Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add devinilabs/pro-skill --skill technical-wireframe-info-layoutgit clone --depth 1 https://github.com/devinilabs/pro-skillWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/devinilabs/pro-skill/technical-wireframe-info-layout)<a href="https://agentmods.dev/skills/devinilabs/pro-skill/technical-wireframe-info-layout"><img src="https://agentmods.dev/badge/skills/devinilabs/pro-skill/technical-wireframe-info-layout/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/devinilabs/pro-skill/technical-wireframe-info-layout"><img src="https://agentmods.dev/badge/skills/devinilabs/pro-skill/technical-wireframe-info-layout.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00035 | $0.00812 |
| Opus 5 | $0.00017 | $0.00406 |
| Sonnet 5 | $0.00007 | $0.00162 |
| Haiku 4.5 | $0.00003 | $0.00081 |
Grade A, and why
technical-wireframe-info-layout scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
100% identical to technical-wireframe-info-layout — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 53 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Technical Wireframe Info Layout Skill
Use When
- Create a monochrome technical wireframe design system with exploded 3D structure, connector annotations, sparse information labels, and precise dark diagnostic framing.
Workflow
Scope
- Apply this as a full design-system direction across layout, typography, info labels, widgets, background structure, and the central visualization area.
- Use it when the interface should feel like a dark technical diagnostic view, product teardown, systems dashboard, or wireframe specification screen.
- This is not generic sci-fi decoration. The wireframe object, annotations, labels, and supporting UI should all feel like one coherent information layout.
Visual target
- Build the page on a near-black monochrome foundation with subtle texture, low-contrast patterning, and very restrained tonal shifts.
- Use an exploded or layered wireframe object as the main visual anchor, positioned like a structural diagram rather than a decorative hero mesh.
- Pair that object with floating information labels, dashed or routed connector lines, and sparse metric callouts so the page reads like an annotated system view.
- Keep the palette almost entirely neutral: black, charcoal, zinc, white, and gray. Emphasis should come from brightness, line weight, and spatial placement instead of strong color.
- Let typography stay compact and technical, with small labels, utility copy, metric text, and only one or two larger heading moments.
Implementation guidance
- Prefer a wide sparse layout with lots of open space around the wireframe object so the annotations and structure remain legible.
- Use real WebGL, Three.js, SVG, or canvas linework when possible for the wireframe centerpiece instead of flat screenshots or filled 3D renders.
- Build the object from outlined geometry, edges, torus/cylinder/cap layers, or modular parts that can separate slightly to suggest a system exploded into readable components.
- Add floating info pills or small rounded labels near meaningful object regions, then connect them with thin routed lines or dashed paths.
- Supporting UI should feel diagnostic and minimal: slim metric widgets, neutral progress bars, legend dots, timeline bars, or memory allocation readouts.
- Motion should stay subtle and analytical: slow rotation, slight drift, staged label appearance, and gentle connector updates are appropriate.
What ships with it
6 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 5d ago First seen · 53 lines · 35 tokens per session scan A 1960e7805000
technical-wireframe-info-layout is a skill published in the GitHub repository devinilabs/pro-skill (23 stars, last pushed 26d ago), licensed MIT. It adds 35 tokens to every session and 812 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to technical-wireframe-info-layout, differing in 0 lines, and is treated as a copy.
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