Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add dhicoc/wuyun-liuqi-skills --skill communicate-persuadegit clone --depth 1 https://github.com/dhicoc/wuyun-liuqi-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/dhicoc/wuyun-liuqi-skills/communicate-persuade)<a href="https://agentmods.dev/skills/dhicoc/wuyun-liuqi-skills/communicate-persuade"><img src="https://agentmods.dev/badge/skills/dhicoc/wuyun-liuqi-skills/communicate-persuade/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/dhicoc/wuyun-liuqi-skills/communicate-persuade"><img src="https://agentmods.dev/badge/skills/dhicoc/wuyun-liuqi-skills/communicate-persuade.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00101 | $0.01776 |
| Opus 5 | $0.00051 | $0.00888 |
| Sonnet 5 | $0.00020 | $0.00355 |
| Haiku 4.5 | $0.00010 | $0.00178 |
Grade A, and why
communicate-persuade scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 13d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 122 lines — stays where its author put it; the contents beside it link to each section on GitHub.
师传顺志法: 四步沟通术
R — 原文 (Reading)
入国问俗, 入家问讳, 上堂问礼, 临病人问所便。 人之情, 莫不恶死而喜生, 告之以其败, 语之以其善, 导之以其所便, 开之以其所苦。 虽有无道之人, 恶有不听者乎?
— 黄帝/岐伯, 师传第二十九
I — 方法论骨架 (Interpretation)
师传顺志法是一个用于说服不配合对象的四步沟通框架。
-
先了解对方: "入国问俗, 入家问讳, 上堂问礼, 临病人问所便"——进入任何情境先了解对方的文化、禁忌、礼仪和偏好。不理解对方就无法有效沟通。
-
四步劝导法:
- 告以败(说明危害): "告之以其败"——先让对方看到不改变的后果。
- 语以善(讲清好处): "语之以其善"——然后说明改变后的正面结果。
- 导以便(引导可行路径): "导之以其所便"——提供对方容易执行的方案。
- 开以苦(解除痛苦): "开之以其所苦"——消除对方执行时的顾虑和障碍。
-
人性是切入点: "人之情, 莫不恶死而喜生"——所有人都趋利避害, 这是沟通的基础。无论对方多么"无道", 只要找到其趋利避害的节点, 就能说服。
-
尊重对方意愿: 不是强加方案, 而是"顺其志"——在尊重对方意愿的前提下引导。"春夏先治其标, 后治其本; 秋冬先治其本, 后治其标"——根据不同情况调整策略顺序。
A1 — 书中的应用 (Past Application)
案例 1: 劝说骄恣的王公大人
- 问题: 王公大人"骄恣从欲轻人", 不听劝, 禁之则逆其志, 顺之则加其病, 怎么办?
- 方法论的使用: 用四步法: 告以败(说明继续放纵的后果)→语以善(说明调整的好处)→导以便(提供不痛苦的可执行方案)→开以苦(解除其顾虑)。
- 结论: 即使是最不配合的人, "虽有无道之人, 恶有不听者乎?"——只要方法得当, 没有人不听。
- 结果: 通过尊重其意愿的同时引导其行为, 实现了"顺"与"治"的统一。
案例 2: 寒热饮食相反的处理
- 问题: 胃欲寒饮, 肠欲热饮, 两者相逆, 怎么办?
- 方法论的使用: "食饮衣服, 亦欲适寒温, 寒无凄怆, 暑无出汗"——不是强行统一, 而是找到一个双方都能接受的中间地带。核心是"适"(适度), 不是"禁"(禁止)。
- 结论: 当对立需求无法同时满足时, 不选边站, 而是找到"适"的平衡点。
- 结果: "寒温中适, 故气将持, 乃不致邪僻也。"
A2 — 触发场景 (Future Trigger) ★
- 说服强势对象: 面对上级/客户/家人的强势反对, 需要有效说服。
- 行为改变推动: 需要推动某人改变习惯/行为, 但对方不配合。
- 需求冲突调解: 两个对立需求无法同时满足, 需要找到平衡方案。
语言信号
- "怎么说服不听劝的人"
- "对方不配合怎么办"
- "道理都讲了, 就是不听"
- "怎么让对方自愿接受"
E — 可执行步骤 (Execution)
-
先了解对方
- "临病人问所便"——了解对方的偏好、禁忌、顾虑和真正关心的是什么。
- 完成标准: 列出对方的核心关切和底线。
-
告以败: 说明不改变的后果
- 用对方能理解的方式, 说明如果不改变, 会发生什么对其不利的事。
- 完成标准: 后果具体、可感知, 不是抽象的威胁。
-
语以善: 讲清改变的好处
- 说明改变后对方能得到什么好处。好处必须与对方的核心关切挂钩。
- 完成标准: 好处是对方想要的, 不是你以为好的。
-
导以便+开以苦: 提供可行路径并消除障碍
- "导之以其所便"——给出对方容易执行的方案(降低执行门槛)。
- "开之以其所苦"——逐一消除对方执行时的顾虑和障碍。
- 完成标准: 方案的具体步骤+每个顾虑的应对策略。
B — 边界 (Boundary) ★
不要在以下情况使用
- 对方已配合: 不需要说服的人不要过度使用说服技巧, 直接沟通即可。
- 原则性对抗: 当问题涉及根本价值观冲突时, 沟通技巧可能不够, 需要制度/法律层面的解决。
失败模式
- 恐吓过度: "告以败"变成恐吓, 反而激发对抗情绪。
- 忽视对方需求: 只顾推销自己的方案, 不真正理解对方的需求和顾虑。
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 13d ago First seen · 122 lines · 101 tokens per session scan A 2ba82fb7d141
communicate-persuade is a skill published in the GitHub repository dhicoc/wuyun-liuqi-skills (42 stars, last pushed 27d ago), licensed MIT. It adds 101 tokens to every session and 1,776 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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