code-generator

code-generator is a skill for Claude Code, Codex from Dqz00116/skill-lib. It costs 22 tokens per session (1,805 once invoked), scanned A, original, MIT.

A structured workflow for creating or changing software from a design document. It divides implementation into phases, records whether files are created or modified, estimates work, and previews changes before they are made.

In plain words
What is it for?
Use it to build new modules, add features, refactor existing components, and generate implementation plans with tracked file changes.
Why use it?
It makes implementation easier to review by showing the planned operations and their scope in advance. The workflow also clarifies which parts are outside its responsibility, such as compiling or changing databases.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to build new modules, add features, refactor existing components, and generate implementation plans with tracked file changes.

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Install with agentmods
npx agentmods add skills/dqz00116/skill-lib/code-generator
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Dqz00116/skill-lib --skill code-generator
Clone the repo
git clone --depth 1 https://github.com/Dqz00116/skill-lib

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for code-generator

README.md
[![agentmods](https://agentmods.dev/badge/skills/dqz00116/skill-lib/code-generator/github.svg)](https://agentmods.dev/skills/dqz00116/skill-lib/code-generator)
Your own site
<a href="https://agentmods.dev/skills/dqz00116/skill-lib/code-generator"><img src="https://agentmods.dev/badge/skills/dqz00116/skill-lib/code-generator/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for code-generator

Your own site · 80×15
<a href="https://agentmods.dev/skills/dqz00116/skill-lib/code-generator"><img src="https://agentmods.dev/badge/skills/dqz00116/skill-lib/code-generator.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 22 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,805 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00022 $0.01805
Opus 5.5 $0.00009 $0.00722
Sonnet 5.5 $0.00004 $0.00361
Haiku 4.5 $0.00002 $0.00180

Measured 1mo ago against content hash 22e0ad01303d, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

code-generator scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

code-generator/SKILL.md · 289 lines

How it starts

The opening of the file, as written. The whole thing — 289 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Code Generator Skill

Overview

Structured workflow for implementing code from design documents with clear phase separation, cost estimation, and modification tracking.

When to Use

Use this skill when you need to:

  • Implement a new module or system from a design document
  • Add features to existing codebase
  • Refactor or replace existing components
  • Generate implementation code with clear execution plan

Core Principles

1. Phase-Based Execution

  • Break implementation into logical phases
  • Each phase has clear dependencies
  • Execute sequentially, phase by phase

2. Operation Type Declaration

  • Create: New file that doesn't exist
  • Modify: Existing file requiring changes
  • Delete: Remove existing file (rare, requires explicit confirmation)

3. Cost Transparency

  • Estimate token cost for each operation
  • Calculate total cost before execution
  • Allow user to adjust scope based on budget

4. Modification Preview

  • For modify operations, show before/after diff
  • Highlight key changes
  • No surprises for user

5. Capability Boundaries

  • Can Do: Code generation, file read/write
  • Cannot Do: Git operations, database changes, compilation, external API calls

Workflow

Step 1: Analyze Design Document

Read and understand:

  • Architecture overview
  • File list and dependencies
  • Key design decisions
  • Interface contracts

Step 2: Create Execution Plan

Use this format:

## 📋 [ProjectName] Implementation Plan

### Execution Capability Statement

| Operation | Capability |
|-----------|------------|
| Code generation | ✅ Can execute |
| Database operations | ❌ Cannot execute (user handles) |
| Git/SVN operations | ❌ Do not execute |
| Compilation | ❌ Do not execute (user triggers) |

### Phase [N]: [Phase Name]

| Order | File | Path | Operation | Content | Time | Token Cost |
|-------|------|------|-----------|---------|------|------------|
| 1 | `FileName.h` | `Path/` | Create/Modify | Brief description | X min | ~X,XXX |

**Phase Subtotal**: ~X,XXX tokens

### Modification Preview

For modify operations only:

`FileName.h`:
```cpp
// Before: [current state or "None"]
// After: [new code to be added]

Phase Dependencies

Phase 1 ──► Phase 2 ──► Phase 3

Total Cost Summary

Phase Time Token Cost
1 X min ~X,XXX
2 X min ~X,XXX
Total X hours ~XX,XXX

User Confirmation Items

  1. [Specific question 1]
  2. [Specific question 2]
  3. Start confirmation: Reply "Approve plan" to begin

Read the full file on GitHub · 289 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 289 lines · 22 tokens per session scan A 22e0ad01303d

Subscribe to this mod's changes

code-generator is a skill published in the GitHub repository Dqz00116/skill-lib (22 stars, last pushed 4mo ago), licensed MIT. It adds 22 tokens to every session and 1,805 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.