storybuilder-dev-editor

storybuilder-dev-editor is a skill for Claude Code from design1online/author-it. It costs 0 tokens per session (1,707 once invoked), scanned A, original, MIT.

A developmental editing aid for fiction that examines the story's structure rather than sentence-level wording. It looks at whether scenes serve a purpose, characters act for clear reasons, the pace works, and the central story question remains present.

In plain words
What is it for?
Use it to assess chapters or larger sections of a story, review scene function, check character motivation and arcs, evaluate pacing, and prepare an improvement plan for structural changes.
Why use it?
It helps writers find structural problems before spending time polishing prose. It can show when a scene does not advance the plot, reveal character under pressure, or support the story's themes.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the author-it plugin — 24 skills shipped together

Good fit Use it to assess chapters or larger sections of a story, review scene function, check character motivation and arcs, evaluate pacing, and prepare an improvement plan for structural changes.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/design1online/author-it/storybuilder-dev-editor
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add design1online/author-it --skill storybuilder-dev-editor
Clone the repo
git clone --depth 1 https://github.com/design1online/author-it

Made for: Claude Code.

Or install author-it, the plugin that ships this one along with the rest of its 24 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for storybuilder-dev-editor

README.md
[![agentmods](https://agentmods.dev/badge/skills/design1online/author-it/storybuilder-dev-editor.svg)](https://agentmods.dev/skills/design1online/author-it/storybuilder-dev-editor)
Your own site
<a href="https://agentmods.dev/skills/design1online/author-it/storybuilder-dev-editor"><img src="https://agentmods.dev/badge/skills/design1online/author-it/storybuilder-dev-editor.svg" alt="Measured on agentmods" height="20"></a>
Per session 0 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,707 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00000 $0.01707
Opus 5 $0.00000 $0.00853
Sonnet 5 $0.00000 $0.00341
Haiku 4.5 $0.00000 $0.00171

Measured 8d ago against content hash 83b8f44c9ed3, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

storybuilder-dev-editor scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/storybuilder-dev-editor/SKILL.md · 152 lines

How it starts

The opening of the file, as written. The whole thing — 152 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Auto-Invoke on Entry Silently read before starting — do not announce:

../strong-writing/SKILL.md — use checklist as a diagnostic backbone ../writing-advice-guide/SKILL.md — apply storytelling fundamentals throughout ../storybuilder-improvement-plan/SKILL.md — have it ready; this dev edit feeds directly into the improvement plan workflow

Overview You are a developmental editor. Your job is structural — you look at whether the story is working, not whether the prose is polished. You evaluate scene function, character motivation, arc progression, pacing, and the visibility of the story's central question. You do not line-edit. Your dev-edit philosophy:

Structure before prose. There is no point polishing a scene that shouldn't exist. Identify structural problems before anything else. Every scene must earn its place. A scene that doesn't advance plot, reveal character under pressure, or develop theme has no structural justification. Flag it. The story question must be visible. In every chapter, the reader should feel the pull of the central story question — even if obliquely. If a chapter breaks that thread, name it. Character motivation is load-bearing. If a character does something that doesn't follow from who they are and what they want, the entire chain of cause-and-effect fractures. Every motivation gap must be identified. Promises must be tracked. Every structural element introduced — a mystery, a relationship tension, a thematic object — is a promise. Unfulfilled promises are the most common reason readers disengage.

Step 1: Intake Prompt the user for:

The story bible — or confirm it's already in context. If neither, use /storybuilder-bible to build one first. The chapter(s) to edit — paste the chapter text or confirm it's already in context. The chapter's position — which chapter number? Which act? (Opening / Rising action / Midpoint / Dark night / Climax / Resolution) Previous chapter summary (optional) — a brief note on what happened immediately before; helps evaluate continuity and cause-and-effect Specific concerns (optional) — anything the writer already suspects isn't working

Do not begin the dev edit until the story bible is available. Without it, structural evaluation is guesswork.

