validate-issue

validate-issue is a skill for Claude Code, Codex from divinevideo/divine-mobile. It costs 76 tokens per session (3,230 once invoked), scanned B, original, MPL-2.0.

A procedure for checking a reported Divine app issue from start to finish on a device or simulator. It covers Flutter and Dart app behavior, Nostr events, relays, and NIP protocol rules, with each claim tied to how it was observed.

In plain words
What is it for?
Use it to validate an issue URL, reproduce mobile behavior, inspect related network events, and record evidence for each claim.
Why use it?
It helps distinguish verified behavior from assumptions before anyone changes the code. The process is opt-in and includes a question gate before active investigation.

Skill for Claude CodeCodex

Written for Claude Code and Codex: disable-model-invocation in frontmatter, but also agents/openai.yaml present. Also seen: reads .claude/ paths; names the AskUserQuestion tool; mentions Claude Code.

Good fit Use it to validate an issue URL, reproduce mobile behavior, inspect related network events, and record evidence for each claim.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/divinevideo/divine-mobile/validate-issue
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add divinevideo/divine-mobile --skill validate-issue
Clone the repo
git clone --depth 1 https://github.com/divinevideo/divine-mobile

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for validate-issue

README.md
[![agentmods](https://agentmods.dev/badge/skills/divinevideo/divine-mobile/validate-issue/github.svg)](https://agentmods.dev/skills/divinevideo/divine-mobile/validate-issue)
Your own site
<a href="https://agentmods.dev/skills/divinevideo/divine-mobile/validate-issue"><img src="https://agentmods.dev/badge/skills/divinevideo/divine-mobile/validate-issue/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for validate-issue

Your own site · 80×15
<a href="https://agentmods.dev/skills/divinevideo/divine-mobile/validate-issue"><img src="https://agentmods.dev/badge/skills/divinevideo/divine-mobile/validate-issue.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 76 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,230 The whole file, excluding the scripts and references it only reads on demand.
Security scan B 1 finding. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00076 $0.03230
Opus 5.5 $0.00030 $0.01292
Sonnet 5.5 $0.00015 $0.00646
Haiku 4.5 $0.00008 $0.00323

Measured today against content hash 9f6bc5e783d5, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade B, and why

validate-issue scanned grade B with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured today.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/flutter-machine.sh), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Enumerates other installed skillsmediumAgent snooping

Other skills' SKILL.md files reveal prompts, capabilities and secrets that should be invisible to peers.

- Search before deriving: the trap notes above (`ls .claude/skills | grep -i <domain>`), closed issues. A repo skill can predate the primitive that now handles its problem; check its date against current code before foll
.agents/skills/validate-issue/SKILL.md · 207 lines

How it starts

The opening of the file, as written. The whole thing — 207 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Validate an issue

A claim is validated only by an observation that could have come out the other way. Every claim in the output carries the tag of how it was observed. "1.0" means the required tags are present; it is never a number someone asserts.

$ARGUMENTS is the issue URL. Work the phases in order. Each phase ends by printing its block; a block with an empty slot is an unfinished phase. Phases 0-2 are read-only; Gate A (10-20 confirming questions) sits between 2 and 3.

The skill never starts on its own. Someone types /validate-issue <url> ($validate-issue in Codex), and that is the opt-in to everything below, the question gate included.

Standing facts (never ask for these)

Fact Value
Org remote https://github.com/divinevideo
Local root The parent of this repo's main checkout: main=$(git worktree list --porcelain | sed -n '1s/^worktree //p'); echo "${main%/*}". Sibling clones live there (divine-funnelcake, keycast, divine-blossom, divine-relay-manager, divine-web; gh repo clone divinevideo/<name> <root>/<name> if absent); divine-context may instead be at DIVINE_CONTEXT_ROOT
NIP text <root>/nips, a reference clone of nostr-protocol/nips (gh repo clone nostr-protocol/nips <root>/nips if absent). Fast-forwarding it (git -C <root>/nips pull --ff-only) is expected, even in a read-only pass; if it will not fast-forward, read origin/master with git show. Cite NN.md:<line> at the SHA
Trap notes .claude/rules/ (start with self_review_checklist.md), the domain skills in .claude/skills/, divine-context (NOSTR.md, repo-context/divine-mobile.md), Divine Brain, and your own agent memory for this repo if you keep one
Tools gh, jq, mise, websocat, nak (lens commands verified on 0.20.6), perl; Xcode's devicectl for an iPhone, adb for Android

The two lenses are dated snapshots: each opens with the SDK, NIP commit and tool versions it was checked against, and says what has not yet run on a device. When code, NIP text or a tool disagrees with a lens, trust what you observed, say so in the Gate B report, and correct the lens in its own PR.

Read the full file on GitHub · 207 lines

Files

What ships with it

5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. today First seen · 207 lines · 76 tokens per session scan B 9f6bc5e783d5

Subscribe to this mod's changes

validate-issue is a skill published in the GitHub repository divinevideo/divine-mobile (264 stars, last pushed today), licensed MPL-2.0. It adds 76 tokens to every session and 3,230 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it B with 1 finding (enumerates other installed skills). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-24.