Design Patterns GoF — Delphi

Design Patterns GoF — Delphi is a skill for Claude Code, Codex from delphicleancode/delphi-spec-kit. It costs 47 tokens per session (5,450 once invoked), scanned A, original, MIT.

Delphi guidance for implementing the 23 Gang of Four design patterns, common reusable solutions for structuring software, in Object Pascal. It uses interfaces, reference-counted objects, and SOLID design principles.

In plain words
What is it for?
Use it to implement patterns including Factory, Strategy, Observer, Command, Adapter, Facade, State, and Chain of Responsibility in Delphi.
Why use it?
It helps structure recurring problems such as object creation, changing algorithms, notifications, undo actions, integrations, and processing pipelines.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/delphicleancode/delphi-spec-kit/design-patterns
Any agent
npx skills add delphicleancode/delphi-spec-kit --skill design-patterns
Clone the repo
git clone --depth 1 https://github.com/delphicleancode/delphi-spec-kit

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for Design Patterns GoF — Delphi

README.md
[![agentmods](https://agentmods.dev/badge/skills/delphicleancode/delphi-spec-kit/design-patterns.svg)](https://agentmods.dev/skills/delphicleancode/delphi-spec-kit/design-patterns)
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<a href="https://agentmods.dev/skills/delphicleancode/delphi-spec-kit/design-patterns"><img src="https://agentmods.dev/badge/skills/delphicleancode/delphi-spec-kit/design-patterns.svg" alt="Measured on agentmods" height="20"></a>
Per session 47 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 5,450 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00047 $0.05450
Opus 5 $0.00023 $0.02725
Sonnet 5 $0.00009 $0.01090
Haiku 4.5 $0.00005 $0.00545

Measured 3d ago against content hash dd7cd288d1f9, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

Design Patterns GoF — Delphi scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/design-patterns/SKILL.md · 864 lines

How it starts

The opening of the file, as written. The whole thing — 864 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Design Patterns GoF in Delphi — Skill

Use this skill when the user requests implementation of design patterns in Delphi. Always apply together with naming conventions (T/I/E/F/A/L) and memory management (try..finally).

When to Use

  • Create Factory, Abstract Factory or Builder for creating complex objects
  • Implement Strategy to vary algorithms (calculation of freight, taxes, export)
  • Use Observer for decoupled notifications (Domain Events)
  • Apply Command for undo/redo, job queues or auditing
  • Use Decorator to add responsibilities without inheritance
  • Implement Adapter for integration with legacy systems
  • Use Facade to simplify complex subsystems (e.g. NFe emission)
  • Apply Template Method to algorithms with variations (reports, exports)
  • Use State for behavior that changes depending on the state of the object
  • Use Chain of Responsibility for validation or processing pipelines

🏗️ Creational Patterns

Singleton — Global Configuration

unit MeuApp.Infra.AppConfig;

interface

type
  TAppConfig = class
  private
    class var FInstance: TAppConfig;
    FDatabaseUrl: string;
    FApiKey: string;
    constructor Create;
  public
    class function GetInstance: TAppConfig;
    class procedure ReleaseInstance;
    property DatabaseUrl: string read FDatabaseUrl write FDatabaseUrl;
    property ApiKey: string read FApiKey write FApiKey;
  end;

implementation

constructor TAppConfig.Create;
begin
  inherited Create;
  FDatabaseUrl := 'localhost:5432/myapp';
end;

class function TAppConfig.GetInstance: TAppConfig;
begin
  if not Assigned(FInstance) then
    FInstance := TAppConfig.Create;
  Result := FInstance;
end;

class procedure TAppConfig.ReleaseInstance;
begin
  FreeAndNil(FInstance);
end;

initialization
finalization
  TAppConfig.ReleaseInstance;
end.

Factory Method — Creation with Polymorphism

unit MeuApp.Domain.Report.Factory;

interface

uses
  MeuApp.Domain.Report.Intf;

type
  IReportExporter = interface
    ['{A1B2-...}']
    procedure Export(const AData: TReportData; const AFilePath: string);
  end;

  //Factory method — each subclass decides which exporter to create
  TReportExporterFactory = class abstract
  public
    function CreateExporter: IReportExporter; virtual; abstract;
    //Template Method usando Factory Method
    procedure ExportReport(const AData: TReportData; const AFilePath: string);
  end;

  TPdfReportFactory = class(TReportExporterFactory)
    function CreateExporter: IReportExporter; override;
  end;

  TExcelReportFactory = class(TReportExporterFactory)
    function CreateExporter: IReportExporter; override;
  end;

implementation

procedure TReportExporterFactory.ExportReport(const AData: TReportData; const AFilePath: string);
var
  LExporter: IReportExporter;
begin
  LExporter := CreateExporter;
  LExporter.Export(AData, AFilePath);
end;

Read the full file on GitHub · 864 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 864 lines · 47 tokens per session scan A dd7cd288d1f9

Subscribe to this mod's changes

Design Patterns GoF — Delphi is a skill published in the GitHub repository delphicleancode/delphi-spec-kit (50 stars, last pushed 5mo ago), licensed MIT. It adds 47 tokens to every session and 5,450 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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