Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add DDS-Solutions/AI-TadPole-OS --skill mobile-design-iosgit clone --depth 1 https://github.com/DDS-Solutions/AI-TadPole-OSWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/dds-solutions/ai-tadpole-os/mobile-design-ios)<a href="https://agentmods.dev/skills/dds-solutions/ai-tadpole-os/mobile-design-ios"><img src="https://agentmods.dev/badge/skills/dds-solutions/ai-tadpole-os/mobile-design-ios/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/dds-solutions/ai-tadpole-os/mobile-design-ios"><img src="https://agentmods.dev/badge/skills/dds-solutions/ai-tadpole-os/mobile-design-ios.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00048 | $0.01034 |
| Opus 5 | $0.00024 | $0.00517 |
| Sonnet 5 | $0.00010 | $0.00207 |
| Haiku 4.5 | $0.00005 | $0.00103 |
Grade A, and why
mobile-design-ios scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 69 lines — stays where its author put it; the contents beside it link to each section on GitHub.
[!IMPORTANT] AI Context & Knowledge Heritage
- Subsystem: Agent Skills Registry / mobile-design-ios
- Architecture:
@docs ARCHITECTURE:Documentation- Failure Path: Information drift, legacy terminology, or documentation mismatch.
- Observability: Traceability via
execution/parity_guard.py([SKILL])
iOS Mobile Design System (SwiftUI & Apple HIG)
Philosophy: Touch-first. Fluid 120Hz ProMotion. Apple HIG Native. Battery & Memory conscious. Core Principle: iOS interfaces must strictly adhere to Apple Human Interface Guidelines, fluid gestures, SF Symbols, and modern SwiftUI architecture patterns.
🔴 MANDATORY: Read Reference Files Before Working!
⛔ DO NOT start iOS development until you read the relevant reference files:
| File | Content | Status |
|---|---|---|
| platform-ios.md | SwiftUI Architecture, @Observable, View Lifecycles |
⬜ CRITICAL FIRST |
| ios-hig-guidelines.md | Apple HIG, 44pt touch targets, Dynamic Type, SF Symbols | ⬜ CRITICAL |
| ios-navigation.md | NavigationStack, NavigationSplitView, Sheets, Gestures |
⬜ CRITICAL |
| ios-performance-testing.md | Instruments, 120Hz render loop, Swift Testing (@Test) | ⬜ CRITICAL |
⚡ Key iOS Design & Architecture Standards
1. Apple Human Interface Guidelines (HIG)
- Touch Targets: Minimum 44x44pt hit area for all interactive controls (
Button,Toggle,TextField). - Typography: Always use Dynamic Type styles (
.title,.body,.headline,.caption) so text scales automatically with system font settings. - Icons: Use SF Symbols 5+ (
Image(systemName: "shield.fill")) for standard icons. - Materials & Vibrancy: Use system background materials (
.ultraThinMaterial,.regularMaterial) and system colors (Color(uiColor: .systemBackground)orColor.accentColor) for dark/light mode compatibility.
What ships with it
4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 8d ago First seen · 69 lines · 48 tokens per session scan A 76b44eaecaec
mobile-design-ios is a skill published in the GitHub repository DDS-Solutions/AI-TadPole-OS (8 stars, last pushed yesterday), licensed MIT. It adds 48 tokens to every session and 1,034 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
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