draft-prep

draft-prep is a skill for Claude Code from derekrbreese/fantasy-football-skills. It costs 121 tokens per session (2,858 once invoked), scanned A, original, MIT.

A fantasy-football draft-board builder that adjusts player tiers and rankings to fit your league's rules. It can use rankings you provide or data read from a browser when available.

In plain words
What is it for?
Preparing a draft board, comparing player values, and planning around positional scarcity before draft day.
Why use it?
Generic rankings may not fit leagues with different scoring, roster sizes, or keeper rules. This helps organize decisions around the rules that actually apply.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the draft-strategy plugin — 3 skills shipped together

Good fit Preparing a draft board, comparing player values, and planning around positional scarcity before draft day.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/derekrbreese/fantasy-football-skills/draft-prep
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add derekrbreese/fantasy-football-skills --skill draft-prep
Clone the repo
git clone --depth 1 https://github.com/derekrbreese/fantasy-football-skills

Made for: Claude Code.

Or install draft-strategy, the plugin that ships this one along with the rest of its 3 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for draft-prep

README.md
[![agentmods](https://agentmods.dev/badge/skills/derekrbreese/fantasy-football-skills/draft-prep/github.svg)](https://agentmods.dev/skills/derekrbreese/fantasy-football-skills/draft-prep)
Your own site
<a href="https://agentmods.dev/skills/derekrbreese/fantasy-football-skills/draft-prep"><img src="https://agentmods.dev/badge/skills/derekrbreese/fantasy-football-skills/draft-prep/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for draft-prep

Your own site · 80×15
<a href="https://agentmods.dev/skills/derekrbreese/fantasy-football-skills/draft-prep"><img src="https://agentmods.dev/badge/skills/derekrbreese/fantasy-football-skills/draft-prep.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 121 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,858 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00121 $0.02858
Opus 5 $0.00060 $0.01429
Sonnet 5 $0.00024 $0.00572
Haiku 4.5 $0.00012 $0.00286

Measured 11d ago against content hash e0683dc0faae, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

draft-prep scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/draft-strategy/skills/draft-prep/SKILL.md · 88 lines

How it starts

The opening of the file, as written. The whole thing — 88 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Draft Prep: Tiered Board Construction

Build a draft board that is tiered, value-adjusted, and specific to the user's league settings — not a reprint of generic rankings.

Step 1: Load league context

Read leagues.md from the project root first — the fields that matter here are teams, scoring (including superflex and TE premium), starting slots, bench size, and keeper rules. If the file is missing or those fields are blank, ask for them directly and suggest running the fantasy-league-setup:league-config skill to persist the answers. If leagues.md defines more than one league, use the one marked (default) unless the user names another.

Step 2: Get rankings data

Ask the user which they prefer, in this order:

  1. User-supplied rankings (best) — a pasted CSV/list from any source they trust, ideally with projected points and ADP columns.
  2. Read from the browser — if browser automation is available, read current consensus rankings and ADP off a rankings site or the platform's own draft board, and tell the user the source and the date it was read.
  3. No data available — build the board structure and decision rules anyway and mark player slots as "fill from your rankings"; never invent projections and present them as real.

Live platform source routing. Honor a browser the user explicitly names. If leagues.md records a Preferred browser, use that when it has a signed-in session for the platform. Otherwise use any authenticated browser the current assistant already has. For Yahoo league data, prefer an authenticated browser over a connector. If a Yahoo connector returns 403, unauthorized, or an equivalent authorization failure, do not retry it during the same task. For non-Yahoo platforms, use a purpose-built connector when it is available and returns complete current data; otherwise use the browser. Read league rosters, the free-agent pool, standings, transaction history, and any rankings site directly instead of making the user paste them. Timestamp live data and name the source. The session rules from roster-ops apply unchanged: the user's session is the auth; never ask for, read, store, or type credentials; use the visible UI rather than platform endpoints; and stop and hand back on any login, 2FA, captcha, consent, or unusual-activity screen. If no usable live source exists, state the access gap and do not fabricate league-specific analysis.

Read the full file on GitHub · 88 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 88 lines · 121 tokens per session scan A e0683dc0faae

Subscribe to this mod's changes

draft-prep is a skill published in the GitHub repository derekrbreese/fantasy-football-skills (4 stars, last pushed 27d ago), licensed MIT. It adds 121 tokens to every session and 2,858 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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