Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add dembrandt/dembrandt-skills --skill gestalt-ui-organisationgit clone --depth 1 https://github.com/dembrandt/dembrandt-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/dembrandt/dembrandt-skills/gestalt-ui-organisation)<a href="https://agentmods.dev/skills/dembrandt/dembrandt-skills/gestalt-ui-organisation"><img src="https://agentmods.dev/badge/skills/dembrandt/dembrandt-skills/gestalt-ui-organisation/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/dembrandt/dembrandt-skills/gestalt-ui-organisation"><img src="https://agentmods.dev/badge/skills/dembrandt/dembrandt-skills/gestalt-ui-organisation.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- Socket pass
- Snyk pass
- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00055 | $0.01285 |
| Opus 5 | $0.00028 | $0.00642 |
| Sonnet 5 | $0.00011 | $0.00257 |
| Haiku 4.5 | $0.00006 | $0.00128 |
Grade A, and why
gestalt-ui-organisation scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 128 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Gestalt UI Organisation
UI should be organised so that the visual structure communicates relationships — which commands, controls, and elements belong together — without requiring users to read labels or documentation.
Core Gestalt Principles for UI Layout
1. Proximity
Elements that are close together are perceived as a group.
- Place related controls (e.g. Bold / Italic / Underline) close together with minimal gap between them
- Separate unrelated groups with larger whitespace
- Do not use lines or borders as the primary grouping mechanism — proximity alone should convey the relationship
Example: A toolbar with [Cut] [Copy] [Paste] grouped tightly, then a wider gap before [Undo] [Redo], communicates two distinct command groups without any visual divider.
Prefer whitespace over separator lines
Default to whitespace, not divider lines, for grouping. Most separators do work that spacing does better — they add noise and a "boxed-in" feel without adding information. Remove the majority and let proximity carry the grouping.
Caveat: a line takes almost no space, so removing it leaves groups too close. Removing separators usually means adding spacing — budget the whitespace (occasionally a subtle background or heading) rather than just deleting the line and leaving the layout cramped.
2. Similarity
Elements that look alike are perceived as related.
- Use consistent colour, shape, size, and iconography within a functional group
- Differentiate groups through visual contrast (shape, fill, size) — not just position
- Primary actions and secondary actions should look visually distinct from each other
Example: Destructive actions (Delete, Remove) use a different colour than constructive actions (Save, Add), signalling different intent groups.
3. Common Region
Elements enclosed in a shared region are perceived as a group.
- Use cards, panels, or background fills to enclose logically related content
- Avoid wrapping unrelated elements in the same container
- Nested regions should reflect nested logical hierarchy
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 12d ago First seen · 128 lines · 55 tokens per session scan A 6d010019e208
gestalt-ui-organisation is a skill published in the GitHub repository dembrandt/dembrandt-skills (54 stars, last pushed 2d ago), licensed MIT. It adds 55 tokens to every session and 1,285 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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