Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add dslsdzc/rev-skills --skill re-drmgit clone --depth 1 https://github.com/dslsdzc/rev-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/dslsdzc/rev-skills/re-drm)<a href="https://agentmods.dev/skills/dslsdzc/rev-skills/re-drm"><img src="https://agentmods.dev/badge/skills/dslsdzc/rev-skills/re-drm/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/dslsdzc/rev-skills/re-drm"><img src="https://agentmods.dev/badge/skills/dslsdzc/rev-skills/re-drm.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00045 | $0.03613 |
| Opus 5 | $0.00023 | $0.01806 |
| Sonnet 5 | $0.00009 | $0.00723 |
| Haiku 4.5 | $0.00005 | $0.00361 |
Grade A, and why
re-drm scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 113 lines — stays where its author put it; the contents beside it link to each section on GitHub.
DRM 分析(PlayReady / Widevine / 许可证流程)
何时使用 / 何时不用
- 边界(继承 [[re-cracking]]):仅限自有内容保护方案 / 授权测试 / CTF·研究环境;禁止未授权内容解密与商业 DRM 绕过
- 用:分析 DRM 系统(Widevine / PlayReady / FairPlay)的组件结构、许可证挑战/响应流程
- 用:理解播放器/CDM(内容解密模块)如何管理密钥与解密内容(授权研究)
- 用:DRM 漏洞/弱点研究(密钥提取、解密流程绕过等,限授权环境)并负责任披露
- 用:CENC 加密媒体(MP4/CMAF)的 PSSH 与加密方案识别
- 不用:普通内容保护理解/协议逆向(那是 [[re-protocol]] 域)
- 不用:样本没有 DRM 只是普通加密([[re-crypto-*]] 系列)
- 不用:制作盗版工具 / 提取密钥用于盗版分发(明确禁止,见授权边界)
- 授权边界(必读):本技能仅限授权研究——自有设备、自有内容、实验室环境、已获书面许可的安全研究。禁止:提取/分发用于盗版的内容密钥、发布可用密钥提取工具、绕过 DRM 获取未授权内容。DRM 分析涉及反规避法律(如 DMCA 1201 类)与平台 ToS,分析以漏洞研究 + 防御视角产出,发现走负责任披露(厂商安全团队/漏洞奖励计划),敏感细节(密钥材料)不写入公开报告。
工具准备
静态分析(CDM 反编译 / 抓包分析)免沙箱;运行 CDM 与抓许可证流量属动态执行,在受控环境([[platform-tips]] 最高原则)内进行。所有工具先验证再使用。
反编译工作台([[re-ghidra]])—— CDM/解密器分析
- [[re-ghidra]](默认):导入 CDM 二进制(Widevine CDM 是带导出表的 ELF so)与播放器二进制
- [[re-ida]]:备选;验证: 导入 libwidevinecdm.so 后能反编译
Initialize/CreateSession类导出 - CDM 获取(自有环境):Chrome 的 Widevine CDM 在
~/.config/google-chrome/WidevineCdm/(Linux)/%LOCALAPPDATA%\Google\Chrome\User Data\WidevineCdm(Windows)/~/Library/...(macOS);Edge 的 PlayReady 同理
网络捕获([[re-netcap]])—— 许可证挑战/响应
- tshark/wireshark/mitmproxy 安装见 [[re-netcap]]「工具准备」
- 验证:
tshark --version;mitmdump --version - HTTPS 解密按 [[re-netcap]] 步骤 4(mitmproxy CA 装入受控环境)
protobuf 解析(Widevine 侧)
pip install protobuf(或 grpcio-tools);验证:python3 -c "import google.protobuf; print(google.protobuf.__version__)"- 用途: 许可证挑战/响应是 protobuf,按字段号解析(字段表见 [[layout]])
CDM 分析辅助工具(Widevine L3 设备,研究用途)
- 无独立发行版包:Widevine L3 CDM(软件实现)的分析工具来自社区研究(GitHub 检索 Widevine L3 相关研究仓库,如 pywidevine),安装
pip install pywidevine(只用于自有设备授权研究) - 验证:
python3 -c "import pywidevine; print(pywidevine.__version__)" - 用途与边界:只分析自有设备/自有内容;密钥材料不出现在报告中(见坑 3)
操作步骤
按顺序执行,每步产物(组件清单、许可证流程笔记、CDM 结构笔记)记录证据路径 + sha256(见 [[re-triage]]),供报告引用。所有步骤在授权范围与受控环境内进行(授权边界见「何时使用」)。
- DRM 组件识别(CDM / 解密器):
- 播放器/浏览器侧:EME API(
requestMediaKeySystemAccess("com.widevine.alpha")/"com.microsoft.playready")→ 定位 DRM 类型与 CDM 路径 - CDM 组件:
libwidevinecdm.so(Chrome 内置;后缀标注的是架构——-arm/-arm64/-x86/-x64为 CPU 架构而非安全等级,L1/L3 取决于设备 TEE 信任根,无 TEE 的 ARM 设备同样跑 L3 软件实现,见坑 1);PlayReady 组件在 Edge/Windows 系统组件;FairPlay 在 Apple 侧([[re-ios]] 域) - CDM 导出函数(C ABI):
Initialize、CreateSession(CreateSessionAndGenerateRequest)、UpdateSession(处理许可证响应)、CloseSession、RemoveSession、Decrypt、SetServerCertificate——导出表见 [[layout]] - 记录:DRM 类型、CDM 路径与版本、文件 sha256(版本锚点,坑 4)
- 播放器/浏览器侧:EME API(
What ships with it
2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 113 lines · 45 tokens per session scan A c60c6126d54b
re-drm is a skill published in the GitHub repository dslsdzc/rev-skills (50 stars, last pushed 11d ago), licensed Apache-2.0. It adds 45 tokens to every session and 3,613 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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