ui-density

ui-density is a skill for Claude Code, Codex from dembrandt/dembrandt-skills. It costs 70 tokens per session (1,764 once invoked), scanned A, original, MIT.

A guide to choosing how much information and how many controls to show in an interface. It explains why desktop, tablet, and mobile layouts need different amounts of content, and why expert users may need more detail than occasional users.

In plain words
What is it for?
Use it when designing tables, dashboards, business software, mobile screens, and interfaces for either expert or first-time users.
Why use it?
A dense desktop screen can become cramped and difficult to use on a phone, while a sparse layout can slow down people who work in the tool all day. Matching density to the device and audience keeps the interface readable and efficient.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

not rated 54repo +2 yesterday A scan Socket: passSnyk: passSkillSpector: pass 70 tokens original MIT

Good fit Use it when designing tables, dashboards, business software, mobile screens, and interfaces for either expert or first-time users.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/dembrandt/dembrandt-skills/ui-density
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add dembrandt/dembrandt-skills --skill ui-density
Clone the repo
git clone --depth 1 https://github.com/dembrandt/dembrandt-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ui-density

README.md
[![agentmods](https://agentmods.dev/badge/skills/dembrandt/dembrandt-skills/ui-density/github.svg)](https://agentmods.dev/skills/dembrandt/dembrandt-skills/ui-density)
Your own site
<a href="https://agentmods.dev/skills/dembrandt/dembrandt-skills/ui-density"><img src="https://agentmods.dev/badge/skills/dembrandt/dembrandt-skills/ui-density/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ui-density

Your own site · 80×15
<a href="https://agentmods.dev/skills/dembrandt/dembrandt-skills/ui-density"><img src="https://agentmods.dev/badge/skills/dembrandt/dembrandt-skills/ui-density.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 70 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,764 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • Socket pass 19 Apr 2026
  • Snyk pass 19 Apr 2026
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00070 $0.01764
Opus 5 $0.00035 $0.00882
Sonnet 5 $0.00014 $0.00353
Haiku 4.5 $0.00007 $0.00176

Measured 12d ago against content hash b426cbdad065, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

ui-density scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/ui-density/SKILL.md · 156 lines

How it starts

The opening of the file, as written. The whole thing — 156 lines — stays where its author put it; the contents beside it link to each section on GitHub.

UI Density

Density describes how much information and how many interactive elements appear in a given area. The right density is not a universal standard — it depends on platform, user type, and session context.

Platform Defaults

Platform Default density Reason
Desktop Medium to high Large screen, precise input, often primary work surface
Tablet Medium Touch input, larger than phone but less than desktop
Mobile Low Small screen, touch targets need space, interrupted sessions

Never port a dense desktop layout directly to mobile. Remove, collapse, or deprioritise features rather than shrinking them.

User Type and Density

User type Appropriate density Examples
Power user / enterprise High density acceptable Trading platforms, ERP, analytics, developer tools
Occasional / general user Medium — clear visual breathing room SaaS dashboards, project management
Consumer / first-time user Low — guided, uncluttered Onboarding flows, consumer apps, e-commerce

A trading platform operator sits in the product for 8 hours a day and has learned every pixel — high density serves them. A user visiting a settings page once a month needs clear space and obvious labels.

Domain experts tolerate complexity — if it solves the right problem quickly. People who know the domain (especially in internal tools) will happily use dense, complex, feature-rich interfaces, because the complexity maps to a mental model they already hold. Two conditions make this work rather than overwhelm:

  • Terminology matches their vocabulary. The labels, abbreviations, and jargon are the ones they already use. A term that's opaque to a consumer is a precise, fast signal to an expert — don't dumb it down for an audience that isn't there.
  • The outcome stays quickly reachable. Density is fine as long as the result — the answer they came for, or the action they need — is fast to see or do, typically through an obvious primary action (see [[visual-emphasis-and-hierarchy]]). Complexity that surrounds a clear path to the outcome is power; complexity that buries the outcome is clutter.

Read the full file on GitHub · 156 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 156 lines · 70 tokens per session scan A b426cbdad065

Subscribe to this mod's changes

ui-density is a skill published in the GitHub repository dembrandt/dembrandt-skills (54 stars, last pushed yesterday), licensed MIT. It adds 70 tokens to every session and 1,764 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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