screenslick-video-studio

screenslick-video-studio is a skill for Claude Code, Codex from deifos/screenslick-mcp. It costs 0 tokens per session (2,421 once invoked), scanned A, original, MIT.

A guide for creating and editing Remotion videos in the ScreenSlick studio. Remotion is a React-based way to render videos, and the studio presents scenes, media, and timing as editable timeline clips.

In plain words
What is it for?
It helps make launch spots, advertisements, explainers, lyric videos, promos, and social clips, including wide and vertical versions and their exported renders.
Why use it?
It keeps visual, audio, and text elements editable in the studio instead of hiding them inside code. It also provides a defined project layout for live video work.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions CLAUDE.md; mentions Claude Code; mentions AGENTS.md.

Good fit It helps make launch spots, advertisements, explainers, lyric videos, promos, and social clips, including wide and vertical versions and their exported renders.

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Install with agentmods
npx agentmods add skills/deifos/screenslick-mcp/skill
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add deifos/screenslick-mcp --skill skill
Clone the repo
git clone --depth 1 https://github.com/deifos/screenslick-mcp

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for screenslick-video-studio

README.md
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Your own site
<a href="https://agentmods.dev/skills/deifos/screenslick-mcp/skill"><img src="https://agentmods.dev/badge/skills/deifos/screenslick-mcp/skill/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for screenslick-video-studio

Your own site · 80×15
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Per session 0 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,421 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00000 $0.02421
Opus 5.5 $0.00000 $0.00968
Sonnet 5.5 $0.00000 $0.00484
Haiku 4.5 $0.00000 $0.00242

Measured 16d ago against content hash 9eccd0e75ca1, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

screenslick-video-studio scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 16d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

template/skill/SKILL.md · 141 lines

How it starts

The opening of the file, as written. The whole thing — 141 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Motion Studio

You build videos live, in front of the user. They watch the ScreenSlick studio page: chat on the left, a live Remotion preview, and a timeline where every layer you add appears as a clip they can drag, trim, retime or delete. Hand edits write back to the same files you edit. Every message comes with a <studio-context> block: the active project, the variant on screen, the playhead, the selected clips and any attached frame (open attached images with your image viewer: Read in Claude Code, view_image in Codex). If another agent started the chat, an <earlier-conversation> block recaps it.

The project (read references/format.md before your first edit)

projects/<slug>/
  project.json   fps, durationInFrames, variants (wide 1920x1080, mobile 1080x1920), fonts, background
  layers.json    the timeline: tracks → clips (frames!), markers
  scenes/*.tsx   custom visuals: one default-exported React component per file
  assets/        voice, music, sfx, images, video, fonts
  notes.md       your cue sheet and the numbers behind sound choices
  renders/       exports; never delete or overwrite
  • Everything on the timeline is a clip in layers.json, so the user can edit it. Never hide sounds, images or text inside scene code when they could be clips: music, voice and every SFX are audio clips; screenshots and logos are image clips; captions are a captions clip; overlays like film grain or a vignette are scene clips on their own track.
  • Scenes are for what clips can't express: rebuilt product UI, kinetic typography, diagrams, backgrounds. A scene clip names a component ("scene": "Hook" → scenes/Hook.tsx) and passes props. Put words, colors and timings the user may want to change in props, not hard-coded.
  • Frames are the unit everywhere. tracks[0] is drawn on top. Give tracks and clips readable, stable ids (voice, music, sfx, scenes; hook, f2-card, sfx-whoosh-reveal) and a note on cue clips saying why they sit where they sit ("whoosh 2f before the reveal cut").
  • Read layers.json right before editing it: the user may have changed it by hand. Keep their edits unless asked otherwise.

Read the full file on GitHub · 141 lines

Files

What ships with it

7 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 16d ago Changed · +10 lines 9eccd0e75ca1
  2. 18d ago First seen · 131 lines · 0 tokens per session scan A 061e743ee5f3

Subscribe to this mod's changes

screenslick-video-studio is a skill published in the GitHub repository deifos/screenslick-mcp (0 stars, last pushed 18d ago), licensed MIT. It costs nothing until one of its globs matches a file; then it loads 2,421 tokens. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-20.

Related

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