agent-teams

agent-teams is a skill for Claude Code from DmitriyYukhanov/claude-plugins. It costs 151 tokens per session (1,358 once invoked), scanned A, original, MIT.

A way to coordinate several Claude Code sessions as one team. A lead session assigns work to teammates, who can work independently, share messages, and return results for synthesis.

In plain words
What is it for?
Use it for work such as reviewing a pull request from security, performance, and testing perspectives. It can also coordinate other tasks that need several agents working together.
Why use it?
It helps divide complex work among multiple coding agents while keeping their discussion and progress organized. It is intended for tasks that benefit from parallel work and discussion.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: mentions subagents; mentions Claude Code.

Part of the agent-teams plugin — 1 skill shipped together

Good fit Use it for work such as reviewing a pull request from security, performance, and testing perspectives. It can also coordinate other tasks that need several agents working together.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/dmitriyyukhanov/claude-plugins/agent-teams
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add DmitriyYukhanov/claude-plugins --skill agent-teams
Clone the repo
git clone --depth 1 https://github.com/DmitriyYukhanov/claude-plugins

Made for: Claude Code.

Or install agent-teams, the plugin that ships this one along with the rest of its 1 skill.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for agent-teams

README.md
[![agentmods](https://agentmods.dev/badge/skills/dmitriyyukhanov/claude-plugins/agent-teams/github.svg)](https://agentmods.dev/skills/dmitriyyukhanov/claude-plugins/agent-teams)
Your own site
<a href="https://agentmods.dev/skills/dmitriyyukhanov/claude-plugins/agent-teams"><img src="https://agentmods.dev/badge/skills/dmitriyyukhanov/claude-plugins/agent-teams/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for agent-teams

Your own site · 80×15
<a href="https://agentmods.dev/skills/dmitriyyukhanov/claude-plugins/agent-teams"><img src="https://agentmods.dev/badge/skills/dmitriyyukhanov/claude-plugins/agent-teams.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 151 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,358 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00151 $0.01358
Opus 5 $0.00076 $0.00679
Sonnet 5 $0.00030 $0.00272
Haiku 4.5 $0.00015 $0.00136

Measured 9d ago against content hash 0fd893ecfd2e, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

agent-teams scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/agent-teams/skills/agent-teams/SKILL.md · 182 lines

How it starts

The opening of the file, as written. The whole thing — 182 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Agent Teams

Coordinate multiple Claude Code instances working together. One session acts as team lead, spawning and coordinating teammates that work independently in their own context windows and communicate directly with each other.

Quick Setup

1. Enable the feature (experimental, disabled by default)

Add to settings.json:

{
  "env": {
    "CLAUDE_CODE_EXPERIMENTAL_AGENT_TEAMS": "1"
  }
}

Or set the environment variable directly:

export CLAUDE_CODE_EXPERIMENTAL_AGENT_TEAMS=1

2. Start a team

Tell Claude to create an agent team with a natural language prompt describing the task and team structure:

Create an agent team to review PR #142. Spawn three reviewers:
- One focused on security implications
- One checking performance impact
- One validating test coverage

Claude creates the team, spawns teammates, coordinates work, and synthesizes results.

When to Use Agent Teams vs Subagents

Criteria Use Subagents Use Agent Teams
Workers need to talk to each other No Yes
Task is focused, result-only matters Yes No
Complex work requiring discussion No Yes
Token budget is tight Yes (lower cost) No (higher cost)
Workers need shared task list No Yes

Best use cases for agent teams:

  • Research and review: parallel investigation of different aspects
  • New modules/features: each teammate owns a separate piece
  • Debugging competing hypotheses: test theories in parallel
  • Cross-layer coordination: frontend, backend, and tests each owned by different teammates

Display Modes

Two modes available. Set in settings.json or via CLI flag.

In-process (default fallback): All teammates in your main terminal.

  • Shift+Up/Down to select a teammate
  • Enter to view a teammate's session, Escape to interrupt
  • Ctrl+T to toggle task list

Split panes: Each teammate gets its own pane (requires tmux or iTerm2).

  • Click into a pane to interact directly

Read the full file on GitHub · 182 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 182 lines · 151 tokens per session scan A 0fd893ecfd2e

Subscribe to this mod's changes

agent-teams is a skill published in the GitHub repository DmitriyYukhanov/claude-plugins (7 stars, last pushed yesterday), licensed MIT. It adds 151 tokens to every session and 1,358 once invoked, about $0.0008 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories

code-standards

Prabhdeep (Sonu) Singh's personal coding standards — the house rules and quality bar for how code gets written. INVOKE before writing, generating, refactoring, or reviewing ANY code in ANY language — schemas, endpoints, queries, logging, validation, error handling — even when nobody says "standards" or "style".…

PrabhdeepSingh/claude-plugins · 81 tokens

ticket-lifecycle

The ticket-as-control-plane rulebook — the single home for the tracker-operations contract, tracker resolution, the type/priority taxonomy, human-only trigger authorization, derived status, and trust boundaries. INVOKE when reading or writing tickets in a queue-driven flow, resolving a repo's tracker, or deciding…

PrabhdeepSingh/claude-plugins · 105 tokens

design-tree

Make design decisions as an explicit branching tree — genuine alternatives, decisive rationale, rejected branches preserved. INVOKE PROACTIVELY when planning or designing any implementation approach, or choosing between architectures, libraries, or data models — especially in plan mode. Skip trivial or forced changes…

PrabhdeepSingh/claude-plugins · 62 tokens

self-review

Surface the riskiest parts of the current diff so a reviewer knows where to look hardest — one inline pass on small diffs, parallel review lenses with adversarial synthesis on substantial ones. INVOKE PROACTIVELY whenever a change is finished and about to be handed off, reviewed, or shipped. It points attention …

PrabhdeepSingh/claude-plugins · 74 tokens

pr-conventions

Author PR descriptions from the right per-change-type template (the repo's own PULLREQUESTTEMPLATE wins), embed issue-tracker links, keep the description current as fixes land, and reply to human and bot review threads. INVOKE when opening or updating a PR or responding to reviewer comments — inside /sonu:ship or…

PrabhdeepSingh/claude-plugins · 80 tokens

tdd

Test-driven development — the red-green-refactor discipline for code that's correct by design, not by accident. INVOKE PROACTIVELY whenever writing or changing code, fixing a bug, adding or structuring tests, or choosing what to mock — even when nobody says "TDD" or "tests". (Tests are code held to…

PrabhdeepSingh/claude-plugins · 80 tokens