creative-scene

creative-scene is a skill for Claude Code, Codex from DKeken/codex-skills-alternative. It costs 88 tokens per session (921 once invoked), scanned A, original, MIT.

A guide for creating realistic lifestyle images that show a product being used by people in believable places and situations.

In plain words
What is it for?
Use it for ecommerce scenes, editorial images, social posts, and wide or square hero images featuring a product in context.
Why use it?
It helps communicate the experience of using a product instead of showing only an isolated product picture.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Needs its repository: it runs a file that does not travel with it, so clone the repository first. The line is [ref: ./creative/scene/dawn-trail.png].

Good fit Use it for ecommerce scenes, editorial images, social posts, and wide or square hero images featuring a product in context.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.

Clone the repo
git clone --depth 1 https://github.com/DKeken/codex-skills-alternative
agentmods
npx agentmods add skills/dkeken/codex-skills-alternative/creative-scene

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for creative-scene

README.md
[![agentmods](https://agentmods.dev/badge/skills/dkeken/codex-skills-alternative/creative-scene.svg)](https://agentmods.dev/skills/dkeken/codex-skills-alternative/creative-scene)
Your own site
<a href="https://agentmods.dev/skills/dkeken/codex-skills-alternative/creative-scene"><img src="https://agentmods.dev/badge/skills/dkeken/codex-skills-alternative/creative-scene.svg" alt="Measured on agentmods" height="20"></a>
Per session 88 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 921 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00088 $0.00921
Opus 5 $0.00044 $0.00461
Sonnet 5 $0.00018 $0.00184
Haiku 4.5 $0.00009 $0.00092

Measured 8d ago against content hash bda188a4b222, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

creative-scene scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/creative-scene/SKILL.md · 70 lines

How it starts

The opening of the file, as written. The whole thing — 70 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Creative — Scene Explorer

Show the product living in the real world — believable usage moments, not floating studio renders. The job is to make a viewer picture themselves using it. Realism and emotional plausibility beat technical perfection.

When to use

  • Lifestyle hero images, social content, editorial, "in-context" ecommerce shots.
  • Selling the experience or outcome, not just the object.
  • You need people, environment, or a moment of use around the product.

When NOT to use

  • Clean catalog/PDP angles on a plain background → creative-shot.
  • Pushing a discount/bundle → creative-offer.
  • No look locked and brand consistency matters → creative-explore first.

Inputs (ask only what's missing)

  • Product + how it's actually used (ergonomics matter for believability).
  • Target user who appears or is implied in the scene.
  • Locked visual direction if available.
  • Aspect/medium: web hero (wide), social (square/vertical), gallery.

Workflow

  1. Define 3-5 usage moments: who + where + when + doing-what. Concrete beats generic ("barista, morning cafe, steaming milk" not "person using product").
  2. Structure each scene prompt: backdrop → subject + product → light/lens → constraints. Favor photoreal-natural styling: candid, real texture, natural light, believable depth of field.
  3. Generate with your image tool. Save to ./creative/scene/<moment>.png.
  4. Verify believability + hero: is the product clearly the focus? Are hands/ergonomics plausible? Regenerate weak ones (bad hands, product too small, staged-feeling).
  5. Present moments; recommend the strongest for the medium.

Worked example

Product: insulated water bottle. Audience: trail runners.

## Moment "Dawn Trail"
who: runner, late 20s, mid-stride   where: forest trail, first light
when: cool blue-hour → warming   doing: pausing to drink
prompt: "forest trail at dawn -> runner pausing, bottle to lips, breath visible
-> 50mm, shallow DOF, soft directional light -> candid, real sweat/texture,
bottle clearly visible and in focus"
[ref: ./creative/scene/dawn-trail.png]

## Moment "Desk Companion"
who: implied (hand only)   where: tidy work desk   when: midday
doing: reaching for the bottle beside a laptop
prompt: "minimal wood desk, daylight -> hand reaching for bottle next to laptop
-> 35mm, natural light -> candid, real texture, bottle hero"
[ref: ./creative/scene/desk.png]

Recommendation: "Dawn Trail" for the hero (aspirational, on-audience); "Desk" for broader appeal.

Read the full file on GitHub · 70 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 70 lines · 88 tokens per session scan A bda188a4b222

Subscribe to this mod's changes

creative-scene is a skill published in the GitHub repository DKeken/codex-skills-alternative (15 stars, last pushed 3mo ago), licensed MIT. It adds 88 tokens to every session and 921 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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