keeper-evaluation

keeper-evaluation is a skill for Claude Code from derekrbreese/fantasy-football-skills. It costs 102 tokens per session (2,132 once invoked), scanned A, original, MIT.

A method for choosing fantasy sports players to keep by comparing their expected market value with the draft pick or auction price required to retain them. Surplus value means the player's value minus that keeping cost.

In plain words
What is it for?
Use it before a fantasy sports draft to rank keeper candidates. It helps compare players kept for draft rounds or auction prices and identify which options offer the most value.
Why use it?
It prevents choosing only the best players while overlooking what their keeper prices give up. It also accounts for league rules, eligibility limits, and the exact draft slot consumed.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: positional $N argument.

Part of the draft-strategy plugin — 3 skills shipped together

Good fit Use it before a fantasy sports draft to rank keeper candidates. It helps compare players kept for draft rounds or auction prices and identify which options offer the most value.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/derekrbreese/fantasy-football-skills/keeper-evaluation
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add derekrbreese/fantasy-football-skills --skill keeper-evaluation
Clone the repo
git clone --depth 1 https://github.com/derekrbreese/fantasy-football-skills

Made for: Claude Code.

Or install draft-strategy, the plugin that ships this one along with the rest of its 3 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for keeper-evaluation

README.md
[![agentmods](https://agentmods.dev/badge/skills/derekrbreese/fantasy-football-skills/keeper-evaluation/github.svg)](https://agentmods.dev/skills/derekrbreese/fantasy-football-skills/keeper-evaluation)
Your own site
<a href="https://agentmods.dev/skills/derekrbreese/fantasy-football-skills/keeper-evaluation"><img src="https://agentmods.dev/badge/skills/derekrbreese/fantasy-football-skills/keeper-evaluation/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for keeper-evaluation

Your own site · 80×15
<a href="https://agentmods.dev/skills/derekrbreese/fantasy-football-skills/keeper-evaluation"><img src="https://agentmods.dev/badge/skills/derekrbreese/fantasy-football-skills/keeper-evaluation.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 102 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,132 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00102 $0.02132
Opus 5 $0.00051 $0.01066
Sonnet 5 $0.00020 $0.00426
Haiku 4.5 $0.00010 $0.00213

Measured 12d ago against content hash c4693cef92e0, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

keeper-evaluation scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/draft-strategy/skills/keeper-evaluation/SKILL.md · 76 lines

How it starts

The opening of the file, as written. The whole thing — 76 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Keeper Evaluation

Rank keeper candidates by surplus value: what the player is worth minus what keeping them costs. A good keeper is one priced below market, not simply the best player on the roster.

Step 1: Load context

Read leagues.md from the project root first — the fields that matter here are keeper rules (how many, cost mechanism, escalation), teams, scoring, and starting slots. If the file is missing or keeper rules aren't recorded, ask: How many keepers? What does keeping a player cost (a draft round, an auction dollar amount)? Does the cost escalate year over year? Then offer to save the answers back to leagues.md. If more than one league is defined, use the one marked (default) unless the user names another.

Step 2: Gather candidates and price them

For each candidate: player, keeper cost (round or $), and current ADP or auction market value. For round-cost leagues, get the exact pick the keep consumes: draft slot, round, and the league's collision rule if multiple keepers map to the same round. If the league has eligibility restrictions (tenure limits, drafted-only, no first-rounders, tag deadlines, etc.), screen those out before doing surplus math. Ask the user to supply these, or — if browser automation is available and they're logged in — read current values off their platform or a rankings site, stating the source and date.

Live platform source routing. Honor a browser the user explicitly names. If leagues.md records a Preferred browser, use that when it has a signed-in session for the platform. Otherwise use any authenticated browser the current assistant already has. For Yahoo league data, prefer an authenticated browser over a connector. If a Yahoo connector returns 403, unauthorized, or an equivalent authorization failure, do not retry it during the same task. For non-Yahoo platforms, use a purpose-built connector when it is available and returns complete current data; otherwise use the browser. Read league rosters, the free-agent pool, standings, transaction history, and any rankings site directly instead of making the user paste them. Timestamp live data and name the source. The session rules from roster-ops apply unchanged: the user's session is the auth; never ask for, read, store, or type credentials; use the visible UI rather than platform endpoints; and stop and hand back on any login, 2FA, captcha, consent, or unusual-activity screen. If no usable live source exists, state the access gap and do not fabricate league-specific analysis.

Read the full file on GitHub · 76 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 76 lines · 102 tokens per session scan A c4693cef92e0

Subscribe to this mod's changes

keeper-evaluation is a skill published in the GitHub repository derekrbreese/fantasy-football-skills (4 stars, last pushed 28d ago), licensed MIT. It adds 102 tokens to every session and 2,132 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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