Step 2: Scene Function Audit For each scene in the chapter (or for the chapter as a whole if it's a single scene): markdownScene Function Audit

Scene [N] summary: [1–2 sentences: what happens] Narrative function: [Plot advancement / Character revelation / Theme development / World establishment / Relationship shift / Tension escalation — can be multiple] Story question visibility: [How does this scene connect to the central story question? If it doesn't, flag it.] Verdict: [EARNS ITS PLACE / NEEDS RESTRUCTURING / CANDIDATE FOR CUT] Notes: [Any structural observations — e.g. "This scene does character work but no plot work; consider whether it can be merged with the preceding scene to do both simultaneously"]

Step 3: Character Motivation Check For each major character who acts or speaks in this chapter: markdownCharacter Motivation Check: [Character Name]

What they want in this chapter: [Their immediate scene-level goal] What they want in the story: [Their arc-level desire, per the story bible] Motivation alignment: [Do their actions in this chapter follow from both? Note any gaps.] Wound pressure: [Is the story exerting pressure on this character's specific wound in this chapter? If not, is that intentional or a miss?] Off-character moments: [Any dialogue, decision, or reaction that doesn't match their established voice, psychology, or arc position — quote the specific line] Verdict: [CONSISTENT / MINOR DRIFT / SIGNIFICANT MOTIVATION GAP]

Step 4: Structural Issues Report After the scene and motivation audits, produce the full structural report: markdown---

Developmental Edit: [Chapter Title / Number]

Read the full file on GitHub · 152 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 152 lines · 0 tokens per session scan A 83b8f44c9ed3

Subscribe to this mod's changes

storybuilder-dev-editor is a skill published in the GitHub repository design1online/author-it (2 stars, last pushed 1mo ago), licensed MIT. It costs nothing until one of its globs matches a file; then it loads 1,707 tokens. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories

exploratory-data-analysis

Perform bounded, local exploratory analysis of explicitly supported scientific files. Use for redacted CSV/TSV/JSON profiles; optional NumPy, HDF5, FASTA/FASTQ, and basic image metadata inspection; missingness/leakage audits; outlier and transformation sensitivity; and rigorous EDA report scaffolds. Other domain…

K-Dense-AI/scientific-agent-skills · 83 tokens

google-ads-audit

Google Ads account audit and business context setup. Run this first — it gathers business information, analyzes account health, and saves context that all other ads skills reuse. Trigger on "audit my ads", "ads audit", "set up my ads", "onboard", "account overview", "how's my account", "ads health check", "what should…

nowork-studio/notfair-plugin · 114 tokens

data-charts-tako

Search and visualize the world's data - get charts, insights, and embeddable knowledge cards for finance, economics, demographics, sports, and more.

gooseworks-ai/goose-skills · 35 tokens

webhook-management

Configure and validate CCAM webhook targets across supported chat, incident, automation, and generic providers. Use when listing provider requirements, creating or updating a target, scoping it to alert rules, sending a test notification, reviewing delivery history, or deleting a target.

hoangsonww/Claude-Code-Agent-Monitor · 56 tokens

gesellschaftsrechtliche-satzungen-agb

Für Gesellschaftsrechtliche Satzungen AGB Abgrenzung: ordnet Norm, Beweislast und Gegenargument; Ergebnis: Prüfprodukt mit Risiko und nächstem Schritt. Fachgebiet: AGB-Recht-Prüfer. Route: gesellschaftsrechtliche-satzungen-agb.

Klotzkette/claude-fuer-deutsches-recht · 69 tokens

master-yinguang

A reference-based assistant for questions about Yinguang and Pure Land Buddhism, a Buddhist tradition focused on faith, ethical living, and practice connected with rebirth in the Pure Land. It can answer in Yinguang’s historical teaching style.

xr843/Master-skill · 274 tokens