unicorn-studio

unicorn-studio is a skill for Claude Code, Codex from devinilabs/pro-skill. It costs 32 tokens per session (657 once invoked), scanned A, a copy of unicorn-studio, MIT.

A guide to embedding and customising interactive WebGL scenes made with Unicorn Studio, a visual scene editor that exports web embeds or scene data.

In plain words
What is it for?
Use it in Framer, Webflow, Wix, Figma Sites, and other web projects that need interactive scenes, responsive sizing, performance controls, or fallbacks.
Why use it?
It lets site builders add designed interactive effects and layer them with text, images, or video without hand-coding every shader or 3D scene.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it in Framer, Webflow, Wix, Figma Sites, and other web projects that need interactive scenes, responsive sizing, performance controls, or fallbacks.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/devinilabs/pro-skill/unicorn-studio
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add devinilabs/pro-skill --skill unicorn-studio
Clone the repo
git clone --depth 1 https://github.com/devinilabs/pro-skill

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for unicorn-studio

README.md
[![agentmods](https://agentmods.dev/badge/skills/devinilabs/pro-skill/unicorn-studio.svg)](https://agentmods.dev/skills/devinilabs/pro-skill/unicorn-studio)
Your own site
<a href="https://agentmods.dev/skills/devinilabs/pro-skill/unicorn-studio"><img src="https://agentmods.dev/badge/skills/devinilabs/pro-skill/unicorn-studio.svg" alt="Measured on agentmods" height="20"></a>
Per session 32 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 657 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00032 $0.00657
Opus 5 $0.00016 $0.00329
Sonnet 5 $0.00006 $0.00131
Haiku 4.5 $0.00003 $0.00066

Measured 5d ago against content hash 580b4ff727af, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

unicorn-studio scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to unicorn-studio — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

agent-skills/web-design/unicorn-studio/SKILL.md · 72 lines

How it starts

The opening of the file, as written. The whole thing — 72 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Unicorn Studio — No-code WebGL Scenes (Embed/SDK) Skill

When to use

  • Designers want custom WebGL visuals without hand-coding shaders/three.js
  • You need “designed” effects layered with text/images/video, with built-in interactivity
  • Site builders: Framer, Webflow, Wix, Figma Sites, etc.

What it is

  • A scene editor (layers + effects + events) that exports:
    • Embed via Unicorn Studio SDK (small JS library)
    • Or JSON/code export for faster/self-hosted loading (plan-dependent)

Key embed patterns

  • Load SDK (can be in <head> or footer depending on above-the-fold):
    • UMD from jsDelivr (versioned)
    • Call UnicornStudio.init() once DOM is ready
  • Add attributes to a container element:
    • data-us-project="PROJECT_ID"
    • Optional performance/behavior params:
      • data-us-scale (render scale)
      • data-us-dpi (resolution multiplier)
      • data-us-fps (cap FPS)
      • data-us-lazyload="true"
      • data-us-production="true"
    • Optional JSON source:
      • data-us-project-src="https://.../scene.json.txt"

Events (authoring-side)

  • Appear (entrance), Scroll (progress/velocity), Hover, Mousemove
  • Use events for “feels interactive” without writing JS.

Common pitfalls

  • Container has no defined dimensions → scene won’t display
    • Ensure the element with data-us-project has width/height.
  • Too many scenes on one page → WebGL context limits + memory
    • Prefer <10 scenes/page; WebGL context max ~16.
  • Performance on low-end devices
    • Use data-us-scale/data-us-dpi/data-us-fps; reduce dynamic layers/effects.
  • Site builder preview limitations
    • Many builders won’t render in edit mode; must preview/publish to see it.

Quick recipes

1) Basic embed container

<div style="width: 100%; height: 420px" data-us-project="YOUR_PROJECT_ID"></div>

2) Performance-first embed

<div
  style="width: 100%; height: 420px"
  data-us-project="YOUR_PROJECT_ID"
  data-us-lazyload="true"
  data-us-production="true"
  data-us-scale="0.75"
  data-us-dpi="1.25"
  data-us-fps="45"
></div>

Read the full file on GitHub · 72 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 72 lines · 32 tokens per session scan A 580b4ff727af

Subscribe to this mod's changes

unicorn-studio is a skill published in the GitHub repository devinilabs/pro-skill (23 stars, last pushed 26d ago), licensed MIT. It adds 32 tokens to every session and 657 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to unicorn-studio, differing in 0 lines, and is treated as a copy.

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