pushed 21d ago), licensed MIT. It adds 36 tokens to every session and 3,768 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.