Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add Dragoon0x/canon --skill canon-dark-modegit clone --depth 1 https://github.com/Dragoon0x/canonWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/dragoon0x/canon/canon-dark-mode)<a href="https://agentmods.dev/skills/dragoon0x/canon/canon-dark-mode"><img src="https://agentmods.dev/badge/skills/dragoon0x/canon/canon-dark-mode/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/dragoon0x/canon/canon-dark-mode"><img src="https://agentmods.dev/badge/skills/dragoon0x/canon/canon-dark-mode.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00068 | $0.01111 |
| Opus 5.5 | $0.00027 | $0.00444 |
| Sonnet 5.5 | $0.00014 | $0.00222 |
| Haiku 4.5 | $0.00007 | $0.00111 |
Grade A, and why
canon-dark-mode scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 115 lines — stays where its author put it; the contents beside it link to each section on GitHub.
CANON · Dark Mode
Dark mode is a lightness inversion, not a hue shift. Every decision traces back to that principle.
The inversion rule
Light mode text at L=10% becomes dark mode text at L=90%. Background at L=98% becomes L=8–12%. Hue and chroma stay roughly the same. Saturation may need a slight bump because colors on dark backgrounds perceptually desaturate.
Light mode: Dark mode:
bg L=98% → bg L=8–12%
text L=10% → text L=90–95%
muted L=45% → muted L=55–60%
Surface stacking
In light mode, elevation means shadows. In dark mode, elevation means lighter surfaces. Each layer bumps lightness 2–4%.
| Layer | Light mode | Dark mode |
|---|---|---|
| Base | L=98% | L=8% |
| Surface 1 (card) | L=100% | L=12% |
| Surface 2 (popover) | L=100% + shadow | L=16% |
| Surface 3 (modal) | L=100% + deeper shadow | L=20% |
Shadows in dark mode are nearly invisible. Don't rely on them for separation. Use surface lightness instead.
Never use pure black
#000000 as a background causes halation (white text blooms on OLED). Start at oklch(8% 0.01 <hue>) minimum. Tint the dark background slightly toward your brand hue for warmth.
Semantic tokens — required
Hard-coded hex values break dark mode. Every color reference must go through a semantic token that resolves differently per scheme.
:root {
--color-bg: oklch(98% 0.005 250);
--color-text: oklch(10% 0.02 250);
}
@media (prefers-color-scheme: dark) {
:root {
--color-bg: oklch(10% 0.01 250);
--color-text: oklch(92% 0.01 250);
}
}
Contrast re-audit
Every text-on-background pair passes 4.5:1 in both modes. Don't assume passing in light means passing in dark. Medium-lightness brand colors (L=50–60%) often fail against both extremes.
Images and media
- Photos: usually fine. Maybe add a subtle
filter: brightness(0.85)to reduce glare. - Diagrams with white backgrounds: add dark-mode variants or use CSS
filter: invert(1) hue-rotate(180deg)with care. - Logos: provide dark-mode variant or use
currentColorSVG. - Shadows on images: drop shadow values for dark mode because they're invisible anyway.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2mo ago First seen · 115 lines · 68 tokens per session scan A 00c7305a88d6
canon-dark-mode is a skill published in the GitHub repository Dragoon0x/canon (6 stars, last pushed 6mo ago), licensed MIT. It adds 68 tokens to every session and 1,111 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
canon-dark-mode compared with skills from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| canon-dark-modeDragoon0x/canon | Skill | 6 | 6mo ago | MIT | A | 68 | Claude Code, Codex |
| accessibilityericrisco/rsc-harness | Skill | 503 | 2d ago | MIT | A | 86 | Claude Code, Codex |
| color-contrast-auditorcuriositech/windags-skills | Skill | 18 | 6d ago | none | A | 117 | Claude Code |
| accessibilitydiegosouzapw/awesome-omni-skills | Skill | 170 | 4mo ago | MIT | C | 119 | Claude Code, Codex |
| lagannOldiiik/Design-Lagann | Skill | 2 | 18d ago | none | A | 0 | Claude Code, Codex |
| scroll-craftnateherkai/scroll-craft | Skill | 4.7k | 1mo ago | MIT | A | 177 | Claude Code |
| image-to-codeplugin87/ux-ui-agent-skills | Skill | 3.1k | 10d ago | MIT | A | 77 | Claude Code |