Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add dsm5e/aso-tracker --skill higgsfield-vibe-motiongit clone --depth 1 https://github.com/dsm5e/aso-trackerWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/dsm5e/aso-tracker/higgsfield-vibe-motion)<a href="https://agentmods.dev/skills/dsm5e/aso-tracker/higgsfield-vibe-motion"><img src="https://agentmods.dev/badge/skills/dsm5e/aso-tracker/higgsfield-vibe-motion/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/dsm5e/aso-tracker/higgsfield-vibe-motion"><img src="https://agentmods.dev/badge/skills/dsm5e/aso-tracker/higgsfield-vibe-motion.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00076 | $0.02462 |
| Opus 5 | $0.00038 | $0.01231 |
| Sonnet 5 | $0.00015 | $0.00492 |
| Haiku 4.5 | $0.00008 | $0.00246 |
Grade A, and why
higgsfield-vibe-motion scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
92% identical to higgsfield-vibe-motion — 7 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 298 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Higgsfield Vibe Motion
What Vibe Motion Actually Is (And How It Differs from Video Generation)
This is the most important thing to understand about Vibe Motion:
| Standard AI Video Generation | Vibe Motion |
|---|---|
| Predicts pixel sequences | Generates Remotion code |
| Text can hallucinate or distort | Text is always crisp (it's code) |
| Each change = full re-render | Real-time edits on live canvas |
| Physics is emergent/unpredictable | Physics is a slider you control |
| Output: video file | Output: motion graphic + deployable code |
| Good for: cinematic scenes | Good for: brand, typography, data, structure |
Vibe Motion is powered by Claude (Anthropic) and Remotion — the open-source React framework for programmatic video. It generates actual code that renders deterministically, meaning the same prompt always produces the same output. Text never breaks. Colors stay exact. Brand consistency is guaranteed.
Location: higgsfield.ai/vibe-motion
What Vibe Motion Is Built For
Use Vibe Motion when your content is about structure, timing, and information rather than cinematic storytelling.
✅ Perfect use cases:
- Kinetic typography and text animations
- Logo animations and brand intros/outros
- Product feature explainer animations
- Infographic animations and data visualization
- Presentation slide animations
- Social media motion graphics (lower thirds, title cards, CTAs)
- App demo animations
- Countdown timers, score boards, data dashboards
- Launch campaign motion assets
❌ Wrong tool for:
- Cinematic scenes with characters (use Kling/Sora/Cinema Studio)
- Photorealistic video (use standard video generation)
- Nature/environment footage (use Veo 3)
- Anything requiring actor performance (use Kling + Lipsync)
The Vibe Motion Workflow
Step 1: Start in Chat
Describe your motion idea in natural language — as if briefing a motion designer. Upload any assets you want animated: logo, product image, brand photos, PDFs.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 11d ago First seen · 298 lines · 76 tokens per session scan A 75384def4dd6
higgsfield-vibe-motion is a skill published in the GitHub repository dsm5e/aso-tracker (137 stars, last pushed 25d ago), licensed MIT. It adds 76 tokens to every session and 2,462 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. It is 92% identical to higgsfield-vibe-motion, differing in 7 lines, and is treated as a copy.
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