Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add dembrandt/dembrandt-skills --skill loading-states-and-perceived-performancegit clone --depth 1 https://github.com/dembrandt/dembrandt-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/dembrandt/dembrandt-skills/loading-states-and-perceived-performance)<a href="https://agentmods.dev/skills/dembrandt/dembrandt-skills/loading-states-and-perceived-performance"><img src="https://agentmods.dev/badge/skills/dembrandt/dembrandt-skills/loading-states-and-perceived-performance/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/dembrandt/dembrandt-skills/loading-states-and-perceived-performance"><img src="https://agentmods.dev/badge/skills/dembrandt/dembrandt-skills/loading-states-and-perceived-performance.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- Socket pass
- Snyk pass
- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00068 | $0.02286 |
| Opus 5 | $0.00034 | $0.01143 |
| Sonnet 5 | $0.00014 | $0.00457 |
| Haiku 4.5 | $0.00007 | $0.00229 |
Grade A, and why
loading-states-and-perceived-performance scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 225 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Loading States and Perceived Performance
Users don't mind waiting as much if they understand what they are waiting for and how much progress is being made. Perceived performance is the design work of making a system feel faster than it actually is.
Choosing the Right Loading State
| Wait Duration | Best Pattern | Use for |
|---|---|---|
| Short (< 1s) | Inline Spinner / Loader | Button actions, small updates, quick data fetches |
| Medium (1s – 3s) | Skeleton Screen | Cards, lists, dashboards, profile pages |
| Long (> 3s) | Determinate Progress Bar | File uploads, complex exports, heavy processing |
| Full Page | Staggered Entry / Animated Sections | Initial app load, hero sections, immersive transitions |
Simple Cases: Spinners and Loaders
Use spinners for small, contained actions where the layout doesn't change significantly.
- Button Spinners: Replace button text or sit alongside it. The button should enter a
disabledstate to prevent double-submissions. - Micro-Loaders: A small 16–24px circle for inline updates (e.g., saving a single field).
- Animation Tip: A "spring-loaded" rotation (easing in and out) feels more premium than a constant linear rotation.
@keyframes spin {
0% { transform: rotate(0deg); }
100% { transform: rotate(360deg); }
}
.spinner {
animation: spin 800ms cubic-bezier(0.4, 0, 0.2, 1) infinite;
}
Skeleton Screens (Glimmer/Shimmer)
Skeleton screens provide a visual placeholder that mimics the layout of the final content. This reduces "layout shift" (CLS) and signals to the user exactly where the content will appear.
The Shimmer Effect
A subtle, moving gradient that travels across the skeleton elements.
.skeleton {
background: var(--color-grey-100);
background-image: linear-gradient(
90deg,
rgba(255, 255, 255, 0) 0%,
rgba(255, 255, 255, 0.5) 50%,
rgba(255, 255, 255, 0) 100%
);
background-size: 200% 100%;
animation: shimmer 1.5s infinite;
}
@keyframes shimmer {
0% { background-position: -200% 0; }
100% { background-position: 200% 0; }
}
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 12d ago First seen · 225 lines · 68 tokens per session scan A 9f5ae5cef5e5
loading-states-and-perceived-performance is a skill published in the GitHub repository dembrandt/dembrandt-skills (54 stars, last pushed 2d ago), licensed MIT. It adds 68 tokens to every session and 2,286 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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