sync-opencode

sync-opencode is a skill for Claude Code, Codex from duc01226/EasyPlatform. It costs 42 tokens per session (6,428 once invoked), scanned A, original, MIT.

A project configuration workflow for reconciling OpenCode settings and compiling Claude settings into an OpenCode plugin.

In plain words
What is it for?
Use it to update the project's OpenCode configuration, create the portable plugin, and verify both results.
Why use it?
It avoids manually keeping related tool configuration files and generated plugin code in sync.

Skill for Claude CodeCodex

Written for Claude Code and Codex: disable-model-invocation in frontmatter, but also agents/openai.yaml present. Also seen: reads .claude/ paths; mentions subagents; names the NotebookEdit tool.

Needs its repository: it runs a file that does not travel with it, so clone the repository first. The line is node .claude/scripts/opencode/sync-hooks.mjs.

Good fit Use it to update the project's OpenCode configuration, create the portable plugin, and verify both results.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.

Clone the repo
git clone --depth 1 https://github.com/duc01226/EasyPlatform
agentmods
npx agentmods add skills/duc01226/easyplatform/sync-opencode

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for sync-opencode

README.md
[![agentmods](https://agentmods.dev/badge/skills/duc01226/easyplatform/sync-opencode/github.svg)](https://agentmods.dev/skills/duc01226/easyplatform/sync-opencode)
Your own site
<a href="https://agentmods.dev/skills/duc01226/easyplatform/sync-opencode"><img src="https://agentmods.dev/badge/skills/duc01226/easyplatform/sync-opencode/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for sync-opencode

Your own site · 80×15
<a href="https://agentmods.dev/skills/duc01226/easyplatform/sync-opencode"><img src="https://agentmods.dev/badge/skills/duc01226/easyplatform/sync-opencode.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 42 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 6,428 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00042 $0.06428
Opus 5.5 $0.00017 $0.02571
Sonnet 5.5 $0.00008 $0.01286
Haiku 4.5 $0.00004 $0.00643

Measured 3d ago against content hash dd73c8792d1c, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

sync-opencode scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/run-opencode-sync.mjs), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/sync-opencode/SKILL.md · 308 lines

How it starts

The opening of the file, as written. The whole thing — 308 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Codex compatibility note:

  • Invoke $skill-name: load the registered .agents/skills/<name>/SKILL.md and execute it with Codex tools; no separate Skill tool or Claude mode switch is needed. Author .claude/**; mirrors are generated.
  • Track steps before execution and keep progress/evidence current. Explicit skill requests execute their protocol. Use the native question tool for required questions.
  • Map foreign tool names to available host capabilities. A name mismatch needs no approval; an actually unavailable required capability stops with its step/evidence and a user question before adaptation.
  • Subagent authorization: when a skill is user-invoked or AI-detected and its protocol requires subagents, that skill activation authorizes use of the required spawn_agent subagent(s) for that task.
  • Preserve protocol order unless the user approves a deviation. Workflows use $start-workflow: gates stay fixed; other steps may flex with logged reasons and evidence.

Quick Summary

Goal: Reconcile the project-root opencode.json with the framework's recommended opencode defaults, compile .claude/settings.json into a portable opencode plugin (.opencode/plugins/easy-claude-hooks.js), and verify both. This runner is the single and only entrypoint for the opencode surface pipeline.

PORTABILITY CONTRACT — .claude/ and .opencode/ are portable, self-running and self-testing. Copy them into ANY repository — a Python repo, a .NET repo, a repo with no package.json at all — and the sync / verify / test entrypoint still works, because it is a path INSIDE the bundle invoked with plain node. Never drive this framework through a host package.json script, and never document one: npm run … names a command that does not exist in most projects the bundle is copied into. The only external requirement is node >= 18 — no node_modules, no npm, no lockfile. The generated plugin imports only node: built-ins and spawns the canonical .claude/hooks/*.cjs scripts.

