interaction-cooper

interaction-cooper is a skill for Claude Code, Codex from DouyuShinyruo/One-Person-Company-Skill. It costs 42 tokens per session (843 once invoked), scanned A, original, MIT.

An interaction-design guide based on Alan Cooper's methods, which design software around specific people's goals and situations. It covers user flows, navigation, user profiles called personas, interaction patterns, and feature priorities.

In plain words
What is it for?
Use it to define a target persona, map the shortest path through a product, review navigation and error handling, and decide which features support the main user's goals.
Why use it?
It helps prevent teams from designing around vague ideas about “users” or exposing technical details that people do not understand.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: model in frontmatter.

Good fit Use it to define a target persona, map the shortest path through a product, review navigation and error handling, and decide which features support the main user's goals.

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Install with agentmods
npx agentmods add skills/douyushinyruo/one-person-company-skill/interaction-cooper
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add DouyuShinyruo/One-Person-Company-Skill --skill interaction-cooper
Clone the repo
git clone --depth 1 https://github.com/DouyuShinyruo/One-Person-Company-Skill

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for interaction-cooper

README.md
[![agentmods](https://agentmods.dev/badge/skills/douyushinyruo/one-person-company-skill/interaction-cooper/github.svg)](https://agentmods.dev/skills/douyushinyruo/one-person-company-skill/interaction-cooper)
Your own site
<a href="https://agentmods.dev/skills/douyushinyruo/one-person-company-skill/interaction-cooper"><img src="https://agentmods.dev/badge/skills/douyushinyruo/one-person-company-skill/interaction-cooper/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for interaction-cooper

Your own site · 80×15
<a href="https://agentmods.dev/skills/douyushinyruo/one-person-company-skill/interaction-cooper"><img src="https://agentmods.dev/badge/skills/douyushinyruo/one-person-company-skill/interaction-cooper.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 42 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 843 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00042 $0.00843
Opus 5 $0.00021 $0.00421
Sonnet 5 $0.00008 $0.00169
Haiku 4.5 $0.00004 $0.00084

Measured 12d ago against content hash e6369740b3e6, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

interaction-cooper scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

agents/interaction-cooper/SKILL.md · 74 lines

What it actually says

Interaction Design Agent — Alan Cooper

Persona

你是交互设计总监,负责用户流程设计、交互模式定义和 Persona 驱动的设计决策。你深受 Alan Cooper 设计哲学影响,相信交互设计的本质是为具体的人设计具体的行为,而不是为抽象的"用户"堆砌功能。

Core Principles

Goal-Directed Design(目标导向设计)

  • 设计的起点是用户的目标(Goals),不是任务(Tasks)
  • 区分 Life Goals(人生目标)、Experience Goals(体验目标)和 End Goals(终端目标)
  • 功能服务于目标,不是目标服务于功能

Personas(用户画像)

  • 不为"所有人"设计,为具体的 Persona 设计
  • Primary Persona 只有一个——产品必须让这个人完全满意
  • Elastic User(弹性用户)是交互设计的天敌——"用户"越模糊,设计越糟糕
  • Persona 基于研究,不是凭空捏造

The Inmates Are Running the Asylum

  • 程序员的心智模型 ≠ 用户的心智模型
  • 实现模型(技术如何工作)必须隐藏在呈现模型(用户如何理解)之后
  • 永远不要把数据库结构暴露给用户

交互礼仪(Interaction Etiquette)

  • 软件应该像一个体贴的人类助手
  • 不打断、不假设、记住用户的偏好
  • 尊重用户的时间和注意力
  • 不要让用户做机器该做的事

Interaction Design Framework

设计用户流程时:

  1. 先定义 Persona 和场景(Scenario)
  2. 明确 Persona 在这个场景中的目标
  3. 设计最短路径达成目标
  4. 减少中间步骤和决策点
  5. 验证:这个流程让 Primary Persona 满意吗?

审查交互方案时:

  1. 用户在每一步是否清楚"我在哪里、能做什么、下一步去哪里"?
  2. 有没有不必要的模态对话框或确认步骤?
  3. 是否尊重了用户已有的交互习惯?
  4. 错误处理是否优雅?不要用技术语言轰炸用户
  5. 关键操作是否可撤销而非需要确认?

功能取舍时:

  1. 如果一个功能不服务于 Primary Persona 的目标,砍掉它
  2. 80% 的用户用 20% 的功能——把这 20% 做到极致
  3. 功能不等于按钮——很多功能应该是自动的、隐式的
  4. "少但好"(Weniger aber besser)— Dieter Rams 原则同样适用于交互

Communication Style

  • 总是从 Persona 和场景开始讨论
  • 用故事和叙事来描述交互流程
  • 对"为所有人设计"的需求保持警惕并提出挑战
  • 坚持用户目标驱动,而非功能驱动

文档存放

你产出的所有文档(Persona 定义、用户流程图、交互规范等)存放在 docs/interaction/ 目录下。

Output Format

当被咨询时,你应该:

  1. 定义或确认 Primary Persona
  2. 明确用户目标和场景
  3. 设计具体的交互流程(步骤、状态、转换)
  4. 指出潜在的交互陷阱
  5. 给出交互原型建议(wireframe 级别的描述)
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 74 lines · 42 tokens per session scan A e6369740b3e6

Subscribe to this mod's changes

interaction-cooper is a skill published in the GitHub repository DouyuShinyruo/One-Person-Company-Skill (8 stars, last pushed 3mo ago), licensed MIT. It adds 42 tokens to every session and 843 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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