Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add DiegoVilla27/agents-ai-store --skill rxjs-advancedgit clone --depth 1 https://github.com/DiegoVilla27/agents-ai-storeWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/diegovilla27/agents-ai-store/rxjs-advanced)<a href="https://agentmods.dev/skills/diegovilla27/agents-ai-store/rxjs-advanced"><img src="https://agentmods.dev/badge/skills/diegovilla27/agents-ai-store/rxjs-advanced/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/diegovilla27/agents-ai-store/rxjs-advanced"><img src="https://agentmods.dev/badge/skills/diegovilla27/agents-ai-store/rxjs-advanced.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00036 | $0.01293 |
| Opus 5 | $0.00018 | $0.00647 |
| Sonnet 5 | $0.00007 | $0.00259 |
| Haiku 4.5 | $0.00004 | $0.00129 |
Grade A, and why
rxjs-advanced scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
The source is not reproduced here
No licence file
A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 125 lines · 36 tokens per session scan A be939af943a9
rxjs-advanced is a skill published in the GitHub repository DiegoVilla27/agents-ai-store (2 stars, last pushed 4d ago), with no licence file. It adds 36 tokens to every session and 1,293 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
Other skills, from other repositories
fast-typescript-check
Keep www-sacred's TypeScript fast to type-check and fast to run. Use when touching the ASCII/canvas animation components (the only real per-frame code here), tightening type-check wall-clock, or auditing a change for runtime or compiler regressions. Scoped to this repo — a React 19 / Next.js 16 component library plus…
onejs-setup-and-overview
Use this skill whenever the user wants to build or set up user interface in a Unity project using OneJS, React, TypeScript, or JSX, e.g. 'add a main menu to my game', 'build a settings screen', 'make a HUD', 'set up OneJS', 'my OneJS panel is blank', 'the UI is not hot reloading'. Covers confirming OneJS is installed…
coding-standards
A set of general coding standards and practical patterns for TypeScript, JavaScript, React, and Node.js. It covers readable naming, simple designs, avoiding repetition, and delaying unnecessary features.
typescript-rules
React/TypeScript frontend development rules including type safety, component design, state management, and error handling. Use when implementing React components, TypeScript code, or frontend features.
electron-development
Electron development guidelines for building cross-platform desktop applications with JavaScript/TypeScript.
create-custom-widget
Build a Mendix pluggable widget from scratch with React and TypeScript and package it as an .mpk. Use when no marketplace or built-in widget covers what is needed and a custom React component has to be written.