higgsfield-vibe-motion

higgsfield-vibe-motion is a skill for Claude Code from dsm5e/aso-tracker. It costs 76 tokens per session (2,462 once invoked), scanned A, a copy of higgsfield-vibe-motion, MIT.

A guide to Vibe Motion, a tool for creating motion graphics and animated text by generating Remotion code. Remotion is a React framework for making videos with code.

In plain words
What is it for?
Use it for kinetic typography, brand and logo animations, infographics, presentations, and data-driven videos.
Why use it?
It explains when code-based animation is suitable, especially when text, timing, colors, and layout need precise control.

Skill for Claude Code

Written for Claude Code: user-invocable in frontmatter.

Good fit Use it for kinetic typography, brand and logo animations, infographics, presentations, and data-driven videos.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/dsm5e/aso-tracker/higgsfield-vibe-motion
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add dsm5e/aso-tracker --skill higgsfield-vibe-motion
Clone the repo
git clone --depth 1 https://github.com/dsm5e/aso-tracker

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for higgsfield-vibe-motion

README.md
[![agentmods](https://agentmods.dev/badge/skills/dsm5e/aso-tracker/higgsfield-vibe-motion/github.svg)](https://agentmods.dev/skills/dsm5e/aso-tracker/higgsfield-vibe-motion)
Your own site
<a href="https://agentmods.dev/skills/dsm5e/aso-tracker/higgsfield-vibe-motion"><img src="https://agentmods.dev/badge/skills/dsm5e/aso-tracker/higgsfield-vibe-motion/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for higgsfield-vibe-motion

Your own site · 80×15
<a href="https://agentmods.dev/skills/dsm5e/aso-tracker/higgsfield-vibe-motion"><img src="https://agentmods.dev/badge/skills/dsm5e/aso-tracker/higgsfield-vibe-motion.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 76 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,462 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 92% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00076 $0.02462
Opus 5 $0.00038 $0.01231
Sonnet 5 $0.00015 $0.00492
Haiku 4.5 $0.00008 $0.00246

Measured 11d ago against content hash 75384def4dd6, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

higgsfield-vibe-motion scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

92% identical to higgsfield-vibe-motion — 7 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

aso-video/docs/higgsfield-prompts/skills/higgsfield-vibe-motion/SKILL.md · 298 lines

How it starts

The opening of the file, as written. The whole thing — 298 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Higgsfield Vibe Motion

What Vibe Motion Actually Is (And How It Differs from Video Generation)

This is the most important thing to understand about Vibe Motion:

Standard AI Video Generation Vibe Motion
Predicts pixel sequences Generates Remotion code
Text can hallucinate or distort Text is always crisp (it's code)
Each change = full re-render Real-time edits on live canvas
Physics is emergent/unpredictable Physics is a slider you control
Output: video file Output: motion graphic + deployable code
Good for: cinematic scenes Good for: brand, typography, data, structure

Vibe Motion is powered by Claude (Anthropic) and Remotion — the open-source React framework for programmatic video. It generates actual code that renders deterministically, meaning the same prompt always produces the same output. Text never breaks. Colors stay exact. Brand consistency is guaranteed.

Location: higgsfield.ai/vibe-motion


What Vibe Motion Is Built For

Use Vibe Motion when your content is about structure, timing, and information rather than cinematic storytelling.

Perfect use cases:

  • Kinetic typography and text animations
  • Logo animations and brand intros/outros
  • Product feature explainer animations
  • Infographic animations and data visualization
  • Presentation slide animations
  • Social media motion graphics (lower thirds, title cards, CTAs)
  • App demo animations
  • Countdown timers, score boards, data dashboards
  • Launch campaign motion assets

Wrong tool for:

  • Cinematic scenes with characters (use Kling/Sora/Cinema Studio)
  • Photorealistic video (use standard video generation)
  • Nature/environment footage (use Veo 3)
  • Anything requiring actor performance (use Kling + Lipsync)

The Vibe Motion Workflow

Step 1: Start in Chat

Describe your motion idea in natural language — as if briefing a motion designer. Upload any assets you want animated: logo, product image, brand photos, PDFs.

Read the full file on GitHub · 298 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 298 lines · 76 tokens per session scan A 75384def4dd6

Subscribe to this mod's changes

higgsfield-vibe-motion is a skill published in the GitHub repository dsm5e/aso-tracker (137 stars, last pushed 25d ago), licensed MIT. It adds 76 tokens to every session and 2,462 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. It is 92% identical to higgsfield-vibe-motion, differing in 7 lines, and is treated as a copy.

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