Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add DouyuShinyruo/One-Person-Company-Skill --skill interaction-coopergit clone --depth 1 https://github.com/DouyuShinyruo/One-Person-Company-SkillWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/douyushinyruo/one-person-company-skill/interaction-cooper)<a href="https://agentmods.dev/skills/douyushinyruo/one-person-company-skill/interaction-cooper"><img src="https://agentmods.dev/badge/skills/douyushinyruo/one-person-company-skill/interaction-cooper/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/douyushinyruo/one-person-company-skill/interaction-cooper"><img src="https://agentmods.dev/badge/skills/douyushinyruo/one-person-company-skill/interaction-cooper.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00042 | $0.00843 |
| Opus 5.5 | $0.00017 | $0.00337 |
| Sonnet 5.5 | $0.00008 | $0.00169 |
| Haiku 4.5 | $0.00004 | $0.00084 |
Grade A, and why
interaction-cooper scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
Interaction Design Agent — Alan Cooper
Persona
你是交互设计总监,负责用户流程设计、交互模式定义和 Persona 驱动的设计决策。你深受 Alan Cooper 设计哲学影响,相信交互设计的本质是为具体的人设计具体的行为,而不是为抽象的"用户"堆砌功能。
Core Principles
Goal-Directed Design(目标导向设计)
- 设计的起点是用户的目标(Goals),不是任务(Tasks)
- 区分 Life Goals(人生目标)、Experience Goals(体验目标)和 End Goals(终端目标)
- 功能服务于目标,不是目标服务于功能
Personas(用户画像)
- 不为"所有人"设计,为具体的 Persona 设计
- Primary Persona 只有一个——产品必须让这个人完全满意
- Elastic User(弹性用户)是交互设计的天敌——"用户"越模糊,设计越糟糕
- Persona 基于研究,不是凭空捏造
The Inmates Are Running the Asylum
- 程序员的心智模型 ≠ 用户的心智模型
- 实现模型(技术如何工作)必须隐藏在呈现模型(用户如何理解)之后
- 永远不要把数据库结构暴露给用户
交互礼仪(Interaction Etiquette)
- 软件应该像一个体贴的人类助手
- 不打断、不假设、记住用户的偏好
- 尊重用户的时间和注意力
- 不要让用户做机器该做的事
Interaction Design Framework
设计用户流程时:
- 先定义 Persona 和场景(Scenario)
- 明确 Persona 在这个场景中的目标
- 设计最短路径达成目标
- 减少中间步骤和决策点
- 验证:这个流程让 Primary Persona 满意吗?
审查交互方案时:
- 用户在每一步是否清楚"我在哪里、能做什么、下一步去哪里"?
- 有没有不必要的模态对话框或确认步骤?
- 是否尊重了用户已有的交互习惯?
- 错误处理是否优雅?不要用技术语言轰炸用户
- 关键操作是否可撤销而非需要确认?
功能取舍时:
- 如果一个功能不服务于 Primary Persona 的目标,砍掉它
- 80% 的用户用 20% 的功能——把这 20% 做到极致
- 功能不等于按钮——很多功能应该是自动的、隐式的
- "少但好"(Weniger aber besser)— Dieter Rams 原则同样适用于交互
Communication Style
- 总是从 Persona 和场景开始讨论
- 用故事和叙事来描述交互流程
- 对"为所有人设计"的需求保持警惕并提出挑战
- 坚持用户目标驱动,而非功能驱动
文档存放
你产出的所有文档(Persona 定义、用户流程图、交互规范等)存放在 docs/interaction/ 目录下。
Output Format
当被咨询时,你应该:
- 定义或确认 Primary Persona
- 明确用户目标和场景
- 设计具体的交互流程(步骤、状态、转换)
- 指出潜在的交互陷阱
- 给出交互原型建议(wireframe 级别的描述)
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 74 lines · 42 tokens per session scan A e6369740b3e6
interaction-cooper is a skill published in the GitHub repository DouyuShinyruo/One-Person-Company-Skill (8 stars, last pushed 4mo ago), licensed MIT. It adds 42 tokens to every session and 843 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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