Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add Dragoon0x/everything-design-taste --skill border-craftgit clone --depth 1 https://github.com/Dragoon0x/everything-design-tasteWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/dragoon0x/everything-design-taste/border-craft)<a href="https://agentmods.dev/skills/dragoon0x/everything-design-taste/border-craft"><img src="https://agentmods.dev/badge/skills/dragoon0x/everything-design-taste/border-craft/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/dragoon0x/everything-design-taste/border-craft"><img src="https://agentmods.dev/badge/skills/dragoon0x/everything-design-taste/border-craft.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00021 | $0.00325 |
| Opus 5 | $0.00010 | $0.00162 |
| Sonnet 5 | $0.00004 | $0.00065 |
| Haiku 4.5 | $0.00002 | $0.00032 |
Grade A, and why
border-craft scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
Border Craft
Borders as Information
Borders separate, group, contain, and emphasize. They carry meaning:
- Thin (1px): Subtle separation, table cells, list dividers
- Medium (2px): Emphasis, active states, selected items
- Thick (3-4px): Strong emphasis, section dividers, brand accent
Border Styles
| Style | Use | Avoid |
|---|---|---|
| Solid | Default for everything | N/A |
| Dashed | Drag targets, placeholder areas | Decoration |
| Dotted | Input suggestions, optional boundaries | Heavy use |
| Double | Editorial emphasis, retro/classic feel | UI components |
Alternatives to Borders
- Background color change
- Spacing/gap increase
- Shadow (creates depth instead of line)
- Indent (hierarchy through position)
Border Radius Scale
--radius-none: 0px; /* Sharp, editorial, industrial */
--radius-sm: 4px; /* Subtle softening */
--radius-md: 8px; /* Standard UI */
--radius-lg: 12px; /* Cards, containers */
--radius-xl: 16px; /* Large components */
--radius-full: 9999px; /* Pills, avatars */
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 5d ago First seen · 38 lines · 21 tokens per session scan A da487bec285e
border-craft is a skill published in the GitHub repository Dragoon0x/everything-design-taste (11 stars, last pushed 5mo ago), licensed MIT. It adds 21 tokens to every session and 325 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
Other skills, from other repositories
scroll-craft
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accessibility
Use when making a web UI conform to WCAG 2.2 Level AA — axe-core or Lighthouse a11y violations, keyboard operability, focus management, ARIA roles/names/live regions, contrast, tap-target size. NOT palette or visual intent (that is design), NOT test-runner setup (that is testing-web), NOT LCP/page-speed (that is…
brand-visual-language
A brand's visual tone — playful or serious, rounded or angular — should be consistent across all UI elements. Shape language in typography, border-radius, and iconography communicates personality before a single word is read. Use when establishing a design system, choosing icon libraries, setting border-radius tokens…
loading-states-and-perceived-performance
Manage user expectations during wait times with appropriate loading states — from simple spinners to complex skeleton screens and staggered animations. Perceived performance is often more important than actual load time. Use when designing data-heavy components, handling API calls, building hero sections, or improving…
micro-interactions
Micro-interactions are small, purposeful animations and responses that reward the user and make the interface feel alive — an animated icon, a satisfying toggle, a subtle reveal. Borrowed from the natural world, they add delight without distraction. Use when designing interactive components, success states, toggles…
motion-and-storytelling
Disney's 12 animation principles, cinematic storytelling techniques, and comic book conventions apply to web UI — used subtly, they make interfaces feel alive, intentional, and emotionally resonant. Use when designing transitions, micro-interactions, onboarding flows, scroll animations, or any motion in the UI.