Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add dembrandt/dembrandt-skills --skill micro-interactionsgit clone --depth 1 https://github.com/dembrandt/dembrandt-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/dembrandt/dembrandt-skills/micro-interactions)<a href="https://agentmods.dev/skills/dembrandt/dembrandt-skills/micro-interactions"><img src="https://agentmods.dev/badge/skills/dembrandt/dembrandt-skills/micro-interactions/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/dembrandt/dembrandt-skills/micro-interactions"><img src="https://agentmods.dev/badge/skills/dembrandt/dembrandt-skills/micro-interactions.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- Socket pass
- Snyk pass
- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00070 | $0.02473 |
| Opus 5 | $0.00035 | $0.01236 |
| Sonnet 5 | $0.00014 | $0.00495 |
| Haiku 4.5 | $0.00007 | $0.00247 |
Grade A, and why
micro-interactions scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 266 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Micro-Interactions
A micro-interaction is a moment. A checkbox that draws its checkmark. A heart that pulses when liked. A toggle that eases into place with a little overshoot. A confetti burst on completing a goal. These moments are small in duration — 200–600ms — but they communicate that the product was made by people who cared.
The reference is always the natural world. Nothing in nature snaps instantly. Everything has weight, momentum, and a moment of settling.
What Makes a Good Micro-Interaction
A micro-interaction earns its place when it:
- Confirms an action — makes the result of a click, tap, or input unmistakably clear
- Rewards a milestone — celebrates something the user worked toward
- Reveals something — unfolds information in a way that aids understanding
- Adds texture — makes an otherwise flat moment feel physical and real
It fails when it:
- Delays the user (animation blocks the next action)
- Repeats too often (becomes noise, not signal)
- Exists only for decoration (no information is conveyed)
Natural World as Reference
Physical objects have inertia, springiness, and weight. UI that borrows these properties feels intuitive because it matches expectations built over a lifetime.
| Natural behaviour | UI equivalent |
|---|---|
| A door swinging to rest | Toggle that overshoots slightly before settling |
| Water dripping | Staggered list item reveals |
| A rubber band snapping back | Pull-to-refresh bounce |
| A leaf falling | Gentle fade + drift downward on dismiss |
| A bell ringing | Icon that briefly oscillates (shakes) on trigger |
| A stamp pressing paper | Inner element shift (e.g. icon nudge) without shifting button bounds |
The motion should feel inevitable — as if the element has physical properties and cannot behave any other way.
Patterns
Animated Icons
Icons that animate on trigger communicate state change more vividly than a static swap.
Checkmark draw-on: A checkmark that draws itself from start to end point on completion.
@keyframes check-draw {
from { stroke-dashoffset: 20; }
to { stroke-dashoffset: 0; }
}
.checkmark path {
stroke-dasharray: 20;
animation: check-draw 300ms ease-out forwards;
}
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 12d ago First seen · 266 lines · 70 tokens per session scan A d53cd07b5dd0
micro-interactions is a skill published in the GitHub repository dembrandt/dembrandt-skills (54 stars, last pushed yesterday), licensed MIT. It adds 70 tokens to every session and 2,473 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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