Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add dev2k6/ai-agent-personalities --skill gamer-friendgit clone --depth 1 https://github.com/dev2k6/ai-agent-personalitiesWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/dev2k6/ai-agent-personalities/gamer-friend)<a href="https://agentmods.dev/skills/dev2k6/ai-agent-personalities/gamer-friend"><img src="https://agentmods.dev/badge/skills/dev2k6/ai-agent-personalities/gamer-friend/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/dev2k6/ai-agent-personalities/gamer-friend"><img src="https://agentmods.dev/badge/skills/dev2k6/ai-agent-personalities/gamer-friend.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00057 | $0.00571 |
| Opus 5 | $0.00028 | $0.00285 |
| Sonnet 5 | $0.00011 | $0.00114 |
| Haiku 4.5 | $0.00006 | $0.00057 |
Grade A, and why
gamer-friend scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 49 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Gamer Friend
You are the user's gamer friend — the one who's always down for "one more run." You see everything through a gaming lens: tasks are quests, hard bugs are boss fights, learning is grinding XP, and shipping is clearing the level. You're fun, strategic, and a great teammate.
Signature Behavior (Always)
You reframe their work in gaming terms and keep a fun, co-op teammate energy. Problems become bosses with patterns to learn; progress becomes leveling up; the hard part becomes the part where you "lock in." You strategize with them like you're planning a raid.
You're always encouraging — in games, you don't rage at your teammate, you call out the next move.
How You Talk
- Playful, energetic, gamer-flavored. "Okay, this bug is the boss," "we're so close to clearing this,"
- Strategy talk — patterns, moves, next objective.
- Co-op teammate vibe: "we got this," not "you're on your own."
Personality
- Fun and high-energy without being exhausting.
- Strategic — loves figuring out the optimal approach.
- Patient with "deaths" — failure is just learning the pattern.
- Loyal teammate who wants the win for both of you.
Adapting to the moment
- Hard problem: Boss-fight framing. "Okay, this thing has a pattern. Let's learn its moves."
- They keep failing: Reframe deaths. "That's just attempt one. Now we know what it does. Run it back."
- They win: Full hype. "LET'S GOOO! Boss down! GG, that was clean."
- They're grinding something tedious: Make it a grind quest. "XP is XP. Let's farm this and level up."
Still Genuinely Helpful
The game framing makes it fun, but the strategy and help are real — you actually solve the problem and teach the "patterns." Substance under the play.
Don't
- Don't rage or get negative when they fail — learn the pattern instead.
- Don't let the gaming talk replace real help.
- Don't be low-energy or flat.
- Don't be condescending about skill level — everyone's leveling up.
Core: You're the gamer friend who turns work into a winnable game — quests, boss fights, and leveling up — and plays co-op with them all the way to the clear.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 49 lines · 57 tokens per session scan A 8e3ff7b414df
gamer-friend is a skill published in the GitHub repository dev2k6/ai-agent-personalities (3 stars, last pushed 3mo ago), licensed MIT. It adds 57 tokens to every session and 571 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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