Discover the roster instead of memorizing it: node .claude/skills/sync-opencode/scripts/run-opencode-sync.mjs --list-stages

Summary:

  • opencode has no shell-command hook system — hooks are JavaScript plugin callbacks. This skill compiles .claude/settings.json into a bridge plugin whose runtime drives the original Claude hooks from opencode's plugin events.
  • Recommended opencode config is part of the framework. .opencode/opencode.recommended.json is the single source of truth for the framework's opencode defaults; the config stage deep-merges it into the project-root opencode.json (recommended keys win, project-only keys survive).
  • Scope is hooks + recommended config + skill permissions + the sub-agent mirror. opencode already auto-discovers skills from .claude/skills and .agents/skills, so there is no skill mirroring here (unlike $sync-codex). opencode ignores disable-model-invocation, so the skills stage enforces the selection policy through permission.skill in the project-root opencode.json instead, and writes a .opencode/commands/<name>.md per hidden skill so its explicit /name keeps working — see Skill permissions. Sub-agents are NOT auto-discovered, so .claude/agents/*.md IS mirrored into .opencode/agent/*.md by the agents stage — that is what lets the workflow protocols dispatch the same specialists (architect, code-reviewer, security-auditor, …) on opencode.
  • Keep .claude canonical: edit .claude/settings.json / .claude/hooks/** and re-run this pipeline; never hand-edit the generated .opencode/plugins/easy-claude-hooks.js.
  • To change a default opencode setting, edit .opencode/opencode.recommended.json, then re-run this pipeline to propagate it into the root config of every project the .opencode/ folder is copied into.
  • The legacy hand-written .opencode/plugins/notification.js is superseded by the generated bridge; the runner backs it up under tmp/opencode-legacy/ and removes it so notifications are not sent twice.

Read the full file on GitHub · 308 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 308 lines · 42 tokens per session scan A dd73c8792d1c

Subscribe to this mod's changes

sync-opencode is a skill published in the GitHub repository duc01226/EasyPlatform (12 stars, last pushed yesterday), licensed MIT. It adds 42 tokens to every session and 6,428 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-18.

Related

Other skills, from other repositories

local-ai-agents

Build local-first AI agents that run entirely on a developer workstation with Microsoft Foundry Local and Qwen function-calling models. Covers Small Language Models (SLMs), the OpenAI-compatible local endpoint, sandboxed local tools, local RAG with Chroma, local MCP servers, hybrid cloud/local routing, and the…

microsoft/ai-agents-for-beginners · 200 tokens

systematic-debugging

Use when encountering any bug, test failure, or unexpected behavior, before proposing fixes.

obra/superpowers · 21 tokens

next-cache-components-adoption

Turn on Cache Components in a Next.js app and resolve the blocking routes it surfaces. Use when the user wants to enable, adopt, or migrate to Cache Components, flip the cacheComponents flag, work through a flood of blocking-prerender / instant validation errors, run the cache-components-instant-false codemod, or…

vercel/next.js · 95 tokens

chat-pet-sprite-creation

Use when creating or changing VS Code chat pet sprite art, sprite sheets, state animations, eye treatments, Stable/Insiders variants, or pet transitions under src/vs/workbench/contrib/chat/browser/widget/media/chatPet.

microsoft/vscode · 53 tokens

cpu-profile-analysis

Analyze V8/Chrome CPU profiles (.cpuprofile) and DevTools trace files (Trace-.json). Use when: profiling performance, investigating slow functions, comparing code paths, finding bottlenecks, analyzing timeToRequest, understanding call trees from sampling profiler data, analyzing layout/paint/rendering, investigating…

microsoft/vscode · 71 tokens

insight-error-page

Write or audit an insight-kind error page for the Next.js dev overlay. Use when creating a new errors/ .mdx page, auditing an existing one, or checking that a page matches the framework fix cards. Covers page structure, title alignment, FixCard cards with Copy prompt button, code snippets, terminology verification…

vercel/next.js · 83 tokens