Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add DojoCodingLabs/remotion-superpowers --skill add-musicgit clone --depth 1 https://github.com/DojoCodingLabs/remotion-superpowersWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/dojocodinglabs/remotion-superpowers/add-music)<a href="https://agentmods.dev/skills/dojocodinglabs/remotion-superpowers/add-music"><img src="https://agentmods.dev/badge/skills/dojocodinglabs/remotion-superpowers/add-music/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/dojocodinglabs/remotion-superpowers/add-music"><img src="https://agentmods.dev/badge/skills/dojocodinglabs/remotion-superpowers/add-music.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00054 | $0.01134 |
| Opus 5.5 | $0.00022 | $0.00454 |
| Sonnet 5.5 | $0.00011 | $0.00227 |
| Haiku 4.5 | $0.00005 | $0.00113 |
Grade A, and why
add-music scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 85 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Add Music — Generate & Integrate Background Music
You are helping the user add background music to their Remotion project.
Load the remotion-production skill for the music-scoring and audio-integration rules, and the official ElevenLabs music skill (npx skills add elevenlabs/skills) for the API details.
Workflow
1. Understand the Mood
If not already described, ask the user:
- Genre — Electronic, jazz, classical, lo-fi, ambient, rock, orchestral, pop?
- Mood — Upbeat, calm, dramatic, inspiring, playful, cinematic?
- Tempo — Fast, medium, slow?
- Vocals — Instrumental only (recommended for background), or with vocals?
2. Generate Music
Generate with Eleven Music (music_v2_5). It's cleared for commercial use on paid ElevenLabs plans, and the Music API needs one.
- If
ELEVENLABS_API_KEYisn't set for the project, runnpx -y @elevenlabs/cli@latest onboard initfrom the project root and follow what it prints. Never ask for the key in chat. npm i @elevenlabs/elevenlabs-js, then add amusicentry toscripts/generate-audio.ts(create it from theaudio-integrationrule if it doesn't exist):
const music = [
{ name: "music-bg", prompt: "[genre] background music, [mood], [tempo], [additional descriptors]", lengthMs: 30_000 },
];
- Set
lengthMsto the video length plus a few seconds (measure the voiceover first if there is one). The script forces instrumental output; for a track with vocals, setforceInstrumental: false. - Run
node scripts/generate-audio.tsfrom the project root. The track lands atpublic/music-bg.mp3. To regenerate it, delete the file and run the script again.
Good prompt examples:
- "upbeat electronic background music, energetic, modern tech startup vibe"
- "calm acoustic guitar, warm and friendly, coffee shop atmosphere"
- "epic cinematic orchestral, building tension and release, trailer style"
- "chill lo-fi hip hop beats, relaxed and dreamy, study music vibe"
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 85 lines · 54 tokens per session scan A d41f130a3732
add-music is a skill published in the GitHub repository DojoCodingLabs/remotion-superpowers (157 stars, last pushed 8d ago), licensed MIT. It adds 54 tokens to every session and 1,134 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-28.
add-music compared with skills from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| add-musicDojoCodingLabs/remotion-superpowers | Skill | 157 | 8d ago | MIT | A | 54 | Claude Code |
| higgsfield-comic-to-videopixelab-ch/higgsfield-skills | Skill | 12 | 5mo ago | MIT | A | 132 | Claude Code |
| higgsfield-anime-actionpixelab-ch/higgsfield-skills | Skill | 12 | 5mo ago | MIT | A | 160 | Claude Code |
| higgsfield-product-360pixelab-ch/higgsfield-skills | Skill | 12 | 5mo ago | MIT | A | 102 | Claude Code |
| higgsfield-music-videopixelab-ch/higgsfield-skills | Skill | 12 | 5mo ago | MIT | A | 88 | Claude Code |
| higgsfield-ecommerce-adpixelab-ch/higgsfield-skills | Skill | 12 | 5mo ago | MIT | A | 112 | Claude Code |
| higgsfield-brand-storypixelab-ch/higgsfield-skills | Skill | 12 | 5mo ago | MIT | A | 99 | Claude Code |