java-code-review

A checklist for reviewing Java code, covering null values, errors, concurrent code, performance, and code quality. A code review is a structured check performed before changes are merged.

In plain words
What is it for?
Use it to review Java files, pull requests, or features before merging, with findings grouped by severity.
Why use it?
It helps find bugs and maintainability problems before they reach users or become part of the main codebase.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/decebals/claude-code-java/java-code-review
Any agent
npx skills add decebals/claude-code-java --skill java-code-review
Clone the repo
git clone --depth 1 https://github.com/decebals/claude-code-java

Made for: Claude Code, Codex.

Per session 45 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,369 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00045 $0.02369
Opus 5 $0.00023 $0.01184
Sonnet 5 $0.00009 $0.00474
Haiku 4.5 $0.00005 $0.00237

Measured 2d ago against content hash 97a6ac61f19d, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

java-code-review scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/java-code-review/SKILL.md · 410 lines

How it starts

The opening of the file, as written. The whole thing — 410 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Java Code Review Skill

Systematic code review checklist for Java projects.

When to Use

  • User says "review this code" / "check this PR" / "code review"
  • Before merging a PR
  • After implementing a feature

Review Strategy

  1. Quick scan - Understand intent, identify scope
  2. Checklist pass - Go through each category below
  3. Summary - List findings by severity (Critical → Minor)

Output Format

## Code Review: [file/feature name]

### Critical
- [Issue description + line reference + suggestion]

### Improvements
- [Suggestion + rationale]

### Minor/Style
- [Nitpicks, optional improvements]

### Good Practices Observed
- [Positive feedback - important for morale]

Review Checklist

1. Null Safety

Check for:

// ❌ NPE risk
String name = user.getName().toUpperCase();

// ✅ Safe
String name = Optional.ofNullable(user.getName())
    .map(String::toUpperCase)
    .orElse("");

// ✅ Also safe (early return)
if (user.getName() == null) {
    return "";
}
return user.getName().toUpperCase();

Flags:

  • Chained method calls without null checks
  • Missing @Nullable / @NonNull annotations on public APIs
  • Optional.get() without isPresent() check
  • Returning null from methods that could return Optional or empty collection

Suggest:

  • Use Optional for return types that may be absent
  • Use Objects.requireNonNull() for constructor/method params
  • Return empty collections instead of null: Collections.emptyList()

2. Exception Handling

Check for:

// ❌ Swallowing exceptions
try {
    process();
} catch (Exception e) {
    // silently ignored
}

// ❌ Catching too broad
catch (Exception e) { }
catch (Throwable t) { }

// ❌ Losing stack trace
catch (IOException e) {
    throw new RuntimeException(e.getMessage());
}

// ✅ Proper handling
catch (IOException e) {
    log.error("Failed to process file: {}", filename, e);
    throw new ProcessingException("File processing failed", e);
}

Read the full file on GitHub · 410 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 410 lines · 45 tokens per session scan A 97a6ac61f19d

Subscribe to this mod's changes

java-code-review is a skill published in the GitHub repository decebals/claude-code-java (722 stars, last pushed 4d ago), licensed MIT. It adds 45 tokens to every session and 2,369 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other skills, from other repositories

autoimplement

Auto-advance a multi-phase plan: dispatch a subagent per phase, chain /review /pitfall-verification at each boundary, stop on actionable findings. Use for "autoimplement", "run this plan end-to-end", "auto-advance phases".

Paretofilm/superpowers-gstack · 58 tokens

swiftui-design-consultation

Apple-canon design system for SwiftUI projects: produces DESIGN.md + a Swift Package starter (semantic colors, SF Pro, Liquid Glass, motion, accessibility). Use when starting or refreshing a SwiftUI design system.

Paretofilm/superpowers-gstack · 51 tokens

ios-native-review

After a PRD/spec/plan for an iOS app, before implementation: validate the artifact against Apple HIG (iOS) via WebFetch citations. Asks "is this iOS-native?" — complements pitfall-verification and quality-review.

Paretofilm/superpowers-gstack · 57 tokens

libgdx-2d-rendering

Use when writing libGDX Java/Kotlin code involving 2D rendering — SpriteBatch, ShapeRenderer, Texture, TextureRegion, TextureAtlas, Camera, Viewport, draw ordering, blending, or screen clearing. Use when debugging rendering artifacts, missing sprites, stretched graphics, or begin/end errors.

kyu-n/gdx-claude-skills · 70 tokens

libgdx-asset-manager

Use when writing libGDX Java/Kotlin code involving AssetManager — loading assets (Texture, TextureAtlas, Sound, Music, BitmapFont, Skin, Model, TiledMap, ParticleEffect, ShaderProgram, I18NBundle), async loading screens, reference counting, screen transitions, custom loaders, or FreeType font loading via AssetManager.…

kyu-n/gdx-claude-skills · 100 tokens

libgdx-bitmap-font-text

Use when writing libGDX Java/Kotlin code involving text rendering (BitmapFont, GlyphLayout, BitmapFontCache), NinePatch scalable graphics, DistanceFieldFont, or color markup language. Use when debugging wrong text position, blurry scaled fonts, text measurement, or NinePatch stretching issues.

kyu-n/gdx-claude-skills · 66 tokens