Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add datadrivenconstruction/DDC_Skills_for_AI_Agents_in_Construction --skill labor-productivity-analyzergit clone --depth 1 https://github.com/datadrivenconstruction/DDC_Skills_for_AI_Agents_in_ConstructionWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/datadrivenconstruction/ddc_skills_for_ai_agents_in_construction/labor-productivity-analyzer)<a href="https://agentmods.dev/skills/datadrivenconstruction/ddc_skills_for_ai_agents_in_construction/labor-productivity-analyzer"><img src="https://agentmods.dev/badge/skills/datadrivenconstruction/ddc_skills_for_ai_agents_in_construction/labor-productivity-analyzer/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/datadrivenconstruction/ddc_skills_for_ai_agents_in_construction/labor-productivity-analyzer"><img src="https://agentmods.dev/badge/skills/datadrivenconstruction/ddc_skills_for_ai_agents_in_construction/labor-productivity-analyzer.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00024 | $0.01621 |
| Opus 5 | $0.00012 | $0.00811 |
| Sonnet 5 | $0.00005 | $0.00324 |
| Haiku 4.5 | $0.00002 | $0.00162 |
Grade A, and why
labor-productivity-analyzer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
Copies of this mod
1 near-identical copy found in the catalogue:
- labor-productivity-analyzer — 100% identical, 0 lines differ
How it starts
The opening of the file, as written. The whole thing — 205 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Labor Productivity Analyzer
Technical Implementation
import pandas as pd
from datetime import date
from typing import Dict, Any, List
from dataclasses import dataclass, field
from enum import Enum
class ProductivityStatus(Enum):
EXCEEDING = "exceeding"
ON_TARGET = "on_target"
BELOW_TARGET = "below_target"
CRITICAL = "critical"
@dataclass
class ProductivityEntry:
entry_id: str
date: date
trade: str
activity_code: str
activity_description: str
location: str
crew_size: int
hours_worked: float
quantity_installed: float
unit: str
target_productivity: float # units per hour
@property
def actual_productivity(self) -> float:
if self.hours_worked == 0:
return 0
return self.quantity_installed / self.hours_worked
@property
def productivity_factor(self) -> float:
if self.target_productivity == 0:
return 0
return self.actual_productivity / self.target_productivity
@property
def status(self) -> ProductivityStatus:
pf = self.productivity_factor
if pf >= 1.1:
return ProductivityStatus.EXCEEDING
elif pf >= 0.9:
return ProductivityStatus.ON_TARGET
elif pf >= 0.7:
return ProductivityStatus.BELOW_TARGET
return ProductivityStatus.CRITICAL
class LaborProductivityAnalyzer:
def __init__(self, project_name: str):
self.project_name = project_name
self.entries: List[ProductivityEntry] = []
self.targets: Dict[str, float] = {} # activity_code: target_productivity
self._counter = 0
def set_target(self, activity_code: str, target_productivity: float):
self.targets[activity_code] = target_productivity
def add_entry(self, entry_date: date, trade: str, activity_code: str,
activity_description: str, location: str, crew_size: int,
hours_worked: float, quantity_installed: float,
unit: str) -> ProductivityEntry:
self._counter += 1
entry_id = f"PROD-{self._counter:05d}"
target = self.targets.get(activity_code, 1.0)
entry = ProductivityEntry(
entry_id=entry_id,
date=entry_date,
trade=trade,
activity_code=activity_code,
activity_description=activity_description,
location=location,
crew_size=crew_size,
hours_worked=hours_worked,
quantity_installed=quantity_installed,
unit=unit,
target_productivity=target
)
self.entries.append(entry)
return entry
def get_productivity_by_trade(self) -> Dict[str, Dict[str, Any]]:
by_trade = {}
for entry in self.entries:
if entry.trade not in by_trade:
by_trade[entry.trade] = {'hours': 0, 'quantity': 0, 'entries': 0}
by_trade[entry.trade]['hours'] += entry.hours_worked
by_trade[entry.trade]['quantity'] += entry.quantity_installed
by_trade[entry.trade]['entries'] += 1
for trade in by_trade:
hours = by_trade[trade]['hours']
qty = by_trade[trade]['quantity']
by_trade[trade]['avg_productivity'] = qty / hours if hours > 0 else 0
return by_trade
def get_productivity_by_activity(self) -> Dict[str, Dict[str, Any]]:
by_activity = {}
for entry in self.entries:
code = entry.activity_code
if code not in by_activity:
by_activity[code] = {
'description': entry.activity_description,
'hours': 0, 'quantity': 0, 'target': entry.target_productivity
}
by_activity[code]['hours'] += entry.hours_worked
by_activity[code]['quantity'] += entry.quantity_installed
for code in by_activity:
hours = by_activity[code]['hours']
qty = by_activity[code]['quantity']
by_activity[code]['actual'] = qty / hours if hours > 0 else 0
by_activity[code]['factor'] = (
by_activity[code]['actual'] / by_activity[code]['target']
if by_activity[code]['target'] > 0 else 0
)
return by_activity
def get_low_performers(self) -> List[ProductivityEntry]:
return [e for e in self.entries
if e.status in [ProductivityStatus.BELOW_TARGET, ProductivityStatus.CRITICAL]]
def get_summary(self) -> Dict[str, Any]:
if not self.entries:
return {'total_entries': 0}
total_hours = sum(e.hours_worked for e in self.entries)
factors = [e.productivity_factor for e in self.entries]
avg_factor = sum(factors) / len(factors)
return {
'total_entries': len(self.entries),
'total_hours': total_hours,
'average_productivity_factor': round(avg_factor, 2),
'exceeding': sum(1 for e in self.entries if e.status == ProductivityStatus.EXCEEDING),
'on_target': sum(1 for e in self.entries if e.status == ProductivityStatus.ON_TARGET),
'below_target': sum(1 for e in self.entries if e.status == ProductivityStatus.BELOW_TARGET),
'critical': sum(1 for e in self.entries if e.status == ProductivityStatus.CRITICAL)
}
def export_report(self, output_path: str):
data = [{
'Date': e.date,
'Trade': e.trade,
'Activity': e.activity_code,
'Location': e.location,
'Crew': e.crew_size,
'Hours': e.hours_worked,
'Quantity': e.quantity_installed,
'Unit': e.unit,
'Target': e.target_productivity,
'Actual': round(e.actual_productivity, 2),
'Factor': round(e.productivity_factor, 2),
'Status': e.status.value
} for e in self.entries]
pd.DataFrame(data).to_excel(output_path, index=False)
What ships with it
2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 205 lines · 24 tokens per session scan A a3a78668dc10
labor-productivity-analyzer is a skill published in the GitHub repository datadrivenconstruction/DDC_Skills_for_AI_Agents_in_Construction (310 stars, last pushed 21d ago), licensed MIT. It adds 24 tokens to every session and 1,621 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
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