manim-dsa-single-path

manim-dsa-single-path is a skill for Claude Code, Codex from dbillion/manim-storytelling-skills. It costs 131 tokens per session (1,233 once invoked), scanned A, original, MIT.

A guide for creating Manim videos that explain one algorithm or data structure step by step. Manim is a Python tool for making animated mathematical and technical diagrams.

In plain words
What is it for?
Use it to plan and build an animated explanation of a single algorithm or data-structure operation. It covers examples including BFS, DFS, Dijkstra's algorithm, tree operations, and linked-list reversal.
Why use it?
It provides a specific story structure for topics such as sorting, graph searches, trees, dynamic programming, and data structures when there is one main approach to show.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to plan and build an animated explanation of a single algorithm or data-structure operation. It covers examples including BFS, DFS, Dijkstra's algorithm, tree operations, and linked-list reversal.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/dbillion/manim-storytelling-skills/manim-dsa-single-path
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add dbillion/manim-storytelling-skills --skill manim-dsa-single-path
Clone the repo
git clone --depth 1 https://github.com/dbillion/manim-storytelling-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for manim-dsa-single-path

README.md
[![agentmods](https://agentmods.dev/badge/skills/dbillion/manim-storytelling-skills/manim-dsa-single-path/github.svg)](https://agentmods.dev/skills/dbillion/manim-storytelling-skills/manim-dsa-single-path)
Your own site
<a href="https://agentmods.dev/skills/dbillion/manim-storytelling-skills/manim-dsa-single-path"><img src="https://agentmods.dev/badge/skills/dbillion/manim-storytelling-skills/manim-dsa-single-path/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for manim-dsa-single-path

Your own site · 80×15
<a href="https://agentmods.dev/skills/dbillion/manim-storytelling-skills/manim-dsa-single-path"><img src="https://agentmods.dev/badge/skills/dbillion/manim-storytelling-skills/manim-dsa-single-path.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 131 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,233 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00131 $0.01233
Opus 5 $0.00066 $0.00616
Sonnet 5 $0.00026 $0.00247
Haiku 4.5 $0.00013 $0.00123

Measured 12d ago against content hash 9959951e69b9, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

manim-dsa-single-path scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

manim-dsa-single-path/SKILL.md · 81 lines

How it starts

The opening of the file, as written. The whole thing — 81 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Manim DSA Single-Path Walkthrough

Relationship to the other two skills

Read manim-explainer-animations/SKILL.md first (owns the mobject/animation API surface), then manim-dsa-storytelling/SKILL.md for the full 3D-solid vocabulary table and the code-duality rules (real source in a Code mobject, synced SurroundingRectangle highlight, add_fixed_in_frame_mobjects for HUD text) -- this file only overrides the narrative shape, since a single-path video has one walkthrough instead of a brute-vs-optimized comparison. Reuse the solid vocabulary and code-duality rules verbatim; do not reinvent them here.

When to use this instead of manim-dsa-storytelling

Use this skill when the target is one of:

  • A sort, traversal, or search with one standard approach (bubble/merge/quick/heap sort, BFS, DFS, Dijkstra, topological sort, MST algorithms)
  • A tree or graph operation (max depth, LCA, diameter, cycle detection, bipartite check)
  • A single-pass or single-table DP (fibonacci, climb stairs, knapsack, LCS) where there isn't a genuinely worse baseline worth animating
  • A data structure's core mechanics (linked list reversal, stack/queue built from arrays, trie, segment tree, union-find)
  • A bit trick or simple math routine (XOR tricks, sieve of Eratosthenes, GCD, fast exponentiation)

If a genuine brute-force baseline exists AND the complexity gap is real and instructive, use manim-dsa-storytelling instead -- don't force a two-path video into this one-path skill just because it's less work, and don't force a single-path video into a fake "brute force" frame just to reuse the comparison skill.

The narrative shape (4 acts, ~30-50s total)

  1. Cold open -- the structure, spatially. Build the data structure/space with the solid from the vocabulary table (same table as manim-dsa-storytelling) before any code appears.
  2. The walkthrough -- code and motion together. Bring in the real source in a Code mobject (real, verbatim) with a synced highlight tracking the active line, while a particle/marker moves through the 3D structure performing the algorithm. This is the largest act. For anything beyond ~8-10 elements/nodes/steps, subsample or use ChangeSpeed/run_time compression.
  3. The key property. A short beat naming why this approach works -- loop invariant, structural guarantee, base case. Give it a real breath (Write + wait).
  4. Payoff -- the result, held. Show the final state clearly (sorted array, shortest path traced in the accent color, returned value, built structure). Optionally caption the complexity as a fixed-in-frame label.

Read the full file on GitHub · 81 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 81 lines · 131 tokens per session scan A 9959951e69b9

Subscribe to this mod's changes

manim-dsa-single-path is a skill published in the GitHub repository dbillion/manim-storytelling-skills (2 stars, last pushed 1mo ago), licensed MIT. It adds 131 tokens to every session and 1,233 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories

hr-onboarding

A new-hire onboarding plan as a single page — first week schedule, buddy + manager intro, learning track, equipment checklist, and "you're set when…" outcomes. Use when the brief mentions "onboarding", "new hire", "first week plan", or "入职".

nexu-io/open-design · 62 tokens

book-mirror

Take any book (EPUB/PDF), produce a personalized chapter-by-chapter analysis. Each chapter is preserved in detail (The Chapter) and mirrored back to the reader's actual life (The Mirror) using brain context. The mirror observes and resonates — a friend pointing out parallels, NOT a consultant rearranging the reader's…

garrytan/gbrain · 138 tokens

miniapp

Build a tiny interactive HTML playground only when someone asks to see, play with, or step through a mechanism.

yc-software/qm · 25 tokens

eli5

Explain research, papers, or technical ideas in plain English with minimal jargon, concrete analogies, and clear takeaways. Use when the user says "ELI5 this", asks for a simple explanation of a paper or research result, wants jargon removed, or asks what something technically dense actually means.

companion-inc/feynman · 63 tokens

deck-course-module

A course or workshop slide template with persistent learning goals, teaching pages, multiple-choice self-tests, and a wrap-up.

nexu-io/html-anything · 25 tokens

master-yinguang

A reference-based assistant for questions about Yinguang and Pure Land Buddhism, a Buddhist tradition focused on faith, ethical living, and practice connected with rebirth in the Pure Land. It can answer in Yinguang’s historical teaching style.

xr843/Master-skill · 274 tokens