creative-production

creative-production is a skill for Claude Code, Codex from DKeken/codex-skills-alternative. It costs 109 tokens per session (1,056 once invoked), scanned A, original, MIT.

A routing guide for visual creative work. It identifies which specialised step—such as exploring a look, planning scenes, creating ads, or polishing an image—fits the request.

In plain words
What is it for?
Use it to route campaign, brand, or product-visual requests to the appropriate creative skill. It is for work where the user has a goal but has not named the exact production step.
Why use it?
It removes the guesswork when a creative project has several possible stages. It helps keep broad requests from being handled by the wrong step.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to route campaign, brand, or product-visual requests to the appropriate creative skill. It is for work where the user has a goal but has not named the exact production step.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/dkeken/codex-skills-alternative/creative-production
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add DKeken/codex-skills-alternative --skill creative-production
Clone the repo
git clone --depth 1 https://github.com/DKeken/codex-skills-alternative

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for creative-production

README.md
[![agentmods](https://agentmods.dev/badge/skills/dkeken/codex-skills-alternative/creative-production/github.svg)](https://agentmods.dev/skills/dkeken/codex-skills-alternative/creative-production)
Your own site
<a href="https://agentmods.dev/skills/dkeken/codex-skills-alternative/creative-production"><img src="https://agentmods.dev/badge/skills/dkeken/codex-skills-alternative/creative-production/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for creative-production

Your own site · 80×15
<a href="https://agentmods.dev/skills/dkeken/codex-skills-alternative/creative-production"><img src="https://agentmods.dev/badge/skills/dkeken/codex-skills-alternative/creative-production.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 109 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,056 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00109 $0.01056
Opus 5.5 $0.00044 $0.00422
Sonnet 5.5 $0.00022 $0.00211
Haiku 4.5 $0.00011 $0.00106

Measured 1mo ago against content hash c69883c5b7fd, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

creative-production scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/creative-production/SKILL.md · 72 lines

How it starts

The opening of the file, as written. The whole thing — 72 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Creative Production — Orchestrator

The umbrella for the 8 creative-* skills. Your job: read the request, locate it in the creative process, and route to the right sub-skill. Don't do the work here — dispatch. Think of yourself as a creative director assigning the task, not executing it.

When to use

  • The user gives a broad creative goal ("make campaign assets", "I need visuals for the launch") and the specific step is ambiguous.
  • A creative project spans multiple stages and needs sequencing.
  • The user doesn't know which sub-skill they need.

When NOT to use

  • The user explicitly named a step ("write me 25 ad concepts") → go straight to that sub-skill.
  • The task is product-design/prototyping, not visual asset creation → product-design orchestrator.

The pipeline

DIRECTION                 ASSETS                          FINISH
creative-explore ─────┐
creative-moodboard ───┼──►  creative-scene  ───────┐
creative-positioning ─┘     creative-shot           ├──►  creative-polish
                            creative-ads-explorer    │
                            creative-offer ──────────┘

Direction is locked first, assets are generated against it, winners are polished last.

Routing table

User intent / phrasing Route to
"what style / which look", no direction locked creative-explore
"align the team", "reference board", "territories" creative-moodboard
"make visuals match our strategy/positioning" creative-positioning
"sell this offer/deal/bundle", "promo creative" creative-offer
"ad concepts", "variations to test", "25 ads" creative-ads-explorer
"product in use", "lifestyle shot", "show it being used" creative-scene
"different angles", "PDP/ecommerce set", "shot list" creative-shot
"finalize", "clean up", "production-ready", "fix artifacts" creative-polish

How to orchestrate

  1. Check for a locked direction. If none exists, start with creative-explore (single look) or creative-moodboard (team alignment) or creative-positioning (strategy-led). Never generate final assets against an unlocked direction.
  2. Route asset generation to scene / shot / ads-explorer / offer based on the deliverable.
  3. Always finish deliverables through creative-polish.
  4. Carry the locked direction + prompt stub forward so every sub-skill stays consistent — this is what makes a set look like one campaign.

Read the full file on GitHub · 72 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 72 lines · 109 tokens per session scan A c69883c5b7fd

Subscribe to this mod's changes

creative-production is a skill published in the GitHub repository DKeken/codex-skills-alternative (15 stars, last pushed 4mo ago), licensed MIT. It adds 109 tokens to every session and 1,056 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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