Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add devinilabs/pro-skill --skill framed-tech-dark-border-gradientgit clone --depth 1 https://github.com/devinilabs/pro-skillWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/devinilabs/pro-skill/framed-tech-dark-border-gradient)<a href="https://agentmods.dev/skills/devinilabs/pro-skill/framed-tech-dark-border-gradient"><img src="https://agentmods.dev/badge/skills/devinilabs/pro-skill/framed-tech-dark-border-gradient.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00034 | $0.00905 |
| Opus 5 | $0.00017 | $0.00452 |
| Sonnet 5 | $0.00007 | $0.00181 |
| Haiku 4.5 | $0.00003 | $0.00090 |
Grade A, and why
framed-tech-dark-border-gradient scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
100% identical to framed-tech-dark-border-gradient — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 55 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Framed Tech Dark Border Gradient Skill
Use When
- Create a framed dark technical design system with border-gradient shells, asymmetrical grid panels, mono utility labeling, and restrained monochrome atmosphere.
Workflow
Scope
- Apply this as a full design-system direction across page shell, framing lines, cards, panels, typography, controls, and atmospheric background treatment.
- Use it when the interface should feel premium, technical, dark, and architected around visible boundaries instead of soft floating cards.
- This is not generic dashboard dark mode and not glossy glassmorphism. The identity should come from frame logic, border gradients, overshooting rails, and precise monochrome hierarchy.
Visual target
- Build the page on a near-black foundation with subtle tonal separation between background, framed panels, and elevated interactive rows.
- Use a strong outer container or application shell with visible edge rails, thin grid boundaries, and small corner markers that make the whole composition feel engineered.
- Let one-pixel gradient borders or wrapper borders become a signature motif on containers, buttons, modules, and interactive cards.
- Prefer a restrained monochrome palette of black, charcoal, smoke gray, white, and silver. If an accent color is needed, derive it from the brand and keep it sparse.
- Pair quiet sans-serif typography with mono labels, uppercase system headings, and micro-metadata so the interface feels operational and precise.
Implementation guidance
- Prefer asymmetrical grid layouts with clearly segmented panel blocks, such as a larger hero or information region balanced by a smaller visualization or utility panel.
- Separate panels with thin dividers, border lines, or gap-based frame seams so every region reads as part of one measured container system.
- Add vertical rails that extend slightly beyond the main shell, tiny corner squares, inset strokes, or short scanning lines to reinforce the technical framing.
- Use border-gradient wrappers around premium surfaces, then place a darker inner fill inside them so the edge treatment stays crisp and visible.
- Interactive rows, permission lists, nav items, and small control modules should use line-led states: active side bars, subtle fill lifts, hover brightening, and locked or muted inactive rows.
- Background atmosphere should stay controlled and monochrome: soft wave fields, faint blur blooms, gentle flashlight falloff, or low-contrast moving line effects are appropriate.
- Motion should feel calm and procedural, such as masked text reveals, scanning streaks, line sweeps, or slow ambient canvas movement rather than flashy transitions.
What ships with it
3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 4d ago First seen · 55 lines · 34 tokens per session scan A ab553a6dcead
framed-tech-dark-border-gradient is a skill published in the GitHub repository devinilabs/pro-skill (23 stars, last pushed 25d ago), licensed MIT. It adds 34 tokens to every session and 905 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to framed-tech-dark-border-gradient, differing in 0 lines, and is treated as a copy.
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