stats

stats is a skill for Claude Code from Degenapetrader/EVClaw. It costs 39 tokens per session (216 once invoked), scanned A, original, MIT.

A deterministic command-line dashboard for a cryptocurrency wallet on Hyperliquid. It reports current equity, open positions, exposure, and account health using live data when available.

In plain words
What is it for?
Use it to check a wallet's perpetual-futures and builder/HIP3 positions, balances, exposure, and health.
Why use it?
It provides a compact wallet snapshot and can use stored database data if the live request fails.

Skill for Claude Code

Written for Claude Code: user-invocable in frontmatter. Also seen: built for openclaw.

Good fit Use it to check a wallet's perpetual-futures and builder/HIP3 positions, balances, exposure, and health.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/degenapetrader/evclaw/stats
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Degenapetrader/EVClaw --skill stats
Clone the repo
git clone --depth 1 https://github.com/Degenapetrader/EVClaw

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for stats

README.md
[![agentmods](https://agentmods.dev/badge/skills/degenapetrader/evclaw/stats/github.svg)](https://agentmods.dev/skills/degenapetrader/evclaw/stats)
Your own site
<a href="https://agentmods.dev/skills/degenapetrader/evclaw/stats"><img src="https://agentmods.dev/badge/skills/degenapetrader/evclaw/stats/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for stats

Your own site · 80×15
<a href="https://agentmods.dev/skills/degenapetrader/evclaw/stats"><img src="https://agentmods.dev/badge/skills/degenapetrader/evclaw/stats.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 39 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 216 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00039 $0.00216
Opus 5.5 $0.00016 $0.00086
Sonnet 5.5 $0.00008 $0.00043
Haiku 4.5 $0.00004 $0.00022

Measured 1mo ago against content hash 7f710e54e3fc, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

stats scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/generate_stats.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

openclaw_skills/stats/SKILL.md · 26 lines

What it actually says

/stats (deterministic, live-first)

Goal: one-shot snapshot of the user wallet.

  • Live-first: fetch from Hyperliquid API.
  • DB fallback only when live fetch fails.

Run:

EVCLAW_ROOT="${EVCLAW_ROOT:-$HOME/.openclaw/skills/EVClaw}" \
python3 "$EVCLAW_ROOT/openclaw_skills/stats/scripts/generate_stats.py"

Options:

  • --wallet 0x... (defaults to HYPERLIQUID_ADDRESS)
  • --db /path/to/evclaw/ai_trader.db

Output: compact, actionable, normie-friendly.

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 26 lines · 39 tokens per session scan A 7f710e54e3fc

Subscribe to this mod's changes

stats is a skill published in the GitHub repository Degenapetrader/EVClaw (40 stars, last pushed 4mo ago), licensed MIT. It adds 39 tokens to every session and 216 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.