drag-drop

drag-drop is a skill for Claude Code from Dragoon0x/everything-design-taste. It costs 22 tokens per session (351 once invoked), scanned A, original, MIT.

A guide to designing drag-and-drop interactions, sortable lists, kanban boards, and accessible file or layout movement.

In plain words
What is it for?
Use it to reorder lists, move work between status columns, upload files, customize layouts, and support mobile dragging.
Why use it?
It helps users understand valid drop locations and complete the same tasks without relying only on a mouse or touch screen.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the edt plugin — 117 skills, 80 agents shipped together

Good fit Use it to reorder lists, move work between status columns, upload files, customize layouts, and support mobile dragging.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/dragoon0x/everything-design-taste/drag-drop
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Dragoon0x/everything-design-taste --skill drag-drop
Clone the repo
git clone --depth 1 https://github.com/Dragoon0x/everything-design-taste

Made for: Claude Code.

Or install edt, the plugin that ships this one along with the rest of its 117 skills, 80 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for drag-drop

README.md
[![agentmods](https://agentmods.dev/badge/skills/dragoon0x/everything-design-taste/drag-drop/github.svg)](https://agentmods.dev/skills/dragoon0x/everything-design-taste/drag-drop)
Your own site
<a href="https://agentmods.dev/skills/dragoon0x/everything-design-taste/drag-drop"><img src="https://agentmods.dev/badge/skills/dragoon0x/everything-design-taste/drag-drop/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for drag-drop

Your own site · 80×15
<a href="https://agentmods.dev/skills/dragoon0x/everything-design-taste/drag-drop"><img src="https://agentmods.dev/badge/skills/dragoon0x/everything-design-taste/drag-drop.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 22 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 351 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00022 $0.00351
Opus 5 $0.00011 $0.00176
Sonnet 5 $0.00004 $0.00070
Haiku 4.5 $0.00002 $0.00035

Measured 5d ago against content hash b0dcbbb4f90e, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

drag-drop scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/drag-drop/SKILL.md · 43 lines

What it actually says

Drag & Drop Patterns

When to Use

  • Reordering items in a list (priority, sequence)
  • Kanban-style board movement (status changes)
  • File upload zones
  • Widget/layout customization

Interaction Design

  1. Drag handle: Use a grip icon (⠿ or ≡), don't make the entire item draggable (interferes with text selection)
  2. Cursor change: grab on hover, grabbing while dragging
  3. Drop preview: Show where the item will land (insertion line or placeholder)
  4. Ghost/shadow: Semi-transparent copy of the item follows the cursor
  5. Auto-scroll: Scroll the container when dragging near edges
  6. Snap: Items snap to valid drop positions

Feedback

  • Source item shows reduced opacity or placeholder
  • Valid drop zones highlight
  • Invalid drop zones show a "not allowed" indicator
  • Animation when item settles into position
  • Undo option after drop (toast with "Undo" action)

Accessibility

Drag and drop MUST have a keyboard alternative:

  • Select item (Space/Enter)
  • Move with arrow keys
  • Drop with Space/Enter
  • Cancel with Escape
  • Screen reader announcements at each step

Mobile

  • Long press to initiate drag (not immediate)
  • Haptic feedback when item lifts and drops
  • Larger touch targets for drag handles
  • Consider "move to" action as an alternative to dragging
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 43 lines · 22 tokens per session scan A b0dcbbb4f90e

Subscribe to this mod's changes

drag-drop is a skill published in the GitHub repository Dragoon0x/everything-design-taste (11 stars, last pushed 5mo ago), licensed MIT. It adds 22 tokens to every session and 351 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

Related

Other skills, from other repositories

scroll-craft

Build premium scroll-driven landing pages for service, product, food, and drink brands. Plan the visitor journey, page grammar, emotional peak, and bespoke signature move. Create dimensional heroes with independent visual planes, restrained motion, and separate mobile composition. Use supplied photos and footage or…

nateherkai/scroll-craft · 177 tokens

accessibility

Use when making a web UI conform to WCAG 2.2 Level AA — axe-core or Lighthouse a11y violations, keyboard operability, focus management, ARIA roles/names/live regions, contrast, tap-target size. NOT palette or visual intent (that is design), NOT test-runner setup (that is testing-web), NOT LCP/page-speed (that is…

ericrisco/rsc-harness · 86 tokens

brand-visual-language

A brand's visual tone — playful or serious, rounded or angular — should be consistent across all UI elements. Shape language in typography, border-radius, and iconography communicates personality before a single word is read. Use when establishing a design system, choosing icon libraries, setting border-radius tokens…

dembrandt/dembrandt-skills · 68 tokens

loading-states-and-perceived-performance

Manage user expectations during wait times with appropriate loading states — from simple spinners to complex skeleton screens and staggered animations. Perceived performance is often more important than actual load time. Use when designing data-heavy components, handling API calls, building hero sections, or improving…

dembrandt/dembrandt-skills · 68 tokens

micro-interactions

Micro-interactions are small, purposeful animations and responses that reward the user and make the interface feel alive — an animated icon, a satisfying toggle, a subtle reveal. Borrowed from the natural world, they add delight without distraction. Use when designing interactive components, success states, toggles…

dembrandt/dembrandt-skills · 70 tokens

motion-and-storytelling

Disney's 12 animation principles, cinematic storytelling techniques, and comic book conventions apply to web UI — used subtly, they make interfaces feel alive, intentional, and emotionally resonant. Use when designing transitions, micro-interactions, onboarding flows, scroll animations, or any motion in the UI.

dembrandt/dembrandt-skills · 63 tokens