globe-gl

globe-gl is a skill for Claude Code, Codex from devinilabs/pro-skill. It costs 51 tokens per session (395 once invoked), scanned A, a copy of globe-gl, MIT.

A guide to using Globe.GL, a WebGL library for interactive 3D globes, in plain HTML or React.

In plain words
What is it for?
Use it to display points, arcs, polygons, paths, heatmaps, labels, or custom 3D objects on a globe.
Why use it?
It helps organize geographic data into globe layers and highlights sizing and performance concerns.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to display points, arcs, polygons, paths, heatmaps, labels, or custom 3D objects on a globe.

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Install with agentmods
npx agentmods add skills/devinilabs/pro-skill/globe-gl
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add devinilabs/pro-skill --skill globe-gl
Clone the repo
git clone --depth 1 https://github.com/devinilabs/pro-skill

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for globe-gl

README.md
[![agentmods](https://agentmods.dev/badge/skills/devinilabs/pro-skill/globe-gl.svg)](https://agentmods.dev/skills/devinilabs/pro-skill/globe-gl)
Your own site
<a href="https://agentmods.dev/skills/devinilabs/pro-skill/globe-gl"><img src="https://agentmods.dev/badge/skills/devinilabs/pro-skill/globe-gl.svg" alt="Measured on agentmods" height="20"></a>
Per session 51 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 395 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00051 $0.00395
Opus 5 $0.00026 $0.00198
Sonnet 5 $0.00010 $0.00079
Haiku 4.5 $0.00005 $0.00040

Measured 4d ago against content hash e2739e1f035f, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

globe-gl scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to globe-gl — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

agent-skills/web-design/globe-gl/SKILL.md · 54 lines

What it actually says

Globe.GL Skill

Workflow

  1. Confirm environment (plain HTML, framework, React bindings) and the data layers needed.
  2. Provide a minimal quick-start snippet plus the layer-specific fields.
  3. Add interactions or extra layers only if requested.
  4. Call out container sizing and performance considerations.

Quick start (ESM)

<script type="module">
  import Globe from 'globe.gl';

  const myGlobe = new Globe(document.getElementById('globe'))
    .globeImageUrl(myImageUrl)
    .pointsData(myData);
</script>

Quick start (script tag)

<script src="//cdn.jsdelivr.net/npm/globe.gl"></script>
<script>
  const myGlobe = new Globe(document.getElementById('globe'))
    .globeImageUrl(myImageUrl)
    .pointsData(myData);
</script>

Common layers to mention

  • Points
  • Arcs
  • Polygons
  • Paths
  • Heatmaps and hex bins
  • Labels or HTML elements
  • 3D objects and custom layers

Practical tips

  • Size the container with CSS; the globe fills its parent element.
  • Reduce point count or size for performance on mobile.
  • Use a darker globe texture for neon-style data overlays.

Questions to ask when specs are missing

  • Which layers do you need (points, arcs, polygons, labels)?
  • What should the globe size be on desktop vs mobile?
  • Do you want drag/rotate interactions or a static globe?
  • Is this plain HTML, React (react-globe.gl), or another framework?
Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 54 lines · 51 tokens per session scan A e2739e1f035f

Subscribe to this mod's changes

globe-gl is a skill published in the GitHub repository devinilabs/pro-skill (23 stars, last pushed 25d ago), licensed MIT. It adds 51 tokens to every session and 395 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to globe-gl, differing in 0 lines, and is treated as a copy.

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