skeuomorphic-ui

skeuomorphic-ui is a skill for Claude Code, Codex from devinilabs/pro-skill. It costs 61 tokens per session (1,348 once invoked), scanned A, a copy of skeuomorphic-ui, MIT.

A recipe for making web controls look tactile, as if they were raised, pressed, carved, or made from soft plastic or metal. It uses gradients, borders, shadows, texture, and small highlights to create physical depth.

In plain words
What is it for?
Use it to style cards, buttons, switches, dials, inputs, toolbars, and other interactive controls.
Why use it?
It adds a sense of material and depth to otherwise flat interface elements. The guide helps keep that effect controlled rather than overly glossy or cartoon-like.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to style cards, buttons, switches, dials, inputs, toolbars, and other interactive controls.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/devinilabs/pro-skill/skeuomorphic-ui
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add devinilabs/pro-skill --skill skeuomorphic-ui
Clone the repo
git clone --depth 1 https://github.com/devinilabs/pro-skill

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for skeuomorphic-ui

README.md
[![agentmods](https://agentmods.dev/badge/skills/devinilabs/pro-skill/skeuomorphic-ui.svg)](https://agentmods.dev/skills/devinilabs/pro-skill/skeuomorphic-ui)
Your own site
<a href="https://agentmods.dev/skills/devinilabs/pro-skill/skeuomorphic-ui"><img src="https://agentmods.dev/badge/skills/devinilabs/pro-skill/skeuomorphic-ui.svg" alt="Measured on agentmods" height="20"></a>
Per session 61 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,348 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00061 $0.01348
Opus 5 $0.00030 $0.00674
Sonnet 5 $0.00012 $0.00270
Haiku 4.5 $0.00006 $0.00135

Measured 5d ago against content hash 2de1673864f1, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

skeuomorphic-ui scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to skeuomorphic-ui — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

agent-skills/web-design/skeuomorphic-ui/SKILL.md · 131 lines

How it starts

The opening of the file, as written. The whole thing — 131 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Skeuomorphic UI

Use When

  • A card, button, switch, dial, input, toolbar, or control should feel tactile.
  • A flat surface needs physical depth without becoming glossy or cartoonish.
  • The design calls for pressed, carved, raised, soft-plastic, soft-metal, or premium hardware-like UI.

Surface Recipe

  1. Start with a rounded shape and a soft vertical gradient: lighter top, darker bottom.
  2. Add a 1px gradient-border wrapper to simulate a reflective edge.
  3. Stack outer shadows for elevation and inset shadows for carved depth.
  4. Add a fine top-edge highlight and a darker lower edge.
  5. Use text shadows and icon shadows sparingly for an embossed feel.
  6. Add micro-details only when scale supports it: dots, grain, seams, or tiny specular marks.
  7. Keep transitions smooth and short: 160ms to 240ms.

Base Tokens

Tune these per brand and theme.

:root {
  --sk-bg-top: #f8fafc;
  --sk-bg-mid: #e9eef5;
  --sk-bg-bottom: #cfd7e4;
  --sk-edge-top: rgba(255, 255, 255, 0.82);
  --sk-edge-bottom: rgba(79, 93, 122, 0.34);
  --sk-shadow: rgba(31, 41, 55, 0.18);
  --sk-shadow-deep: rgba(31, 41, 55, 0.28);
  --sk-highlight: rgba(255, 255, 255, 0.72);
}

Raised Surface

Use for cards, panels, primary buttons, tabs, and control housings.

.sk-surface {
  position: relative;
  border: 1px solid transparent;
  border-radius: 22px;
  background:
    linear-gradient(180deg, var(--sk-bg-top), var(--sk-bg-mid) 48%, var(--sk-bg-bottom)) padding-box,
    linear-gradient(180deg, var(--sk-edge-top), rgba(255, 255, 255, 0.22) 45%, var(--sk-edge-bottom)) border-box;
  box-shadow:
    0 18px 34px var(--sk-shadow),
    0 5px 12px rgba(31, 41, 55, 0.12),
    inset 0 1px 0 var(--sk-highlight),
    inset 0 -1px 0 rgba(79, 93, 122, 0.24);
  transition:
    box-shadow 200ms ease,
    transform 200ms ease,
    background 200ms ease;
}

.sk-surface::after {
  content: "";
  position: absolute;
  inset: 1px 1px auto;
  height: 35%;
  border-radius: inherit;
  background: linear-gradient(180deg, rgba(255, 255, 255, 0.42), transparent);
  pointer-events: none;
}

Read the full file on GitHub · 131 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 131 lines · 61 tokens per session scan A 2de1673864f1

Subscribe to this mod's changes

skeuomorphic-ui is a skill published in the GitHub repository devinilabs/pro-skill (23 stars, last pushed 26d ago), licensed MIT. It adds 61 tokens to every session and 1,348 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to skeuomorphic-ui, differing in 0 lines, and is treated as a copy.

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