Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add dhicoc/wuyun-liuqi-skills --skill excess-deficiency-decisiongit clone --depth 1 https://github.com/dhicoc/wuyun-liuqi-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/dhicoc/wuyun-liuqi-skills/excess-deficiency-decision)<a href="https://agentmods.dev/skills/dhicoc/wuyun-liuqi-skills/excess-deficiency-decision"><img src="https://agentmods.dev/badge/skills/dhicoc/wuyun-liuqi-skills/excess-deficiency-decision/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/dhicoc/wuyun-liuqi-skills/excess-deficiency-decision"><img src="https://agentmods.dev/badge/skills/dhicoc/wuyun-liuqi-skills/excess-deficiency-decision.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00091 | $0.01926 |
| Opus 5 | $0.00046 | $0.00963 |
| Sonnet 5 | $0.00018 | $0.00385 |
| Haiku 4.5 | $0.00009 | $0.00193 |
Grade A, and why
excess-deficiency-decision scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 136 lines — stays where its author put it; the contents beside it link to each section on GitHub.
虚实补泻决策框架
R — 原文 (Reading)
凡用针者, 虚则实之, 满则泄之, 宛陈则除之, 邪胜则虚之。 徐而疾则实, 疾而徐则虚。言实与虚, 若有若无。 形气不足病气有余, 急泻之; 形气有余病气不足, 急补之。
— 黄帝/岐伯, 九针十二原第一、根结第五
I — 方法论骨架 (Interpretation)
虚实补泻是一个用于判断失衡方向并选择纠正策略的二元决策框架。
其核心操作分为三层:
-
判虚实: 判断问题是"不足"(虚——缺乏、薄弱、不够)还是"有余"(实——过剩、过盛、淤积)。这是方向判断——虚则补(增益), 实则泻(削减)。方向错了比不干预更糟。
-
补泻有别: 补和泻不是简单的"加和减"。补是"徐而疾则实"——慢慢积累然后快速收效; 泻是"疾而徐则虚"——快速祛除然后慢慢恢复。操作节奏不同。
-
多信号综合判断: 当外在表现(形气)和问题本身(病气)的虚实不一致时, "急泻之"或"急补之"——以问题本身的虚实为优先依据, 外在表现为参考。
-
方向决定一切: "虚而泻之则经脉空虚, 血气竭枯; 满而补之则阴阳四溢"——方向错误比力度不足更致命。
A1 — 书中的应用 (Past Application)
案例 1: 形气与病气的虚实不一致
- 问题: 如何处理外在体质(形气)和实际病况(病气)虚实不一致的情况?
- 方法论的使用: "形气不足, 病气有余, 是邪胜也, 急泻之"——虽然体质弱但病邪盛, 此时反而要泻(祛邪)。"形气有余, 病气不足, 急补之"——虽然体质壮但正气不足, 此时反而要补(扶正)。
- 结论: 不能简单看"体强则泻、体弱则补", 而要看"问题本身的虚实方向"。
- 结果: 避免了"体弱就补"的教条错误, 实现精准的方向决策。
案例 2: 阴阳俱不足时的保守策略
- 问题: 当系统全面虚弱("阴阳气俱不足"), 既不实也不盛, 怎么办?
- 方法论的使用: "不可刺之, 刺之则重不足"——不能泻也不能强补, "可将以甘药"——用温和的调理代替强力的补泻。
- 结论: 当系统全面虚弱时, 任何方向的强力干预都是危险的, 需要温和调理。
- 结果: "重不足则阴阳俱竭"——避免了过度干预导致的全面崩溃。
A2 — 触发场景 (Future Trigger) ★
用户会在什么情境下需要这个 skill?
- 方向迷茫: 面对失衡不知"该加还是该减""该投入还是该撤出"。
- 越处理越严重: 干预后问题反而加重, 可能是补泻方向错了。
- 两极失衡: 系统明显出现一方过强一方过弱, 需要判断纠正方向。
语言信号
- "不知道该加强还是该削减"
- "越补越虚/越减越乱"
- "一边过剩一边不足"
- "系统在两个极端之间摇摆"
与相邻 skill 的区分
- 与
qi-regulation的区别: 调气治本是"为什么要干预功能", 虚实补泻是"怎么干预(补还是泻)"。 - 与
root-cause-priority的区别: 虚实补泻解决"方向"(补/泻), 标本根结解决"顺序"(先治哪个)。
E — 可执行步骤 (Execution)
-
列出失衡的两极
- 明确系统中的对立两方(如: 进攻vs防守、产出vs质量、速度vs安全)。
- 完成标准: 两极定义清晰, 不混用不同维度。
-
判虚实方向
- 评估每方是"过盛"还是"不足"。区分"绝对过盛"和"相对过盛"(一方正常但另一方不足导致失衡)。
- 完成标准: 给出明确判断——"X虚Y实"或"X正常Y不足"。
- 判停条件: 如果两方都虚(全面不足), 跳到步骤4的保守策略。
-
确定补泻方向
- 实则泻(削减过盛方), 虚则补(增益不足方)。优先纠正不足方, 因为"虚者恢复"比"实者削减"更根本。
- 完成标准: 给出明确的"补X/泻Y"方向和至少1个具体动作。
-
注意边界情况
- 全面虚弱: 不可强力补泻, 改用温和调理。
- 表面矛盾: 外在表现与实际虚实不一致时, 以实际问题为依据。
- 完成标准: 识别并标注边界情况。
B — 边界 (Boundary) ★
不要在以下情况使用此 skill
- 没有对立面: 如果问题只有单一维度, 没有对立面可以对比, 虚实框架无法展开。
- 纯平衡评估: 用户只是想知道"是否平衡", 不需要决定纠正方向。
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 12d ago First seen · 136 lines · 91 tokens per session scan A d6ec2f84bd39
excess-deficiency-decision is a skill published in the GitHub repository dhicoc/wuyun-liuqi-skills (42 stars, last pushed 27d ago), licensed MIT. It adds 91 tokens to every session and 1,926 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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