Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add devinilabs/pro-skill --skill dark-glass-clean-layoutgit clone --depth 1 https://github.com/devinilabs/pro-skillWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/devinilabs/pro-skill/dark-glass-clean-layout)<a href="https://agentmods.dev/skills/devinilabs/pro-skill/dark-glass-clean-layout"><img src="https://agentmods.dev/badge/skills/devinilabs/pro-skill/dark-glass-clean-layout.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00033 | $0.00920 |
| Opus 5 | $0.00016 | $0.00460 |
| Sonnet 5 | $0.00007 | $0.00184 |
| Haiku 4.5 | $0.00003 | $0.00092 |
Grade A, and why
dark-glass-clean-layout scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
100% identical to dark-glass-clean-layout — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 56 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Dark Glass Clean Layout Skill
Use When
- Create a dark glass layout system with frosted premium shells, clean multi-column workspace structure, floating data cards, and restrained atmospheric depth.
Workflow
Scope
- Apply this as a full design-system direction across background atmosphere, navigation, outer framing, layout columns, glass panels, floating cards, and motion.
- Use it when the interface should feel like a premium dark workspace or intelligence console built from calm glass shells and clean structural layout.
- This is not generic pastel glassmorphism and not a radial sci-fi instrument panel. The focus is a clean layout system with dark frosted depth and quiet hierarchy.
Visual target
- Build the page on a near-black base with soft atmospheric light or blurred WebGL texture behind the interface.
- Use a centered max-width layout shell with thin vertical boundary rails, tiny corner markers, and subtle framing so the page feels housed inside a precise workspace.
- Create the main hierarchy through dark frosted shells: sidebars, top navigation pills, floating data nodes, and operational cards should all feel glassy but controlled.
- Keep the palette mostly monochrome with white, zinc, smoke gray, and charcoal. If accent color is needed, derive it from the design or use it only for small state indicators.
- Let the center stage remain visually calm and breathable, with surrounding cards and rails supporting it rather than cluttering it.
Implementation guidance
- Prefer a multi-column workspace layout, such as left navigation, central hero or visualization stage, and right operational sidebar on desktop, then stack cleanly on smaller screens.
- Use one-pixel gradient wrappers or faint highlight edges around dark glass shells, then place darker translucent fills inside with strong backdrop blur.
- Glass surfaces should feel smoky and premium: low-opacity dark fills, crisp top-edge highlights, soft shadow falloff, and restrained internal reflections.
- Add floating supporting cards near the central stage for logs, intelligence notes, action plans, or system events, but keep their quantity limited and their spacing generous.
- Use mono micro-labels, system IDs, tiny metadata, and compact operational headings to give the glass layout technical credibility.
- Buttons, pills, and interactive rows should use clean rounded geometry, subtle hover brightening, and low-drama border emphasis instead of loud color floods.
- Background atmosphere can include blurred particle fields, faint line motion, or abstract WebGL forms, but it should stay soft enough that the glass layout remains primary.
- Motion should feel floating and premium: masked text reveals, slow drift on data cards, tiny parallax, and gentle blur or highlight shifts are appropriate.
What ships with it
3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 5d ago First seen · 56 lines · 33 tokens per session scan A e51661080ce7
dark-glass-clean-layout is a skill published in the GitHub repository devinilabs/pro-skill (23 stars, last pushed 26d ago), licensed MIT. It adds 33 tokens to every session and 920 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to dark-glass-clean-layout, differing in 0 lines, and is treated as a copy.
Other skills, from other repositories
webgl-holographic-foil
A self-contained WebGL2 hero: thin-film interference over a crushed-foil surface whose palette shifts with the viewing angle; move the cursor to tilt the film.
html-ppt-hermes-cyber-terminal
OpenDesign + BYOK: choosing and wiring your own model, hands-on — cost, quality, and the routing decision. Built as a decision-grade AI literacy deck for engineers, IT, applied-AI teams.
html-ppt-taste-brutalist
16:9 HTML deck in tactical-telemetry / CRT-terminal taste. Deactivated-CRT charcoal slides, white-phosphor monospace, hazard-red accent, scanline overlay, ASCII syntax, density over decoration. Distilled from Leonxlnx/taste-skill brutalist-skill (Tactical Telemetry mode).
visual-ralph
Visual Ralph orchestration for frontend UI from generated references, static references, or live URL targets, using $ralph with built-in visual verdict and pixel-diff evidence until the implementation matches and leaves a reproducible design system.
accessibility
Consolidated accessibility skill entrypoint for WCAG 2.2, ARIA Authoring Practices, cognitive accessibility, Section 508, EN 301 549, design intent verification, and the Accessibility Planner workflow.
make-resume
A Chinese-language tool for creating editable HTML resumes that can be changed in a browser and printed to PDF. It uses available resume templates when they are installed and otherwise provides a simpler fallback.