canvas-editing

canvas-editing is a skill for Claude Code, Codex from ddcat-ai/open-ai-canvas. It costs 37 tokens per session (245 once invoked), scanned A, original, MIT.

A set of rules for safely changing a visual canvas, such as adding, moving, connecting, or deleting nodes.

In plain words
What is it for?
Use it when making reliable single or batch edits to a canvas, including layout changes and actions that start media generation.
Why use it?
It helps prevent edits from using the wrong node, overlapping existing content, or claiming a change succeeded when it did not.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it when making reliable single or batch edits to a canvas, including layout changes and actions that start media generation.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/ddcat-ai/open-ai-canvas/canvas-editing
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ddcat-ai/open-ai-canvas --skill canvas-editing
Clone the repo
git clone --depth 1 https://github.com/ddcat-ai/open-ai-canvas

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for canvas-editing

README.md
[![agentmods](https://agentmods.dev/badge/skills/ddcat-ai/open-ai-canvas/canvas-editing/github.svg)](https://agentmods.dev/skills/ddcat-ai/open-ai-canvas/canvas-editing)
Your own site
<a href="https://agentmods.dev/skills/ddcat-ai/open-ai-canvas/canvas-editing"><img src="https://agentmods.dev/badge/skills/ddcat-ai/open-ai-canvas/canvas-editing/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for canvas-editing

Your own site · 80×15
<a href="https://agentmods.dev/skills/ddcat-ai/open-ai-canvas/canvas-editing"><img src="https://agentmods.dev/badge/skills/ddcat-ai/open-ai-canvas/canvas-editing.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 37 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 245 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00037 $0.00245
Opus 5 $0.00018 $0.00122
Sonnet 5 $0.00007 $0.00049
Haiku 4.5 $0.00004 $0.00024

Measured 11d ago against content hash 97c696fbd84f, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

canvas-editing scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/yingce/skills/canvas-editing/SKILL.md · 15 lines

What it actually says

可靠画布编辑

  • 写操作前必须先读取 canvas_get_context;已有节点只使用真实 id。
  • 复杂批量修改先用 canvas_validate_ops,通过后再用 canvas_apply_ops
  • 单个文本优先 canvas_create_text_node;生成流程优先 canvas_generate_text/image/video/audio;只有批量事务才直接组装 ops。
  • 新节点沿现有内容右侧或下方网格布局,保留间距,避免遮挡和重叠。
  • 删除、覆盖、批量移动和触发生成属于高影响动作,依赖网页侧确认,不要绕过确认。
  • 执行后检查返回结果。没有变化、部分失败、任务仍在运行时必须如实说明。
  • 媒体节点尽量保留原始比例;不要为了“看起来完成”随意改尺寸或创建孤立占位节点。
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 15 lines · 37 tokens per session scan A 97c696fbd84f

Subscribe to this mod's changes

canvas-editing is a skill published in the GitHub repository ddcat-ai/open-ai-canvas (862 stars, last pushed yesterday), licensed MIT. It adds 37 tokens to every session and 245 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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