Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add devinilabs/pro-skill --skill vantajsgit clone --depth 1 https://github.com/devinilabs/pro-skillWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/devinilabs/pro-skill/vantajs)<a href="https://agentmods.dev/skills/devinilabs/pro-skill/vantajs"><img src="https://agentmods.dev/badge/skills/devinilabs/pro-skill/vantajs/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/devinilabs/pro-skill/vantajs"><img src="https://agentmods.dev/badge/skills/devinilabs/pro-skill/vantajs.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00031 | $0.00526 |
| Opus 5 | $0.00015 | $0.00263 |
| Sonnet 5 | $0.00006 | $0.00105 |
| Haiku 4.5 | $0.00003 | $0.00053 |
Grade A, and why
vantajs scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
100% identical to vantajs — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
What it actually says
Vanta.js — Animated WebGL Backgrounds Skill
When to use
- Decorative animated backgrounds behind hero sections
- You want “wow” quickly without building a full three.js scene
- Lightweight integration into static sites or React/Vue
How it works
- Vanta injects a canvas into a container element and renders an effect (many use three.js).
- Typical usage: include
three.min.js(or provide THREE) + one Vanta effect bundle.
Key APIs/patterns
- Init:
const effect = VANTA.WAVES({ el: "#hero", ...options })
- Update after init:
effect.setOptions({ color: 0xff88cc })
- Resize:
effect.resize()(if container size changes)
- Cleanup:
effect.destroy()(important in SPAs)
Common pitfalls
- Container has no size → nothing visible
- Ensure the target element has explicit width/height (or is laid out).
- Multiple WebGL canvases on one page → GPU load
- Keep to 1–2 effects/page.
- Mobile/older GPU issues
- Provide a fallback background color/image; consider disabling on small screens.
- Bundling in frameworks
- Some builds require
window.THREEor passingTHREEin options.
- Some builds require
Quick recipes
1) Minimal waves background
<div id="hero" style="height: 70vh;"></div>
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r134/three.min.js"></script>
<script src="https://cdn.jsdelivr.net/npm/vanta/dist/vanta.waves.min.js"></script>
<script>
const effect = VANTA.WAVES({ el: "#hero", color: 0x0b1220, shininess: 40, waveHeight: 16, zoom: 0.9 });
</script>
2) React cleanup pattern (concept)
- Create effect in
useEffect, store in ref, calldestroy()on unmount.
What to ask the user
- Which effect (waves, birds, fog, net, etc.) and brand colors?
- Must it run on mobile? If yes, what’s acceptable FPS/quality?
- Is it behind text (needs contrast/readability)?
What ships with it
4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 5d ago First seen · 56 lines · 31 tokens per session scan A eeacf653ac51
vantajs is a skill published in the GitHub repository devinilabs/pro-skill (23 stars, last pushed 26d ago), licensed MIT. It adds 31 tokens to every session and 526 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to vantajs, differing in 0 lines, and is treated as a copy.
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