elevenlabs-tts

elevenlabs-tts is a skill for Claude Code, Codex from devinilabs/pro-skill. It costs 76 tokens per session (873 once invoked), scanned A, a copy of elevenlabs-tts, MIT.

A text-to-speech tool that turns written scripts or supplied text into audio using ElevenLabs voices. Text-to-speech means generating spoken audio from written words.

In plain words
What is it for?
Use it to create narration, voiceovers, or other spoken audio while selecting voice profiles and request-specific generation settings.
Why use it?
It removes the need to record narration or voiceovers manually when you need speech audio from a script.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to create narration, voiceovers, or other spoken audio while selecting voice profiles and request-specific generation settings.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/devinilabs/pro-skill/elevenlabs-tts
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add devinilabs/pro-skill --skill elevenlabs-tts
Clone the repo
git clone --depth 1 https://github.com/devinilabs/pro-skill

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for elevenlabs-tts

README.md
[![agentmods](https://agentmods.dev/badge/skills/devinilabs/pro-skill/elevenlabs-tts/github.svg)](https://agentmods.dev/skills/devinilabs/pro-skill/elevenlabs-tts)
Your own site
<a href="https://agentmods.dev/skills/devinilabs/pro-skill/elevenlabs-tts"><img src="https://agentmods.dev/badge/skills/devinilabs/pro-skill/elevenlabs-tts/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for elevenlabs-tts

Your own site · 80×15
<a href="https://agentmods.dev/skills/devinilabs/pro-skill/elevenlabs-tts"><img src="https://agentmods.dev/badge/skills/devinilabs/pro-skill/elevenlabs-tts.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 76 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 873 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00076 $0.00873
Opus 5 $0.00038 $0.00436
Sonnet 5 $0.00015 $0.00175
Haiku 4.5 $0.00008 $0.00087

Measured 9d ago against content hash 066b56c8711e, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

elevenlabs-tts scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/generate_voice.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to elevenlabs-tts — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

agent-skills/codex/elevenlabs-tts/SKILL.md · 85 lines

How it starts

The opening of the file, as written. The whole thing — 85 lines — stays where its author put it; the contents beside it link to each section on GitHub.

ElevenLabs TTS

Use this skill for ElevenLabs text-to-speech generation. Keep the skill reusable and non-personal:

  • Do not store API keys, voice names, voice ids, emails, account names, customer names, or personal defaults in the skill.
  • Read ELEVENLABS_API_KEY from the process environment or the nearest .env.
  • Read account-specific voice profiles from local JSON config outside this skill.
  • Generate audio with request-level settings. Do not mutate saved ElevenLabs account or voice settings unless the user explicitly asks.

Local Profiles

Prefer one of these config sources, in order:

  1. --config /path/to/profiles.json
  2. ELEVENLABS_TTS_CONFIG=/path/to/profiles.json
  3. local/elevenlabs/profiles.json

Project-local profile files are also fine when they are gitignored, for example config/local/elevenlabs-tts.json.

The helper script expects this shape:

{
  "default_profile": "default",
  "profiles": {
    "default": {
      "voice_name": "Voice name from the local account",
      "voice_id": "optional-direct-voice-id",
      "voice_id_env": "OPTIONAL_ENV_VAR_WITH_VOICE_ID",
      "model_id": "eleven_multilingual_v2",
      "output_format": "mp3_44100_128",
      "voice_settings": {
        "stability": 0.5,
        "similarity_boost": 1.0,
        "style": 0.0,
        "speed": 1.0,
        "use_speaker_boost": true
      },
      "output_dir": "outputs/voiceovers",
      "emails": []
    }
  }
}

Fields like emails, owners, aliases, and notes are for local routing/context only. The script ignores unknown metadata fields.

Workflow

  1. Choose the profile from --profile, ELEVENLABS_TTS_PROFILE, or default_profile.
  2. Prefer the helper script: python3 <skill-root>/scripts/generate_voice.py --text-file script.txt --profile default --output output.mp3
  3. If the profile has voice_id, use it. If it has voice_id_env, read that env var. Otherwise search ElevenLabs by voice_name.
  4. Use profile model_id, output_format, and voice_settings unless the user overrides them for this generation.
  5. Put generated audio in the requested destination. If no destination is given, use the profile output_dir, then outputs/voiceovers/.
  6. Report the output path and any important warnings. Do not print secrets.

Read the full file on GitHub · 85 lines

Files

What ships with it

6 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 85 lines · 76 tokens per session scan A 066b56c8711e

Subscribe to this mod's changes

elevenlabs-tts is a skill published in the GitHub repository devinilabs/pro-skill (24 stars, last pushed 27d ago), licensed MIT. It adds 76 tokens to every session and 873 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to elevenlabs-tts, differing in 0 lines, and is treated as a copy.

Related

Other skills, from other repositories

webgl-holographic-foil

A self-contained WebGL2 hero: thin-film interference over a crushed-foil surface whose palette shifts with the viewing angle; move the cursor to tilt the film.

nexu-io/open-design · 41 tokens

general-video

Author or edit a custom HyperFrames composition when no specialized workflow fits, or when BRIEF.md sets flow: companion. Use for longer or multi-scene pieces, brand and sizzle reels, montages, static loops, static title cards, footage remixes, and freeform builds. Use motion-graphics instead for a short unnarrated…

heygen-com/hyperframes · 92 tokens

html-ppt-hermes-cyber-terminal

OpenDesign + BYOK: choosing and wiring your own model, hands-on — cost, quality, and the routing decision. Built as a decision-grade AI literacy deck for engineers, IT, applied-AI teams.

nexu-io/open-design · 53 tokens

html-ppt-taste-brutalist

16:9 HTML deck in tactical-telemetry / CRT-terminal taste. Deactivated-CRT charcoal slides, white-phosphor monospace, hazard-red accent, scanline overlay, ASCII syntax, density over decoration. Distilled from Leonxlnx/taste-skill brutalist-skill (Tactical Telemetry mode).

nexu-io/open-design · 78 tokens

diagnostic-stem-delivery

Audio production with diagnostic analysis, timecode parsing from documents, and verified export workflow.

HKUDS/OpenSpace · 23 tokens

chengfeng-check-updates

An environment manager for a video-editing system. It checks whether its skills and runtime—the software needed to run them—are installed and compatible.

Agentchengfeng/chengfeng-videocut-skills · 120 tokens