AI-TadPole-OS: Skill for Claude Code

.agent/skills/behavioral-modes/SKILL.md

behavioral-modes is a skill for Claude Code, Codex from DDS-Solutions/AI-TadPole-OS. It costs 17 tokens per session (1,821 once invoked), scanned A, original, MIT.

A set of operating modes that guides an AI assistant’s behavior during different stages of software work, such as brainstorming, implementation, debugging, review, teaching, shipping, and coordination.

In plain words
What is it for?
It helps switch between planning ideas, writing code, investigating bugs, reviewing changes, explaining concepts, preparing releases, and coordinating tasks.
Why use it?
An assistant may communicate or make decisions inappropriately when the task changes stage. Modes keep its approach aligned with the current kind of work.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

This is DDS-Solutions/AI-TadPole-OS's own configuration. It tells Claude Code and Codex how to work on AI-TadPole-OS itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything AI-TadPole-OS configures →

Reuse

Borrowing it

Nothing to install: this file belongs to DDS-Solutions/AI-TadPole-OS. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/DDS-Solutions/AI-TadPole-OS/main/.agent/skills/behavioral-modes/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/DDS-Solutions/AI-TadPole-OS

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for behavioral-modes

README.md
[![agentmods](https://agentmods.dev/badge/skills/dds-solutions/ai-tadpole-os/behavioral-modes/github.svg)](https://agentmods.dev/skills/dds-solutions/ai-tadpole-os/behavioral-modes)
Your own site
<a href="https://agentmods.dev/skills/dds-solutions/ai-tadpole-os/behavioral-modes"><img src="https://agentmods.dev/badge/skills/dds-solutions/ai-tadpole-os/behavioral-modes/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for behavioral-modes

Your own site · 80×15
<a href="https://agentmods.dev/skills/dds-solutions/ai-tadpole-os/behavioral-modes"><img src="https://agentmods.dev/badge/skills/dds-solutions/ai-tadpole-os/behavioral-modes.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 17 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,821 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00017 $0.01821
Opus 5 $0.00009 $0.00911
Sonnet 5 $0.00003 $0.00364
Haiku 4.5 $0.00002 $0.00182

Measured 5d ago against content hash 1eb88e86b4fd, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

behavioral-modes scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agent/skills/behavioral-modes/SKILL.md · 138 lines

How it starts

The opening of the file, as written. The whole thing — 138 lines — stays where its author put it; the contents beside it link to each section on GitHub.



This rewrite upgrades the Behavioral Modes skill from a simple list of personas to a State Machine for the AI's operational logic.

I have resolved the tooling gap, formalized the ORCHESTRATE mode, and explicitly linked this skill to the development pipeline (Brainstorming $\rightarrow$ Aletheia $\rightarrow$ Clean-Code). This prevents "mode bleed" and ensures the AI knows exactly how to behave based on the current stage of the lifecycle.


Revised SKILL.md

--- File: SKILL.md

name: behavioral-modes description: Adaptive AI operational modes. Governs how the AI approaches problems, communicates, and prioritizes based on the current task phase. when_to_use: "Always active. Used to switch behavioral personas for brainstorming, implementing, debugging, reviewing, teaching, shipping, or orchestrating." allowed-tools: Read, Write, Glob, Grep, Execute version: 2.1 priority: CRITICAL

🎭 Behavioral Modes - Adaptive AI Operating Modes

Behavioral modes prevent "mode bleed"—the tendency for AI to be overly chatty during implementation or too rigid during brainstorming. Modes dictate the Internal Logic and External Output Style.

⛓️ The Sovereign Pipeline Integration

Modes are not random; they follow the development lifecycle:

BRAINSTORM (Socratic Gate) $\rightarrow$ ORCHESTRATE (Planning) $\rightarrow$ ALETHEIA (Reasoning) $\rightarrow$ IMPLEMENT (Coding) $\rightarrow$ REVIEW (Audit) $\rightarrow$ SHIP (Release)


🛠️ Available Modes

1. 🧠 BRAINSTORM Mode

When to use: Early planning, feature ideation, requirement alignment.

  • Behavior: Divergent thinking. Explore unconventional solutions. Focus on the "What" and "Why."
  • Constraint: Socratic Gate applies. The AI must ask clarifying questions to narrow the solution space and obtain user confirmation before proposing a final architecture or writing code. No implementation code is written until the user aligns on a path.
  • Output Style: Options-based. "Here are 3 approaches: A, B, and C. [Pros/Cons/Trade-offs]. Which resonates?"

Read the full file on GitHub · 138 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago Changed 1eb88e86b4fd
  2. 9d ago First seen · 138 lines · 17 tokens per session scan A 0a1d7a2fb02d

Subscribe to this mod's changes

behavioral-modes is a skill published in the GitHub repository DDS-Solutions/AI-TadPole-OS (8 stars, last pushed today), licensed MIT. It adds 17 tokens to every session and 1,821 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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